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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <native/tests/AssetProcessorTest.h>
- #include <QTemporaryDir>
- #include <QCoreApplication>
- #include <native/utilities/PlatformConfiguration.h>
- #include <QSet>
- #include <QString>
- namespace AssetProcessor
- {
- class AssetScanner_Test;
- class AssetScannerTest
- : public AssetProcessor::AssetProcessorTest
- {
- public:
- AssetScannerTest();
- // Blocks and runs the QT event pump for up to millisecondsMax and will break out as soon as the scan completes.
- bool BlockUntilScanComplete(int millisecondsMax);
- protected:
- void SetUp() override;
- void TearDown() override;
- int m_argc;
- char** m_argv;
- QTemporaryDir m_tempDir;
- AZStd::unique_ptr<PlatformConfiguration> m_platformConfig;
- AZStd::unique_ptr<AssetScanner_Test> m_assetScanner;
- QSet<QString> m_files;
- QSet<QString> m_folders;
- bool m_scanComplete = false;
- AZStd::unique_ptr<QCoreApplication> m_qApp;
- };
- }
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