AssetSeedManager.cpp 46 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #include <Asset/AssetDebugInfo.h>
  9. #include <AzCore/UnitTest/TestTypes.h>
  10. #include <AzToolsFramework/Asset/AssetSeedManager.h>
  11. #include <AzFramework/Asset/AssetRegistry.h>
  12. #include <AzCore/IO/FileIO.h>
  13. #include <AzCore/Settings/SettingsRegistryMergeUtils.h>
  14. #include <AzFramework/IO/LocalFileIO.h>
  15. #include <AzFramework/Asset/AssetCatalog.h>
  16. #include <AzFramework/StringFunc/StringFunc.h>
  17. #include <AZTestShared/Utils/Utils.h>
  18. #include <AzToolsFramework/Application/ToolsApplication.h>
  19. #include <AzFramework/Platform/PlatformDefaults.h>
  20. #include <AzToolsFramework/AssetCatalog/PlatformAddressedAssetCatalog.h>
  21. #include <AzToolsFramework/UnitTest/ToolsTestApplication.h>
  22. #include <AzCore/UserSettings/UserSettingsComponent.h>
  23. #include <AzCore/Utils/Utils.h>
  24. #include <AzTest/Utils.h>
  25. namespace // anonymous
  26. {
  27. static const int s_totalAssets = 12;
  28. static const int s_totalTestPlatforms = 2;
  29. AZ::Data::AssetId assets[s_totalAssets];
  30. const char TestSliceAssetPath[] = "test.slice";
  31. const char SecondTestSliceAssetPath[] = "secondTest.slice";
  32. const char TestDynamicSliceAssetPath[] = "test.dynamicslice";
  33. bool Search(const AzToolsFramework::AssetFileInfoList& assetList, const AZ::Data::AssetId& assetId)
  34. {
  35. return AZStd::find_if(assetList.m_fileInfoList.begin(), assetList.m_fileInfoList.end(),
  36. [&](AzToolsFramework::AssetFileInfo fileInfo)
  37. {
  38. return fileInfo.m_assetId == assetId;
  39. });
  40. }
  41. }
  42. namespace UnitTest
  43. {
  44. class AssetSeedManagerTest
  45. : public LeakDetectionFixture
  46. , public AZ::Data::AssetCatalogRequestBus::Handler
  47. {
  48. public:
  49. void SetUp() override
  50. {
  51. using namespace AZ::Data;
  52. constexpr size_t MaxCommandArgsCount = 128;
  53. using FixedValueString = AZ::SettingsRegistryInterface::FixedValueString;
  54. using ArgumentContainer = AZStd::fixed_vector<char*, MaxCommandArgsCount>;
  55. // The first command line argument is assumed to be the executable name so add a blank entry for it
  56. ArgumentContainer argContainer{ {} };
  57. // Append Command Line override for the Project Cache Path
  58. auto cacheProjectRootFolder = AZ::IO::Path{ m_tempDir.GetDirectory() } / "Cache";
  59. auto projectPathOverride = FixedValueString::format(R"(--project-path="%s")", m_tempDir.GetDirectory());
  60. argContainer.push_back(projectPathOverride.data());
  61. m_application = new ToolsTestApplication("AssetSeedManagerTest", aznumeric_caster(argContainer.size()), argContainer.data());
  62. m_assetSeedManager = new AzToolsFramework::AssetSeedManager();
  63. m_assetRegistry = new AzFramework::AssetRegistry();
  64. AZ::ComponentApplication::StartupParameters startupParameters;
  65. startupParameters.m_loadSettingsRegistry = false;
  66. m_application->Start(AzFramework::Application::Descriptor(), startupParameters);
  67. // By default @products@ is setup to include the platform at the end. But this test is going to
  68. // loop over platforms and it will be included as part of the relative path of the file.
  69. // So the asset folder for these tests have to point to the cache project root folder, which
  70. // doesn't include the platform.
  71. AZ::IO::FileIOBase::GetInstance()->SetAlias("@products@", cacheProjectRootFolder.c_str());
  72. for (int idx = 0; idx < s_totalAssets; idx++)
  73. {
  74. assets[idx] = AssetId(AZ::Uuid::CreateRandom(), 0);
  75. AZ::Data::AssetInfo info;
  76. info.m_relativePath = AZStd::string::format("asset%d.txt", idx);
  77. m_assetsPath[idx] = info.m_relativePath;
  78. info.m_assetId = assets[idx];
  79. m_assetRegistry->RegisterAsset(assets[idx], info);
  80. }
  81. m_testPlatforms[0] = AzFramework::PlatformId::PC;
  82. m_testPlatforms[1] = AzFramework::PlatformId::ANDROID_ID;
  83. int platformCount = 0;
  84. for(auto thisPlatform : m_testPlatforms)
  85. {
  86. AZ::IO::Path assetRoot = AzToolsFramework::PlatformAddressedAssetCatalog::GetAssetRootForPlatform(thisPlatform);
  87. for (int idx = 0; idx < s_totalAssets; idx++)
  88. {
  89. m_assetsPathFull[platformCount][idx] = (assetRoot / m_assetsPath[idx]).Native();
  90. AZ_TEST_START_TRACE_SUPPRESSION;
  91. if (m_fileStreams[platformCount][idx].Open(m_assetsPathFull[platformCount][idx].c_str(), AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeBinary | AZ::IO::OpenMode::ModeCreatePath))
  92. {
  93. AZ::IO::SizeType bytesWritten = m_fileStreams[platformCount][idx].Write(m_assetsPath[idx].size(), m_assetsPath[idx].data());
  94. EXPECT_EQ(bytesWritten, m_assetsPath[idx].size());
  95. m_fileStreams[platformCount][idx].Close();
  96. AZ_TEST_STOP_TRACE_SUPPRESSION(1); // writing to asset cache folder
  97. }
  98. else
  99. {
  100. GTEST_FATAL_FAILURE_(AZStd::string::format("Unable to create temporary file ( %s ) in AssetSeedManager unit tests.\n", m_assetsPath[idx].c_str()).c_str());
  101. }
  102. }
  103. ++platformCount;
  104. }
  105. AZ::Uuid sourceUUid = AZ::Uuid::CreateRandom();
  106. AZ::Data::AssetId testSliceAsset = AZ::Data::AssetId(sourceUUid, 0);
  107. AZ::Data::AssetId testDynamicSliceAsset = AZ::Data::AssetId(sourceUUid, 1);
  108. AZ::Data::AssetId secondTestSliceAsset = AZ::Data::AssetId(AZ::Uuid::CreateRandom(), 0);
  109. AZ::Data::AssetInfo dynamicSliceAssetInfo;
