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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <ProjectsScreen.h>
- #include <ProjectManagerDefs.h>
- #include <ProjectButtonWidget.h>
- #include <PythonBindingsInterface.h>
- #include <PythonBindings.h>
- #include <ProjectUtils.h>
- #include <ProjectBuilderController.h>
- #include <ProjectExportController.h>
- #include <ScreensCtrl.h>
- #include <SettingsInterface.h>
- #include <AddRemoteProjectDialog.h>
- #include <AzCore/std/ranges/ranges_algorithm.h>
- #include <AzQtComponents/Components/FlowLayout.h>
- #include <AzCore/Platform.h>
- #include <AzCore/IO/SystemFile.h>
- #include <AzFramework/AzFramework_Traits_Platform.h>
- #include <AzFramework/Process/ProcessCommon.h>
- #include <AzFramework/Process/ProcessWatcher.h>
- #include <AzCore/Utils/Utils.h>
- #include <AzCore/std/sort.h>
- #include <AzCore/std/smart_ptr/unique_ptr.h>
- #include <QVBoxLayout>
- #include <QHBoxLayout>
- #include <QLabel>
- #include <QPushButton>
- #include <QFileDialog>
- #include <QMenu>
- #include <QListView>
- #include <QSpacerItem>
- #include <QListWidget>
- #include <QListWidgetItem>
- #include <QScrollArea>
- #include <QStackedWidget>
- #include <QFrame>
- #include <QIcon>
- #include <QPixmap>
- #include <QSettings>
- #include <QMessageBox>
- #include <QTimer>
- #include <QQueue>
- #include <QDir>
- #include <QGuiApplication>
- #include <QFileSystemWatcher>
- #include <QProcess>
- namespace O3DE::ProjectManager
- {
- ProjectsScreen::ProjectsScreen(DownloadController* downloadController, QWidget* parent)
- : ScreenWidget(parent)
- , m_downloadController(downloadController)
- {
- QVBoxLayout* vLayout = new QVBoxLayout();
- vLayout->setAlignment(Qt::AlignTop);
- vLayout->setContentsMargins(s_contentMargins, 0, s_contentMargins, 0);
- setLayout(vLayout);
- m_fileSystemWatcher = new QFileSystemWatcher(this);
- connect(m_fileSystemWatcher, &QFileSystemWatcher::fileChanged, this, &ProjectsScreen::HandleProjectFilePathChanged);
- m_stack = new QStackedWidget(this);
- m_firstTimeContent = CreateFirstTimeContent();
- m_stack->addWidget(m_firstTimeContent);
- m_projectsContent = CreateProjectsContent();
- m_stack->addWidget(m_projectsContent);
- vLayout->addWidget(m_stack);
- connect(static_cast<ScreensCtrl*>(parent), &ScreensCtrl::NotifyBuildProject, this, &ProjectsScreen::SuggestBuildProject);
- connect(m_downloadController, &DownloadController::Done, this, &ProjectsScreen::HandleDownloadResult);
- connect(m_downloadController, &DownloadController::ObjectDownloadProgress, this, &ProjectsScreen::HandleDownloadProgress);
- }
- ProjectsScreen::~ProjectsScreen() = default;
- QFrame* ProjectsScreen::CreateFirstTimeContent()
- {
- QFrame* frame = new QFrame(this);
- frame->setObjectName("firstTimeContent");
- {
- QVBoxLayout* layout = new QVBoxLayout();
- layout->setContentsMargins(0, 0, 0, 0);
- layout->setAlignment(Qt::AlignTop);
- frame->setLayout(layout);
- QLabel* titleLabel = new QLabel(tr("Ready? Set. Create!"), this);
- titleLabel->setObjectName("titleLabel");
- layout->addWidget(titleLabel);
- QLabel* introLabel = new QLabel(this);
- introLabel->setObjectName("introLabel");
- introLabel->setText(tr("Welcome to O3DE! Start something new by creating a project."));
- layout->addWidget(introLabel);
- QHBoxLayout* buttonLayout = new QHBoxLayout();
- buttonLayout->setAlignment(Qt::AlignLeft);
- buttonLayout->setSpacing(s_spacerSize);
- // use a newline to force the text up
- QPushButton* createProjectButton = new QPushButton(tr("Create a project\n"), this);
