EditorViewportIconTests.cpp 5.4 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #include <AzCore/UnitTest/TestTypes.h>
  9. #include <AzFramework/UnitTest/TestDebugDisplayRequests.h>
  10. #include <AzFramework/Viewport/CameraState.h>
  11. #include <AzTest/AzTest.h>
  12. #include <AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h>
  13. #include <AzToolsFramework/UnitTest/Mocks/MockEditorViewportIconDisplayInterface.h>
  14. #include <AzToolsFramework/UnitTest/Mocks/MockEditorVisibleEntityDataCacheInterface.h>
  15. #include <AzToolsFramework/UnitTest/Mocks/MockFocusModeInterface.h>
  16. #include <AzToolsFramework/ViewportSelection/EditorHelpers.h>
  17. #include <AzToolsFramework/ViewportSelection/EditorVisibleEntityDataCache.h>
  18. namespace UnitTest
  19. {
  20. class EditorViewportIconFixture : public LeakDetectionFixture
  21. {
  22. public:
  23. inline static constexpr AzFramework::ViewportId TestViewportId = 2468;
  24. void SetUp() override
  25. {
  26. LeakDetectionFixture::SetUp();
  27. m_focusModeMock = AZStd::make_unique<::testing::NiceMock<MockFocusModeInterface>>();
  28. m_editorViewportIconDisplayMock = AZStd::make_unique<::testing::NiceMock<MockEditorViewportIconDisplayInterface>>();
  29. m_entityVisibleEntityDataCacheMock = AZStd::make_unique<::testing::NiceMock<MockEditorVisibleEntityDataCacheInterface>>();
  30. m_editorHelpers = AZStd::make_unique<AzToolsFramework::EditorHelpers>(m_entityVisibleEntityDataCacheMock.get());
  31. m_viewportSettings = AZStd::make_unique<ViewportSettingsTestImpl>();
  32. m_viewportSettings->Connect(TestViewportId);
  33. m_viewportSettings->m_helpersVisible = false;
  34. m_viewportSettings->m_iconsVisible = true;
  35. m_cameraState = AzFramework::CreateDefaultCamera(AZ::Transform::CreateIdentity(), AzFramework::ScreenSize(1024, 768));
  36. using ::testing::_;
  37. using ::testing::Return;
  38. ON_CALL(*m_entityVisibleEntityDataCacheMock, VisibleEntityDataCount()).WillByDefault(Return(1));
  39. ON_CALL(*m_entityVisibleEntityDataCacheMock, GetVisibleEntityId(_)).WillByDefault(Return(AZ::EntityId()));
  40. ON_CALL(*m_entityVisibleEntityDataCacheMock, IsVisibleEntityIconHidden(_)).WillByDefault(Return(false));
  41. ON_CALL(*m_entityVisibleEntityDataCacheMock, IsVisibleEntityVisible(_)).WillByDefault(Return(true));
  42. ON_CALL(*m_focusModeMock, IsInFocusSubTree(_)).WillByDefault(Return(true));
  43. }
  44. void TearDown() override
  45. {
  46. m_viewportSettings->Disconnect();
  47. m_viewportSettings.reset();
  48. m_editorHelpers.reset();
  49. m_entityVisibleEntityDataCacheMock.reset();
  50. m_editorViewportIconDisplayMock.reset();
  51. m_focusModeMock.reset();
  52. LeakDetectionFixture::TearDown();
  53. }
  54. AZStd::unique_ptr<ViewportSettingsTestImpl> m_viewportSettings;
  55. AZStd::unique_ptr<AzToolsFramework::EditorHelpers> m_editorHelpers;
  56. AZStd::unique_ptr<::testing::NiceMock<MockFocusModeInterface>> m_focusModeMock;
  57. AZStd::unique_ptr<::testing::NiceMock<MockEditorVisibleEntityDataCacheInterface>> m_entityVisibleEntityDataCacheMock;
  58. AZStd::unique_ptr<::testing::NiceMock<MockEditorViewportIconDisplayInterface>> m_editorViewportIconDisplayMock;
  59. AzFramework::CameraState m_cameraState;
  60. };
  61. TEST_F(EditorViewportIconFixture, ViewportIconsAreNotDisplayedWhenInBetweenCameraAndNearClipPlane)
  62. {
  63. NullDebugDisplayRequests nullDebugDisplayRequests;
  64. const auto insideNearClip = m_cameraState.m_nearClip * 0.5f;
  65. using ::testing::_;
  66. using ::testing::Return;
  67. // given
  68. // entity position (where icon will be drawn) is in between near clip plane and camera position
  69. ON_CALL(*m_entityVisibleEntityDataCacheMock, GetVisibleEntityPosition(_))
  70. .WillByDefault(Return(AZ::Vector3(0.0f, insideNearClip, 0.0f)));
  71. EXPECT_CALL(*m_editorViewportIconDisplayMock, DrawIcon(_)).Times(0);
  72. EXPECT_CALL(*m_editorViewportIconDisplayMock, AddIcon(_)).Times(0);
  73. EXPECT_CALL(*m_editorViewportIconDisplayMock, DrawIcons()).Times(1);
  74. // when
  75. m_editorHelpers->DisplayHelpers(
  76. AzFramework::ViewportInfo{ TestViewportId }, m_cameraState, nullDebugDisplayRequests,
  77. [](AZ::EntityId)
  78. {
  79. return true;
  80. });
  81. }
  82. TEST_F(EditorViewportIconFixture, ViewportIconsAreNotDisplayedWhenBehindCamera)
  83. {
  84. NullDebugDisplayRequests nullDebugDisplayRequests;
  85. using ::testing::_;
  86. using ::testing::Return;
  87. // given
  88. // entity position (where icon will be drawn) behind the camera position
  89. ON_CALL(*m_entityVisibleEntityDataCacheMock, GetVisibleEntityPosition(_)).WillByDefault(Return(AZ::Vector3(0.0f, -1.0f, 0.0f)));
  90. EXPECT_CALL(*m_editorViewportIconDisplayMock, DrawIcon(_)).Times(0);
  91. EXPECT_CALL(*m_editorViewportIconDisplayMock, AddIcon(_)).Times(0);
  92. EXPECT_CALL(*m_editorViewportIconDisplayMock, DrawIcons()).Times(1);
  93. // when
  94. m_editorHelpers->DisplayHelpers(
  95. AzFramework::ViewportInfo{ TestViewportId }, m_cameraState, nullDebugDisplayRequests,
  96. [](AZ::EntityId)
  97. {
  98. return true;
  99. });
  100. }
  101. } // namespace UnitTest