  110. dynamicSliceAssetInfo.m_relativePath = TestDynamicSliceAssetPath;
  111. dynamicSliceAssetInfo.m_assetId = testDynamicSliceAsset;
  112. m_testDynamicSliceAssetId = testDynamicSliceAsset;
  113. m_assetRegistry->RegisterAsset(testDynamicSliceAsset, dynamicSliceAssetInfo);
  114. AZ_TEST_START_TRACE_SUPPRESSION;
  115. AZ::IO::FileIOStream dynamicSliceFileIOStream(TestDynamicSliceAssetPath, AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeText);
  116. AZ_TEST_STOP_TRACE_SUPPRESSION(1); // writing to asset cache folder
  117. AZ::Data::AssetInfo sliceAssetInfo;
  118. sliceAssetInfo.m_relativePath = TestSliceAssetPath;
  119. sliceAssetInfo.m_assetId = testSliceAsset;
  120. m_assetRegistry->RegisterAsset(testSliceAsset, sliceAssetInfo);
  121. AZ::Data::AssetInfo secondSliceAssetInfo;
  122. secondSliceAssetInfo.m_relativePath = SecondTestSliceAssetPath;
  123. secondSliceAssetInfo.m_assetId = secondTestSliceAsset;
  124. m_assetRegistry->RegisterAsset(secondTestSliceAsset, secondSliceAssetInfo);
  125. AZ_TEST_START_TRACE_SUPPRESSION;
  126. AZ::IO::FileIOStream sliceFileIOStream(TestSliceAssetPath, AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeText);
  127. AZ_TEST_STOP_TRACE_SUPPRESSION(1); // writing to asset cache folder
  128. // asset0 -> asset1 -> asset2 -> asset4
  129. // --> asset3
  130. m_assetRegistry->RegisterAssetDependency(assets[0], AZ::Data::ProductDependency(assets[1], 0));
  131. m_assetRegistry->RegisterAssetDependency(assets[1], AZ::Data::ProductDependency(assets[2], 0));
  132. m_assetRegistry->RegisterAssetDependency(assets[1], AZ::Data::ProductDependency(assets[3], 0));
  133. m_assetRegistry->RegisterAssetDependency(assets[2], AZ::Data::ProductDependency(assets[4], 0));
  134. // asset5 -> asset6 -> asset7
  135. m_assetRegistry->RegisterAssetDependency(assets[5], AZ::Data::ProductDependency(assets[6], 0));
  136. m_assetRegistry->RegisterAssetDependency(assets[6], AZ::Data::ProductDependency(assets[7], 0));
  137. // asset8 -> asset6
  138. m_assetRegistry->RegisterAssetDependency(assets[8], AZ::Data::ProductDependency(assets[6], 0));
  139. // asset10 -> asset11
  140. m_assetRegistry->RegisterAssetDependency(assets[10], AZ::Data::ProductDependency(assets[11], 0));
  141. // asset11 -> asset10
  142. m_assetRegistry->RegisterAssetDependency(assets[11], AZ::Data::ProductDependency(assets[10], 0));
  143. // Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is
  144. // shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash
  145. // in the unit tests.
  146. AZ::UserSettingsComponentRequestBus::Broadcast(&AZ::UserSettingsComponentRequests::DisableSaveOnFinalize);
  147. AZ::SerializeContext* context = nullptr;
  148. AZ::ComponentApplicationBus::BroadcastResult(context, &AZ::ComponentApplicationBus::Events::GetSerializeContext);
  149. ASSERT_TRUE(context) << "No serialize context.\n";
  150. AzToolsFramework::AssetSeedManager::Reflect(context);
  151. // Asset Catalog does not exposes its internal asset registry and the only way to set it is through LoadCatalog API
  152. // Currently i am serializing the asset registry to disk
  153. // and invoking the LoadCatalog API to populate the asset catalog created by the azframework app.
  154. bool useRequestBus = false;
  155. AzFramework::AssetCatalog assetCatalog(useRequestBus);
  156. AZStd::string pcCatalogFile = AzToolsFramework::PlatformAddressedAssetCatalog::GetCatalogRegistryPathForPlatform(AzFramework::PlatformId::PC);
  157. AZStd::string androidCatalogFile = AzToolsFramework::PlatformAddressedAssetCatalog::GetCatalogRegistryPathForPlatform(AzFramework::PlatformId::ANDROID_ID);
  158. if (!assetCatalog.SaveCatalog(pcCatalogFile.c_str(), m_assetRegistry))
  159. {
  160. GTEST_FATAL_FAILURE_(AZStd::string::format("Unable to save the asset catalog (PC) file.\n").c_str());
  161. }
  162. if (!assetCatalog.SaveCatalog(androidCatalogFile.c_str(), m_assetRegistry))
  163. {
  164. GTEST_FATAL_FAILURE_(AZStd::string::format("Unable to save the asset catalog (ANDROID) file.\n").c_str());
  165. }
  166. m_pcCatalog = new AzToolsFramework::PlatformAddressedAssetCatalog(AzFramework::PlatformId::PC);
  167. m_androidCatalog = new AzToolsFramework::PlatformAddressedAssetCatalog(AzFramework::PlatformId::ANDROID_ID);
  168. const AZStd::string engroot = AZ::Test::GetEngineRootPath();
  169. AZ::IO::FileIOBase::GetInstance()->SetAlias("@engroot@", engroot.c_str());
  170. }
  171. void TearDown() override
  172. {
  173. delete m_assetSeedManager;
  174. delete m_assetRegistry;
  175. delete m_pcCatalog;
  176. delete m_androidCatalog;
  177. m_application->Stop();
  178. delete m_application;
  179. }
  180. AZ::Data::AssetInfo GetAssetInfoById(const AZ::Data::AssetId& id) override
  181. {
  182. auto foundIter = m_assetRegistry->m_assetIdToInfo.find(id);
  183. if (foundIter != m_assetRegistry->m_assetIdToInfo.end())
  184. {
  185. return foundIter->second;
  186. }
  187. return AZ::Data::AssetInfo();
  188. }
  189. void AssetSeedManager_SaveSeedListFile_FileIsReadOnly()
  190. {
  191. constexpr const char* fileName = "ReadOnlyTestFile.seed";
  192. AZ::IO::Path filePath = m_tempDir.Resolve(fileName);
  193. // Create the file
  194. EXPECT_TRUE(m_assetSeedManager->Save(filePath.Native()));
  195. // Mark the file Read-Only
  196. AZ::IO::SystemFile::SetWritable(filePath.c_str(), false);
  197. // Attempt to save to the same file. Should not be allowed.