- createProjectButton->setObjectName("createProjectButton");
- buttonLayout->addWidget(createProjectButton);
- QPushButton* addProjectButton = new QPushButton(tr("Open a project\n"), this);
- addProjectButton->setObjectName("addProjectButton");
- buttonLayout->addWidget(addProjectButton);
- QPushButton* addRemoteProjectButton = new QPushButton(tr("Add a remote project\n"), this);
- addRemoteProjectButton->setObjectName("addRemoteProjectButton");
- buttonLayout->addWidget(addRemoteProjectButton);
- connect(createProjectButton, &QPushButton::clicked, this, &ProjectsScreen::HandleNewProjectButton);
- connect(addProjectButton, &QPushButton::clicked, this, &ProjectsScreen::HandleAddProjectButton);
- connect(addRemoteProjectButton, &QPushButton::clicked, this, &ProjectsScreen::HandleAddRemoteProjectButton);
- layout->addLayout(buttonLayout);
- }
- return frame;
- }
- QFrame* ProjectsScreen::CreateProjectsContent()
- {
- QFrame* frame = new QFrame(this);
- frame->setObjectName("projectsContent");
- {
- QVBoxLayout* layout = new QVBoxLayout();
- layout->setAlignment(Qt::AlignTop);
- layout->setContentsMargins(0, 0, 0, 0);
- frame->setLayout(layout);
- QFrame* header = new QFrame(frame);
- QHBoxLayout* headerLayout = new QHBoxLayout();
- {
- QLabel* titleLabel = new QLabel(tr("My Projects"), this);
- titleLabel->setObjectName("titleLabel");
- headerLayout->addWidget(titleLabel);
- QMenu* newProjectMenu = new QMenu(this);
- m_createNewProjectAction = newProjectMenu->addAction("Create New Project");
- m_addExistingProjectAction = newProjectMenu->addAction("Open Existing Project");
- m_addRemoteProjectAction = newProjectMenu->addAction("Add a Remote Project");
- connect(m_createNewProjectAction, &QAction::triggered, this, &ProjectsScreen::HandleNewProjectButton);
- connect(m_addExistingProjectAction, &QAction::triggered, this, &ProjectsScreen::HandleAddProjectButton);
- connect(m_addRemoteProjectAction, &QAction::triggered, this, &ProjectsScreen::HandleAddRemoteProjectButton);
- QPushButton* newProjectMenuButton = new QPushButton(tr("New Project..."), this);
- newProjectMenuButton->setObjectName("newProjectButton");
- newProjectMenuButton->setMenu(newProjectMenu);
- newProjectMenuButton->setDefault(true);
- headerLayout->addWidget(newProjectMenuButton);
- }
- header->setLayout(headerLayout);
- layout->addWidget(header);
- QScrollArea* projectsScrollArea = new QScrollArea(this);
- QWidget* scrollWidget = new QWidget();
- m_projectsFlowLayout = new FlowLayout(0, s_spacerSize, s_spacerSize);
- scrollWidget->setLayout(m_projectsFlowLayout);
- projectsScrollArea->setWidget(scrollWidget);
- projectsScrollArea->setWidgetResizable(true);
- layout->addWidget(projectsScrollArea);
- }
- return frame;
- }
- ProjectButton* ProjectsScreen::CreateProjectButton(const ProjectInfo& project, const EngineInfo& engine)
- {
- ProjectButton* projectButton = new ProjectButton(project, engine, this);
- m_projectButtons.insert({ project.m_path.toUtf8().constData(), projectButton });
- m_projectsFlowLayout->addWidget(projectButton);
- connect(projectButton, &ProjectButton::OpenProject, this, &ProjectsScreen::HandleOpenProject);
- connect(projectButton, &ProjectButton::EditProject, this, &ProjectsScreen::HandleEditProject);
- connect(projectButton, &ProjectButton::EditProjectGems, this, &ProjectsScreen::HandleEditProjectGems);
- connect(projectButton, &ProjectButton::CopyProject, this, &ProjectsScreen::HandleCopyProject);
- connect(projectButton, &ProjectButton::RemoveProject, this, &ProjectsScreen::HandleRemoveProject);
- connect(projectButton, &ProjectButton::DeleteProject, this, &ProjectsScreen::HandleDeleteProject);
