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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AssetBuilderSDK/AssetBuilderSDK.h>
- #include <AssetDatabase/AssetDatabaseConnection.h>
- #include <AzCore/IO/SystemFile.h>
- #include <AzCore/IO/Path/Path.h>
- #include <native/utilities/assetUtils.h>
- namespace AssetProcessor
- {
- //! Represents a single product asset file, either in the cache or the intermediate directory
- class ProductAsset
- {
- public:
- ProductAsset(AZ::IO::Path absolutePath);
- bool IsValid() const;
- bool ExistsOnDisk(bool printErrorMessage) const;
- bool DeleteFile(bool sendNotification) const;
- AZ::u64 ComputeHash() const;
- protected:
- const AZ::IO::Path m_absolutePath;
- };
- //! Represents a single job output, which itself can be either a cache product, intermediate product, or both
- class ProductAssetWrapper
- {
- public:
- ProductAssetWrapper(const AssetBuilderSDK::JobProduct& jobProduct, const AssetUtilities::ProductPath& productPath);
- ProductAssetWrapper(const AzToolsFramework::AssetDatabase::ProductDatabaseEntry& product, const AssetUtilities::ProductPath& productPath);
- bool IsValid() const;
- bool ExistOnDisk(bool printErrorMessage) const;
- bool DeleteFiles(bool sendNotification) const;
- AZ::u64 ComputeHash() const;
- bool HasCacheProduct() const;
- bool HasIntermediateProduct() const;
- protected:
- AZStd::fixed_vector<AZStd::unique_ptr<ProductAsset>, 2> m_products;
- bool m_cacheProduct = false;
- bool m_intermediateProduct = false;
- };
- }
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