  198. AZ_TEST_START_TRACE_SUPPRESSION;
  199. EXPECT_FALSE(m_assetSeedManager->Save(filePath.Native()));
  200. AZ_TEST_STOP_TRACE_SUPPRESSION(1); // One error expected
  201. // Clean up the test environment
  202. AZ::IO::SystemFile::SetWritable(filePath.c_str(), true);
  203. AZ::IO::SystemFile::Delete(filePath.c_str());
  204. }
  205. void AssetSeedManager_SaveAssetInfoFile_FileIsReadOnly()
  206. {
  207. constexpr const char* fileName = "ReadOnlyTestFile.assetlist";
  208. AZ::IO::Path filePath = m_tempDir.Resolve(fileName);
  209. // Add a single asset - empty asset list files don't save
  210. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
  211. // Create the file
  212. EXPECT_TRUE(m_assetSeedManager->SaveAssetFileInfo(filePath.Native(), AzFramework::PlatformFlags::Platform_PC, {}));
  213. // Mark the file Read-Only
  214. AZ::IO::SystemFile::SetWritable(filePath.c_str(), false);
  215. // Attempt to save to the same file. Should not be allowed.
  216. AZ_TEST_START_TRACE_SUPPRESSION;
  217. EXPECT_FALSE(m_assetSeedManager->SaveAssetFileInfo(filePath.Native(), AzFramework::PlatformFlags::Platform_PC, {}));
  218. AZ_TEST_STOP_TRACE_SUPPRESSION(1); // One error expected
  219. // Clean up the test environment
  220. AZ::IO::SystemFile::SetWritable(filePath.c_str(), true);
  221. AZ::IO::SystemFile::Delete(filePath.c_str());
  222. }
  223. void ValidateSeedFileExtension_CorrectFileExtension_ExpectSuccess()
  224. {
  225. AZStd::string path("some/test/path/file.seed");
  226. AZ::Outcome<void, AZStd::string> validationOutcome = AzToolsFramework::AssetSeedManager::ValidateSeedFileExtension(path);
  227. EXPECT_TRUE(validationOutcome.IsSuccess());
  228. }
  229. void ValidateSeedFileExtension_IncorrectFileExtension_ExpectFailure()
  230. {
  231. AZStd::string path("some/test/path/file.xml");
  232. AZ::Outcome<void, AZStd::string> validationOutcome = AzToolsFramework::AssetSeedManager::ValidateSeedFileExtension(path);
  233. EXPECT_FALSE(validationOutcome.IsSuccess());
  234. }
  235. void ValidateAssetListFileExtension_CorrectFileExtension_ExpectSuccess()
  236. {
  237. AZStd::string path("some/test/path/file.assetlist");
  238. AZ::Outcome<void, AZStd::string> validationOutcome = AzToolsFramework::AssetFileInfoList::ValidateAssetListFileExtension(path);
  239. EXPECT_TRUE(validationOutcome.IsSuccess());
  240. }
  241. void ValidateAssetListFileExtension_IncorrectFileExtension_ExpectFailure()
  242. {
  243. AZStd::string path("some/test/path/file.xml");
  244. AZ::Outcome<void, AZStd::string> validationOutcome = AzToolsFramework::AssetFileInfoList::ValidateAssetListFileExtension(path);
  245. EXPECT_FALSE(validationOutcome.IsSuccess());
  246. }
  247. void AddPlatformToAllSeeds_SeedsAreValidForPlatform_AllSeedsUpdated()
  248. {
  249. // Setup
  250. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
  251. m_assetSeedManager->AddSeedAsset(assets[1], AzFramework::PlatformFlags::Platform_PC);
  252. m_assetSeedManager->AddSeedAsset(assets[2], AzFramework::PlatformFlags::Platform_PC);
  253. // Step we are testing
  254. m_assetSeedManager->AddPlatformToAllSeeds(AzFramework::PlatformId::ANDROID_ID);
  255. // Verification
  256. AzFramework::PlatformFlags expectedPlatformFlags = AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_ANDROID;
  257. for (const auto& seedInfo : m_assetSeedManager->GetAssetSeedList())
  258. {
  259. EXPECT_EQ(seedInfo.m_platformFlags, expectedPlatformFlags);
  260. }
  261. }
  262. void AddPlatformToAllSeeds_NotAllSeedsAreValidForPlatform_InvalidSeedsNotChanged()
  263. {
  264. // Setup
  265. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
  266. m_assetSeedManager->AddSeedAsset(assets[1], AzFramework::PlatformFlags::Platform_PC);
  267. m_androidCatalog->UnregisterAsset(assets[2]);
  268. m_assetSeedManager->AddSeedAsset(assets[2], AzFramework::PlatformFlags::Platform_PC);
  269. // Step we are testing
  270. AZ_TEST_START_TRACE_SUPPRESSION;
  271. m_assetSeedManager->AddPlatformToAllSeeds(AzFramework::PlatformId::ANDROID_ID);
  272. AZ_TEST_STOP_TRACE_SUPPRESSION(1); // One error expected
  273. // Verification
  274. AzFramework::PlatformFlags expectedPlatformFlags = AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_ANDROID;
  275. for (const auto& seedInfo : m_assetSeedManager->GetAssetSeedList())
  276. {
  277. if (seedInfo.m_assetId == assets[2])
  278. {
  279. EXPECT_EQ(seedInfo.m_platformFlags, AzFramework::PlatformFlags::Platform_PC);
  280. }
  281. else
  282. {
  283. EXPECT_EQ(seedInfo.m_platformFlags, expectedPlatformFlags);
  284. }
  285. }
  286. }
  287. void RemovePlatformFromAllSeeds_PlatformIsPresentInAllSeeds_PlatformIsRemoved()
  288. {
  289. // Setup
  290. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
  291. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_ANDROID);
  292. m_assetSeedManager->AddSeedAsset(assets[1], AzFramework::PlatformFlags::Platform_PC);
  293. m_assetSeedManager->AddSeedAsset(assets[1], AzFramework::PlatformFlags::Platform_ANDROID);
  294. m_assetSeedManager->AddSeedAsset(assets[2], AzFramework::PlatformFlags::Platform_PC);
  295. m_assetSeedManager->AddSeedAsset(assets[2], AzFramework::PlatformFlags::Platform_ANDROID);
  296. // Step we are testing
  297. m_assetSeedManager->RemovePlatformFromAllSeeds(AzFramework::PlatformId::ANDROID_ID);