- connect(projectButton, &ProjectButton::BuildProject, this, &ProjectsScreen::QueueBuildProject);
- connect(projectButton, &ProjectButton::ExportProject, this, &ProjectsScreen::QueueExportProject);
- connect(projectButton, &ProjectButton::OpenCMakeGUI, this,
- [this](const ProjectInfo& projectInfo)
- {
- AZ::Outcome result = ProjectUtils::OpenCMakeGUI(projectInfo.m_path);
- if (!result)
- {
- QMessageBox::critical(this, tr("Failed to open CMake GUI"), result.GetError(), QMessageBox::Ok);
- }
- });
- connect(projectButton, &ProjectButton::OpenAndroidProjectGenerator, this, &ProjectsScreen::HandleOpenAndroidProjectGenerator);
- connect(projectButton, &ProjectButton::OpenProjectExportSettings, this, &ProjectsScreen::HandleOpenProjectExportSettings);
- return projectButton;
- }
- void ProjectsScreen::RemoveProjectButtonsFromFlowLayout(const QVector<ProjectInfo>& projectsToKeep)
- {
- // If a project path is in this set then the button for it will be kept
- AZStd::unordered_set<AZ::IO::Path> keepProject;
- for (const ProjectInfo& project : projectsToKeep)
- {
- keepProject.insert(project.m_path.toUtf8().constData());
- }
- // Remove buttons from flow layout and delete buttons for removed projects
- auto projectButtonsIter = m_projectButtons.begin();
- while (projectButtonsIter != m_projectButtons.end())
- {
- const auto button = projectButtonsIter->second;
- m_projectsFlowLayout->removeWidget(button);
- if (!keepProject.contains(projectButtonsIter->first))
- {
- m_fileSystemWatcher->removePath(QDir::toNativeSeparators(button->GetProjectInfo().m_path + "/project.json"));
- button->deleteLater();
- projectButtonsIter = m_projectButtons.erase(projectButtonsIter);
- }
- else
- {
- ++projectButtonsIter;
- }
- }
- }
- void ProjectsScreen::UpdateIfCurrentScreen()
- {
- if (IsCurrentScreen())
- {
- UpdateWithProjects(GetAllProjects());
- }
- }
- void ProjectsScreen::UpdateWithProjects(const QVector<ProjectInfo>& projects)
- {
- PythonBindingsInterface::Get()->RemoveInvalidProjects();
- if(projects.isEmpty() && !m_projectButtons.empty())
- {
- RemoveProjectButtonsFromFlowLayout(projects);
- }
- if (!projects.isEmpty())
- {
- // Remove all existing buttons before adding them back in the correct order
- RemoveProjectButtonsFromFlowLayout(/*projectsToKeep*/ projects);
- // It's more efficient to update the project engine by loading engine infos once
- // instead of loading them all each time we want to know what project an engine uses
- auto engineInfoResult = PythonBindingsInterface::Get()->GetAllEngineInfos();
- // Add all project buttons, restoring buttons to default state
- for (const ProjectInfo& project : projects)
- {
- ProjectButton* currentButton = nullptr;
- const AZ::IO::Path projectPath { project.m_path.toUtf8().constData() };
- auto projectButtonIter = m_projectButtons.find(projectPath);
- EngineInfo engine{};
- if (engineInfoResult && !project.m_enginePath.isEmpty())
- {
- AZ::IO::FixedMaxPath projectEnginePath{ project.m_enginePath.toUtf8().constData() };
- for (const EngineInfo& engineInfo : engineInfoResult.GetValue())
- {
- AZ::IO::FixedMaxPath enginePath{ engineInfo.m_path.toUtf8().constData() };
- if (enginePath == projectEnginePath)
- {
- engine = engineInfo;
- break;
- }
- }
- }
- if (projectButtonIter == m_projectButtons.end())
- {
- currentButton = CreateProjectButton(project, engine);
- m_projectButtons.insert({ projectPath, currentButton });
- m_fileSystemWatcher->addPath(QDir::toNativeSeparators(project.m_path + "/project.json"));
- }
- else
- {
- currentButton = projectButtonIter->second;