  298. // Verification
  299. for (const auto& seedInfo : m_assetSeedManager->GetAssetSeedList())
  300. {
  301. EXPECT_EQ(seedInfo.m_platformFlags, AzFramework::PlatformFlags::Platform_PC);
  302. }
  303. }
  304. void RemovePlatformFromAllSeeds_SeedsOnlyHaveOnePlatform_SeedsAreNotChanged()
  305. {
  306. // Setup
  307. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
  308. m_assetSeedManager->AddSeedAsset(assets[1], AzFramework::PlatformFlags::Platform_PC);
  309. m_assetSeedManager->AddSeedAsset(assets[2], AzFramework::PlatformFlags::Platform_PC);
  310. // Step we are testing
  311. m_assetSeedManager->RemovePlatformFromAllSeeds(AzFramework::PlatformId::PC);
  312. // Verification
  313. for (const auto& seedInfo : m_assetSeedManager->GetAssetSeedList())
  314. {
  315. EXPECT_EQ(seedInfo.m_platformFlags, AzFramework::PlatformFlags::Platform_PC);
  316. }
  317. }
  318. void DependencyValidation_SingleAssetSeed_ListValid()
  319. {
  320. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
  321. AzToolsFramework::AssetFileInfoList assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  322. EXPECT_EQ(assetList.m_fileInfoList.size(), 5);
  323. EXPECT_TRUE(Search(assetList, assets[0]));
  324. EXPECT_TRUE(Search(assetList, assets[1]));
  325. EXPECT_TRUE(Search(assetList, assets[2]));
  326. EXPECT_TRUE(Search(assetList, assets[3]));
  327. EXPECT_TRUE(Search(assetList, assets[4]));
  328. m_assetSeedManager->RemoveSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
  329. m_assetSeedManager->AddSeedAsset(assets[5], AzFramework::PlatformFlags::Platform_PC);
  330. assetList.m_fileInfoList.clear();
  331. assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  332. EXPECT_EQ(assetList.m_fileInfoList.size(), 3);
  333. EXPECT_TRUE(Search(assetList, assets[5]));
  334. EXPECT_TRUE(Search(assetList, assets[6]));
  335. EXPECT_TRUE(Search(assetList, assets[7]));
  336. m_assetSeedManager->RemoveSeedAsset(assets[5], AzFramework::PlatformFlags::Platform_PC);
  337. m_assetSeedManager->AddSeedAsset(assets[8], AzFramework::PlatformFlags::Platform_PC);
  338. assetList.m_fileInfoList.clear();
  339. assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  340. EXPECT_EQ(assetList.m_fileInfoList.size(), 3);
  341. EXPECT_TRUE(Search(assetList, assets[6]));
  342. EXPECT_TRUE(Search(assetList, assets[7]));
  343. EXPECT_TRUE(Search(assetList, assets[8]));
  344. assetList.m_fileInfoList.clear();
  345. m_assetSeedManager->RemoveSeedAsset(assets[8], AzFramework::PlatformFlags::Platform_PC);
  346. m_assetSeedManager->AddSeedAsset(assets[9], AzFramework::PlatformFlags::Platform_PC);
  347. assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  348. EXPECT_EQ(assetList.m_fileInfoList.size(), 1);
  349. }
  350. void DependencyValidation_MultipleAssetSeed_ListValid()
  351. {
  352. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
  353. m_assetSeedManager->AddSeedAsset(assets[5], AzFramework::PlatformFlags::Platform_PC);
  354. AzToolsFramework::AssetFileInfoList assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  355. EXPECT_EQ(assetList.m_fileInfoList.size(), 8);
  356. EXPECT_TRUE(Search(assetList, assets[0]));
  357. EXPECT_TRUE(Search(assetList, assets[1]));
  358. EXPECT_TRUE(Search(assetList, assets[2]));
  359. EXPECT_TRUE(Search(assetList, assets[3]));
  360. EXPECT_TRUE(Search(assetList, assets[4]));
  361. EXPECT_TRUE(Search(assetList, assets[5]));
  362. EXPECT_TRUE(Search(assetList, assets[6]));
  363. EXPECT_TRUE(Search(assetList, assets[7]));
  364. assetList.m_fileInfoList.clear();
  365. m_assetSeedManager->AddSeedAsset(assets[8], AzFramework::PlatformFlags::Platform_PC);
  366. assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  367. EXPECT_EQ(assetList.m_fileInfoList.size(), 9);
  368. EXPECT_TRUE(Search(assetList, assets[0]));
  369. EXPECT_TRUE(Search(assetList, assets[1]));
  370. EXPECT_TRUE(Search(assetList, assets[2]));
  371. EXPECT_TRUE(Search(assetList, assets[3]));
  372. EXPECT_TRUE(Search(assetList, assets[4]));
  373. EXPECT_TRUE(Search(assetList, assets[5]));
  374. EXPECT_TRUE(Search(assetList, assets[6]));
  375. EXPECT_TRUE(Search(assetList, assets[7]));
  376. EXPECT_TRUE(Search(assetList, assets[8]));
  377. assetList.m_fileInfoList.clear();
  378. m_assetSeedManager->RemoveSeedAsset(assets[5], AzFramework::PlatformFlags::Platform_PC);
  379. assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  380. EXPECT_EQ(assetList.m_fileInfoList.size(), 8);
  381. EXPECT_TRUE(Search(assetList, assets[0]));
  382. EXPECT_TRUE(Search(assetList, assets[1]));
  383. EXPECT_TRUE(Search(assetList, assets[2]));
  384. EXPECT_TRUE(Search(assetList, assets[3]));
  385. EXPECT_TRUE(Search(assetList, assets[4]));
  386. EXPECT_TRUE(Search(assetList, assets[6]));
  387. EXPECT_TRUE(Search(assetList, assets[7]));
  388. EXPECT_TRUE(Search(assetList, assets[8]));
  389. }
  390. void DependencyValidation_MultipleAssetSeeds_MultiplePlatformFlags_ListValid()
  391. {
  392. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_ANDROID);
  393. m_assetSeedManager->AddSeedAsset(assets[5], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_ANDROID);
  394. AzToolsFramework::AssetFileInfoList assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  395. EXPECT_EQ(assetList.m_fileInfoList.size(), 8);
  396. EXPECT_TRUE(Search(assetList, assets[0]));
  397. EXPECT_TRUE(Search(assetList, assets[1]));
  398. EXPECT_TRUE(Search(assetList, assets[2]));
  399. EXPECT_TRUE(Search(assetList, assets[3]));
  400. EXPECT_TRUE(Search(assetList, assets[4]));
  401. EXPECT_TRUE(Search(assetList, assets[5]));
  402. EXPECT_TRUE(Search(assetList, assets[6]));
  403. EXPECT_TRUE(Search(assetList, assets[7]));
  404. assetList.m_fileInfoList.clear();
  405. m_assetSeedManager->AddSeedAsset(assets[8], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_ANDROID);
  406. assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  407. EXPECT_EQ(assetList.m_fileInfoList.size(), 9);
  408. EXPECT_TRUE(Search(assetList, assets[0]));
  409. EXPECT_TRUE(Search(assetList, assets[1]));
  410. EXPECT_TRUE(Search(assetList, assets[2]));
  411. EXPECT_TRUE(Search(assetList, assets[3]));
  412. EXPECT_TRUE(Search(assetList, assets[4]));
  413. EXPECT_TRUE(Search(assetList, assets[5]));
  414. EXPECT_TRUE(Search(assetList, assets[6]));
  415. EXPECT_TRUE(Search(assetList, assets[7]));
  416. EXPECT_TRUE(Search(assetList, assets[8]));
  417. assetList.m_fileInfoList.clear();
  418. m_assetSeedManager->RemoveSeedAsset(assets[5], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_ANDROID);
  419. assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  420. EXPECT_EQ(assetList.m_fileInfoList.size(), 8);
  421. EXPECT_TRUE(Search(assetList, assets[0]));
  422. EXPECT_TRUE(Search(assetList, assets[1]));
  423. EXPECT_TRUE(Search(assetList, assets[2]));
  424. EXPECT_TRUE(Search(assetList, assets[3]));
  425. EXPECT_TRUE(Search(assetList, assets[4]));
  426. EXPECT_TRUE(Search(assetList, assets[6]));
  427. EXPECT_TRUE(Search(assetList, assets[7]));
  428. EXPECT_TRUE(Search(assetList, assets[8]));
  429. // Removing the android flag from the asset should still produce the same result
  430. m_assetSeedManager->RemoveSeedAsset(assets[8], AzFramework::PlatformFlags::Platform_ANDROID);
  431. assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  432. EXPECT_EQ(assetList.m_fileInfoList.size(), 8);
  433. EXPECT_TRUE(Search(assetList, assets[0]));
  434. EXPECT_TRUE(Search(assetList, assets[1]));
  435. EXPECT_TRUE(Search(assetList, assets[2]));
  436. EXPECT_TRUE(Search(assetList, assets[3]));
  437. EXPECT_TRUE(Search(assetList, assets[4]));
  438. EXPECT_TRUE(Search(assetList, assets[6]));
  439. EXPECT_TRUE(Search(assetList, assets[7]));
  440. EXPECT_TRUE(Search(assetList, assets[8]));
  441. assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::ANDROID_ID);
  442. EXPECT_EQ(assetList.m_fileInfoList.size(), 5);
  443. EXPECT_TRUE(Search(assetList, assets[0]));
  444. EXPECT_TRUE(Search(assetList, assets[1]));
  445. EXPECT_TRUE(Search(assetList, assets[2]));
  446. EXPECT_TRUE(Search(assetList, assets[3]));
  447. EXPECT_TRUE(Search(assetList, assets[4]));
  448. // Adding the android flag again to the asset
  449. m_assetSeedManager->AddSeedAsset(assets[8], AzFramework::PlatformFlags::Platform_ANDROID);
  450. assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::ANDROID_ID);
  451. EXPECT_EQ(assetList.m_fileInfoList.size(), 8);
  452. EXPECT_TRUE(Search(assetList, assets[0]));
  453. EXPECT_TRUE(Search(assetList, assets[1]));
  454. EXPECT_TRUE(Search(assetList, assets[2]));
  455. EXPECT_TRUE(Search(assetList, assets[3]));
  456. EXPECT_TRUE(Search(assetList, assets[4]));
  457. EXPECT_TRUE(Search(assetList, assets[6]));
  458. EXPECT_TRUE(Search(assetList, assets[7]));
  459. EXPECT_TRUE(Search(assetList, assets[8]));
  460. }
  461. void DependencyValidation_EmptyAssetSeed_ListValid()
  462. {
  463. AzToolsFramework::AssetFileInfoList assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  464. EXPECT_EQ(assetList.m_fileInfoList.size(), 0);
  465. }
  466. void DependencyValidation_CyclicAssetSeedDependency_ListValid()
  467. {
  468. m_assetSeedManager->AddSeedAsset(assets[10], AzFramework::PlatformFlags::Platform_PC);
  469. m_assetSeedManager->AddSeedAsset(assets[11], AzFramework::PlatformFlags::Platform_PC);
  470. AzToolsFramework::AssetFileInfoList assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  471. EXPECT_EQ(assetList.m_fileInfoList.size(), 2);
  472. EXPECT_TRUE(Search(assetList, assets[10]));
  473. EXPECT_TRUE(Search(assetList, assets[11]));
  474. }
  475. void FileModTimeValidation_SingleAssetSeed_ModTimeChanged()
  476. {
  477. int fileIndex = 4;
  478. m_assetSeedManager->AddSeedAsset(assets[fileIndex], AzFramework::PlatformFlags::Platform_PC);
  479. AzToolsFramework::AssetFileInfoList assetList1 = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  480. EXPECT_EQ(assetList1.m_fileInfoList.size(), 1);
  481. EXPECT_TRUE(Search(assetList1, assets[fileIndex]));
  482. AZ_TEST_START_TRACE_SUPPRESSION;
  483. if (m_fileStreams[0][fileIndex].Open(m_assetsPathFull[0][fileIndex].c_str(), AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeBinary | AZ::IO::OpenMode::ModeCreatePath))
  484. {
  485. AZStd::string fileContent = AZStd::string::format("asset%d.txt", fileIndex);
  486. AZ::IO::SizeType bytesWritten = m_fileStreams[0][fileIndex].Write(fileContent.size(), fileContent.c_str());
  487. EXPECT_EQ(bytesWritten, fileContent.size());
  488. m_fileStreams[0][fileIndex].Close();
  489. AZ_TEST_STOP_TRACE_SUPPRESSION(1); // writing to asset cache folder
  490. }
  491. AzToolsFramework::AssetFileInfoList assetList2 = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  492. EXPECT_EQ(assetList2.m_fileInfoList.size(), 1);
  493. EXPECT_TRUE(Search(assetList2, assets[fileIndex]));
  494. EXPECT_EQ(assetList1.m_fileInfoList[0].m_assetId, assetList2.m_fileInfoList[0].m_assetId);
  495. EXPECT_GE(assetList2.m_fileInfoList[0].m_modificationTime, assetList1.m_fileInfoList[0].m_modificationTime); // file mod time should change
  496. // file hash should not change
  497. for (int idx = 0; idx < 5; idx++)
  498. {
  499. EXPECT_EQ(assetList1.m_fileInfoList[0].m_hash[idx], assetList2.m_fileInfoList[0].m_hash[idx]);
  500. }
  501. }
  502. void FileHashValidation_SingleAssetSeed_FileHashChanged()
  503. {
  504. int fileIndex = 4;
  505. m_assetSeedManager->AddSeedAsset(assets[fileIndex], AzFramework::PlatformFlags::Platform_PC);
  506. AzToolsFramework::AssetFileInfoList assetList1 = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  507. EXPECT_EQ(assetList1.m_fileInfoList.size(), 1);
  508. EXPECT_TRUE(Search(assetList1, assets[fileIndex]));
  509. AZ_TEST_START_TRACE_SUPPRESSION;
  510. if (m_fileStreams[0][fileIndex].Open(m_assetsPathFull[0][fileIndex].c_str(), AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeBinary | AZ::IO::OpenMode::ModeCreatePath))
  511. {
  512. AZStd::string fileContent = AZStd::string::format("asset%d.txt", fileIndex + 1);// changing file content
  513. AZ::IO::SizeType bytesWritten = m_fileStreams[0][fileIndex].Write(fileContent.size(), fileContent.c_str());
  514. EXPECT_EQ(bytesWritten, fileContent.size());
  515. m_fileStreams[0][fileIndex].Close();
  516. AZ_TEST_STOP_TRACE_SUPPRESSION(1); // writing to asset cache folder
  517. }
  518. AzToolsFramework::AssetFileInfoList assetList2 = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  519. EXPECT_EQ(assetList2.m_fileInfoList.size(), 1);
  520. EXPECT_TRUE(Search(assetList2, assets[fileIndex]));
  521. EXPECT_EQ(assetList1.m_fileInfoList[0].m_assetId, assetList2.m_fileInfoList[0].m_assetId);
  522. EXPECT_GE(assetList2.m_fileInfoList[0].m_modificationTime, assetList1.m_fileInfoList[0].m_modificationTime);
  523. bool fileHashDifferent = false;
  524. // file hash should change since we have modified the file content.
  525. for (int idx = 0; idx < 5; idx++)
  526. {
  527. if (assetList1.m_fileInfoList[0].m_hash[idx] != assetList2.m_fileInfoList[0].m_hash[idx])
  528. {
  529. fileHashDifferent = true;
  530. break;
  531. }
  532. }
  533. EXPECT_TRUE(fileHashDifferent);
  534. }
  535. void SeedFilePath_UpdatePath_Valid()
  536. {
  537. int validFileIndex = 4;
  538. int invalidFileIndex = 5;
  539. m_assetSeedManager->AddSeedAsset(assets[validFileIndex], AzFramework::PlatformFlags::Platform_PC, m_assetsPath[invalidFileIndex]);
  540. const AzFramework::AssetSeedList& oldSeedList = m_assetSeedManager->GetAssetSeedList();
  541. for (const auto& seedInfo : oldSeedList)
  542. {
  543. if (seedInfo.m_assetId == assets[validFileIndex])
  544. {
  545. EXPECT_EQ(seedInfo.m_assetRelativePath, m_assetsPath[invalidFileIndex]);
  546. }
  547. }
  548. m_assetSeedManager->UpdateSeedPath();
  549. const AzFramework::AssetSeedList& newSeedList = m_assetSeedManager->GetAssetSeedList();
  550. for (const auto& seedInfo : newSeedList)
  551. {
  552. if (seedInfo.m_assetId == assets[validFileIndex])
  553. {
  554. EXPECT_EQ(seedInfo.m_assetRelativePath, m_assetsPath[validFileIndex]);
  555. }
  556. }
  557. }
  558. void SeedFilePath_RemovePath_Valid()
  559. {
  560. m_assetSeedManager->RemoveSeedPath();
  561. const AzFramework::AssetSeedList& seedList = m_assetSeedManager->GetAssetSeedList();
  562. for (const auto& seedInfo : seedList)
  563. {
  564. EXPECT_TRUE(seedInfo.m_assetRelativePath.empty());
  565. }
  566. }
  567. void RemoveSeed_ByAssetId_Valid()
  568. {
  569. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
  570. m_assetSeedManager->RemoveSeedAsset(assets[0].ToString<AZStd::string>(), AzFramework::PlatformFlags::Platform_PC);
  571. const AzFramework::AssetSeedList& seedList = m_assetSeedManager->GetAssetSeedList();
  572. EXPECT_EQ(seedList.size(), 0);
  573. }
  574. void RemoveSeed_ByAssetHint_Valid()
  575. {
  576. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
  577. m_pcCatalog->UnregisterAsset(assets[0]); // Unregister the asset from the asset catalog
  578. m_assetSeedManager->RemoveSeedAsset(m_assetsPath[0], AzFramework::PlatformFlags::Platform_PC);
  579. const AzFramework::AssetSeedList& seedList = m_assetSeedManager->GetAssetSeedList();
  580. EXPECT_EQ(seedList.size(), 0);
  581. }
  582. void AddSourceAsset_AddRuntimeAsset_Valid()
  583. {
  584. m_assetSeedManager->AddSeedAsset(TestSliceAssetPath, AzFramework::PlatformFlags::Platform_PC);
  585. const AzFramework::AssetSeedList& seedList = m_assetSeedManager->GetAssetSeedList();
  586. EXPECT_EQ(seedList.size(), 1);
  587. EXPECT_EQ(seedList[0].m_assetRelativePath, TestDynamicSliceAssetPath);
  588. }
  589. void AddSourceAsset_NoRuntimeSlice_Valid()
  590. {
  591. m_assetSeedManager->AddSeedAsset(SecondTestSliceAssetPath, AzFramework::PlatformFlags::Platform_PC);
  592. const AzFramework::AssetSeedList& seedList = m_assetSeedManager->GetAssetSeedList();
  593. EXPECT_EQ(seedList.size(), 0);
  594. }
  595. AzToolsFramework::AssetSeedManager* m_assetSeedManager = nullptr;
  596. AzFramework::AssetRegistry* m_assetRegistry = nullptr;
  597. ToolsTestApplication* m_application = nullptr;
  598. AzToolsFramework::PlatformAddressedAssetCatalog* m_pcCatalog = nullptr;
  599. AzToolsFramework::PlatformAddressedAssetCatalog* m_androidCatalog = nullptr;
  600. AZ::IO::FileIOStream m_fileStreams[s_totalTestPlatforms][s_totalAssets];
  601. AzFramework::PlatformId m_testPlatforms[s_totalTestPlatforms];
  602. AZStd::string m_assetsPath[s_totalAssets];
  603. AZStd::string m_assetsPathFull[s_totalTestPlatforms][s_totalAssets];
  604. AZ::Data::AssetId m_testDynamicSliceAssetId;
  605. AZ::Test::ScopedAutoTempDirectory m_tempDir;
  606. };
  607. TEST_F(AssetSeedManagerTest, AssetSeedManager_SaveSeedListFile_FileIsReadOnly)
  608. {
  609. AssetSeedManager_SaveSeedListFile_FileIsReadOnly();
  610. }
  611. TEST_F(AssetSeedManagerTest, AssetSeedManager_SaveAssetInfoFile_FileIsReadOnly)
  612. {
  613. AssetSeedManager_SaveAssetInfoFile_FileIsReadOnly();
  614. }
  615. TEST_F(AssetSeedManagerTest, ValidateSeedFileExtension_CorrectFileExtension_ExpectSuccess)
  616. {
  617. ValidateSeedFileExtension_CorrectFileExtension_ExpectSuccess();
  618. }
  619. TEST_F(AssetSeedManagerTest, ValidateSeedFileExtension_IncorrectFileExtension_ExpectFailure)
  620. {
  621. ValidateSeedFileExtension_IncorrectFileExtension_ExpectFailure();
  622. }
  623. TEST_F(AssetSeedManagerTest, ValidateAssetListFileExtension_CorrectFileExtension_ExpectSuccess)
  624. {
  625. ValidateAssetListFileExtension_CorrectFileExtension_ExpectSuccess();
  626. }
  627. TEST_F(AssetSeedManagerTest, ValidateAssetListFileExtension_IncorrectFileExtension_ExpectFailure)
  628. {
  629. ValidateAssetListFileExtension_IncorrectFileExtension_ExpectFailure();
  630. }
  631. TEST_F(AssetSeedManagerTest, AddPlatformToAllSeeds_SeedsAreValidForPlatform_AllSeedsUpdated)
  632. {
  633. AddPlatformToAllSeeds_SeedsAreValidForPlatform_AllSeedsUpdated();
  634. }
  635. TEST_F(AssetSeedManagerTest, AddPlatformToAllSeeds_NotAllSeedsAreValidForPlatform_InvalidSeedsNotChanged)
  636. {
  637. AddPlatformToAllSeeds_NotAllSeedsAreValidForPlatform_InvalidSeedsNotChanged();
  638. }
  639. TEST_F(AssetSeedManagerTest, RemovePlatformFromAllSeeds_PlatformIsPresentInAllSeeds_PlatformIsRemoved)
  640. {
  641. RemovePlatformFromAllSeeds_PlatformIsPresentInAllSeeds_PlatformIsRemoved();
  642. }
  643. TEST_F(AssetSeedManagerTest, RemovePlatformFromAllSeeds_SeedsOnlyHaveOnePlatform_SeedsAreNotChanged)
  644. {
  645. RemovePlatformFromAllSeeds_SeedsOnlyHaveOnePlatform_SeedsAreNotChanged();
  646. }
  647. TEST_F(AssetSeedManagerTest, DependencyValidation_EmptyAssetSeed_ListValid)
  648. {
  649. DependencyValidation_EmptyAssetSeed_ListValid();
  650. }
  651. TEST_F(AssetSeedManagerTest, DependencyValidation_SingleAssetSeed_ListValid)
  652. {
  653. DependencyValidation_SingleAssetSeed_ListValid();
  654. }
  655. TEST_F(AssetSeedManagerTest, DependencyValidation_MultipleAssetSeeds_MultiplePlatformFlags_ListValid)
  656. {
  657. DependencyValidation_MultipleAssetSeeds_MultiplePlatformFlags_ListValid();
  658. }
  659. TEST_F(AssetSeedManagerTest, DependencyValidation_MultipleAssetSeed_ListValid)
  660. {
  661. DependencyValidation_MultipleAssetSeed_ListValid();
  662. }
  663. TEST_F(AssetSeedManagerTest, FileModTimeValidation_SingleAssetSeed_ModTimeChanged)
  664. {
  665. FileModTimeValidation_SingleAssetSeed_ModTimeChanged();
  666. }
  667. TEST_F(AssetSeedManagerTest, FileHashValidation_SingleAssetSeed_FileHashChanged)
  668. {
  669. FileHashValidation_SingleAssetSeed_FileHashChanged();
  670. }
  671. TEST_F(AssetSeedManagerTest, SeedFilePath_UpdatePath_Valid)
  672. {
  673. SeedFilePath_UpdatePath_Valid();
  674. }
  675. TEST_F(AssetSeedManagerTest, SeedFilePath_RemovePath_Valid)
  676. {
  677. SeedFilePath_RemovePath_Valid();
  678. }
  679. TEST_F(AssetSeedManagerTest, RemoveSeed_ByAssetId_Valid)
  680. {
  681. RemoveSeed_ByAssetId_Valid();
  682. }
  683. TEST_F(AssetSeedManagerTest, RemoveSeed_ByAssetHint_Valid)
  684. {
  685. RemoveSeed_ByAssetHint_Valid();
  686. }
  687. TEST_F(AssetSeedManagerTest, AddSourceAsset_AddRuntimeAsset_Valid)
  688. {
  689. AddSourceAsset_AddRuntimeAsset_Valid();
  690. }
  691. TEST_F(AssetSeedManagerTest, AddSourceAsset_NoRuntimeSlice_Valid)
  692. {
  693. AddSourceAsset_NoRuntimeSlice_Valid();
  694. }
  695. TEST_F(AssetSeedManagerTest, GetDependencyList_ExcludeAsset_IncludesOnlyExpected)
  696. {
  697. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
  698. AzToolsFramework::AssetFileInfoList assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC, {assets[1]});
  699. ASSERT_EQ(assetList.m_fileInfoList.size(), 1);
  700. EXPECT_TRUE(Search(assetList, assets[0]));
  701. }
  702. TEST_F(AssetSeedManagerTest, GetDependencyList_ExcludeAssetDebugList_IncludesOnlyExpected)
  703. {
  704. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
  705. AzToolsFramework::AssetFileDebugInfoList debugList;
  706. AzToolsFramework::AssetFileInfoList assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC, { assets[1] }, &debugList);
  707. ASSERT_EQ(assetList.m_fileInfoList.size(), 1);
  708. EXPECT_TRUE(Search(assetList, assets[0]));
  709. }
  710. TEST_F(AssetSeedManagerTest, GetDependencyList_ExcludeSeed_ExcludesEverything)
  711. {
  712. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
  713. AzToolsFramework::AssetFileInfoList assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC, { assets[0] });
  714. ASSERT_EQ(assetList.m_fileInfoList.size(), 0);
  715. }
  716. TEST_F(AssetSeedManagerTest, GetDependencyList_ExcludeSeedDebugList_ExcludesEverything)
  717. {
  718. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
  719. AzToolsFramework::AssetFileDebugInfoList debugList;
  720. AzToolsFramework::AssetFileInfoList assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC, { assets[0] }, &debugList);
  721. ASSERT_EQ(assetList.m_fileInfoList.size(), 0);
  722. }
  723. TEST_F(AssetSeedManagerTest, AddSeedAssetForValidPlatforms_AllPlatformsValid_SeedAddedForEveryInputPlatform)
  724. {
  725. using namespace AzFramework;
  726. PlatformFlags validPlatforms = PlatformFlags::Platform_PC | PlatformFlags::Platform_ANDROID;
  727. AZStd::pair<AZ::Data::AssetId, PlatformFlags> result = m_assetSeedManager->AddSeedAssetForValidPlatforms(TestDynamicSliceAssetPath, validPlatforms);
  728. // Verify the function outputs
  729. EXPECT_EQ(m_testDynamicSliceAssetId, result.first);
  730. EXPECT_EQ(validPlatforms, result.second);
  731. // Verify the Seed List
  732. const AssetSeedList& seedList = m_assetSeedManager->GetAssetSeedList();
  733. ASSERT_FALSE(seedList.empty());
  734. EXPECT_EQ(m_testDynamicSliceAssetId, seedList.at(0).m_assetId);
  735. EXPECT_EQ(validPlatforms, seedList.at(0).m_platformFlags);
  736. }
  737. TEST_F(AssetSeedManagerTest, AddSeedAssetForValidPlatforms_SomePlatformsValid_SeedAddedForEveryValidPlatform)
  738. {
  739. using namespace AzFramework;
  740. PlatformFlags validPlatforms = PlatformFlags::Platform_PC | PlatformFlags::Platform_ANDROID;
  741. PlatformFlags inputPlatforms = validPlatforms | PlatformFlags::Platform_MAC;
  742. AZStd::pair<AZ::Data::AssetId, PlatformFlags> result = m_assetSeedManager->AddSeedAssetForValidPlatforms(TestDynamicSliceAssetPath, inputPlatforms);
  743. // Verify the function outputs
  744. EXPECT_EQ(m_testDynamicSliceAssetId, result.first);
  745. EXPECT_EQ(validPlatforms, result.second);
  746. // Verify the Seed List
  747. const AssetSeedList& seedList = m_assetSeedManager->GetAssetSeedList();
  748. ASSERT_FALSE(seedList.empty());
  749. EXPECT_EQ(m_testDynamicSliceAssetId, seedList.at(0).m_assetId);
  750. EXPECT_EQ(validPlatforms, seedList.at(0).m_platformFlags);
  751. }
  752. TEST_F(AssetSeedManagerTest, AddSeedAssetForValidPlatforms_NoPlatformsValid_NoSeedAdded)
  753. {
  754. using namespace AzFramework;
  755. PlatformFlags inputPlatforms = PlatformFlags::Platform_MAC;
  756. AZStd::pair<AZ::Data::AssetId, PlatformFlags> result = m_assetSeedManager->AddSeedAssetForValidPlatforms(TestDynamicSliceAssetPath, inputPlatforms);
  757. // Verify the function outputs
  758. EXPECT_FALSE(result.first.IsValid());
  759. EXPECT_EQ(PlatformFlags::Platform_NONE, result.second);
  760. // Verify the Seed List
  761. const AssetSeedList& seedList = m_assetSeedManager->GetAssetSeedList();
  762. EXPECT_TRUE(seedList.empty());
  763. }
  764. TEST_F(AssetSeedManagerTest, Valid_Seed_Remove_ForAllPlatform_OK)
  765. {
  766. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_MAC);
  767. m_assetSeedManager->RemoveSeedAsset(assets[0].ToString<AZStd::string>(), AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_MAC);
  768. const AzFramework::AssetSeedList& seedList = m_assetSeedManager->GetAssetSeedList();
  769. EXPECT_EQ(seedList.size(), 0);
  770. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_MAC);
  771. m_assetSeedManager->RemoveSeedAsset("asset0.txt", AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_MAC);
  772. const AzFramework::AssetSeedList& secondSeedList = m_assetSeedManager->GetAssetSeedList();
  773. EXPECT_EQ(secondSeedList.size(), 0);
  774. }
  775. TEST_F(AssetSeedManagerTest, Valid_Seed_Remove_ForSpecificPlatform_OK)
  776. {
  777. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_MAC);
  778. m_assetSeedManager->RemoveSeedAsset(assets[0].ToString<AZStd::string>(), AzFramework::PlatformFlags::Platform_MAC);
  779. const AzFramework::AssetSeedList& seedList = m_assetSeedManager->GetAssetSeedList();
  780. EXPECT_EQ(seedList.size(), 1);
  781. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_MAC);
  782. m_assetSeedManager->RemoveSeedAsset("asset0.txt", AzFramework::PlatformFlags::Platform_PC);
  783. const AzFramework::AssetSeedList& secondSeedList = m_assetSeedManager->GetAssetSeedList();
  784. EXPECT_EQ(secondSeedList.size(), 1);
  785. }
  786. TEST_F(AssetSeedManagerTest, Invalid_NotRemove_SeedForAllPlatform_Ok)
  787. {
  788. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_MAC);
  789. m_assetSeedManager->RemoveSeedAsset(assets[1].ToString<AZStd::string>(), AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_MAC);
  790. const AzFramework::AssetSeedList& seedList = m_assetSeedManager->GetAssetSeedList();
  791. EXPECT_EQ(seedList.size(), 1);
  792. m_assetSeedManager->RemoveSeedAsset("asset1.txt", AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_MAC);
  793. const AzFramework::AssetSeedList& secondSeedList = m_assetSeedManager->GetAssetSeedList();
  794. EXPECT_EQ(secondSeedList.size(), 1);
  795. }
  796. }