- currentButton->SetEngine(engine);
- currentButton->SetProject(project);
- currentButton->SetState(ProjectButtonState::ReadyToLaunch);
- }
- // Check whether project manager has successfully built the project
- AZ_Assert(currentButton, "Invalid ProjectButton");
- m_projectsFlowLayout->addWidget(currentButton);
- bool projectBuiltSuccessfully = false;
- SettingsInterface::Get()->GetProjectBuiltSuccessfully(projectBuiltSuccessfully, project);
- if (!projectBuiltSuccessfully)
- {
- currentButton->SetState(ProjectButtonState::NeedsToBuild);
- }
- if (project.m_remote)
- {
- currentButton->SetState(ProjectButtonState::NotDownloaded);
- currentButton->SetProjectButtonAction(
- tr("Download Project"),
- [this, currentButton, project]
- {
- m_downloadController->AddObjectDownload(project.m_projectName, "", DownloadController::DownloadObjectType::Project);
- currentButton->SetState(ProjectButtonState::Downloading);
- });
- }
- }
- if (m_currentBuilder)
- {
- AZ::IO::Path buildProjectPath = AZ::IO::Path(m_currentBuilder->GetProjectInfo().m_path.toUtf8().constData());
- if (!buildProjectPath.empty())
- {
- // Setup building button again
- auto buildProjectIter = m_projectButtons.find(buildProjectPath);
- if (buildProjectIter != m_projectButtons.end())
- {
- m_currentBuilder->SetProjectButton(buildProjectIter->second);
- }
- }
- }
- if (m_currentExporter)
- {
- AZ::IO::Path exportProjectPath = AZ::IO::Path(m_currentExporter->GetProjectInfo().m_path.toUtf8().constData());
- if (!exportProjectPath.empty())
- {
- //Setup export button
- if (auto exportProjectIter = m_projectButtons.find(exportProjectPath);
- exportProjectIter != m_projectButtons.end())
- {
- m_currentExporter->SetProjectButton(exportProjectIter->second);
- }
- }
- }
- // Let the user cancel builds for projects in the build queue and in the export queue
- for (const ProjectInfo& project : m_buildQueue)
- {
- auto projectIter = m_projectButtons.find(project.m_path.toUtf8().constData());
- if (projectIter != m_projectButtons.end())
- {
- projectIter->second->SetProjectButtonAction(
- tr("Cancel queued build"),
- [this, project]
- {
- UnqueueBuildProject(project);
- SuggestBuildProjectMsg(project, false);
- });
- }
- }
- for (const ProjectInfo& project : m_exportQueue)
- {
- auto projectIter = m_projectButtons.find(project.m_path.toUtf8().constData());
- if (projectIter != m_projectButtons.end())
- {
- projectIter->second->SetProjectButtonAction(
- tr("Cancel queued export"),
- [this, project]
- {
- UnqueueExportProject(project);
- });
- }
- }
- // Update the project build status if it requires building
- for (const ProjectInfo& project : m_requiresBuild)
- {
- auto projectIter = m_projectButtons.find(project.m_path.toUtf8().constData());
- if (projectIter != m_projectButtons.end())
- {
- // If project is not currently or about to build
- if (!m_currentBuilder || m_currentBuilder->GetProjectInfo() != project)
- {
- if (project.m_buildFailed)
- {
- projectIter->second->SetBuildLogsLink(project.m_logUrl);
- projectIter->second->SetState(ProjectButtonState::BuildFailed);
- }
- else
- {
- projectIter->second->SetState(ProjectButtonState::NeedsToBuild);
- }
- }
- }
- }
- }
- if (m_projectsContent)
- {
- m_stack->setCurrentWidget(m_projectsContent);
- }
- m_projectsFlowLayout->update();
- // Will focus whatever button it finds so the Project tab is not focused on start-up
- QTimer::singleShot(0, this, [this]
- {
- QPushButton* foundButton = m_stack->currentWidget()->findChild<QPushButton*>();
- if (foundButton)
- {
- foundButton->setFocus();
- }
- });
- }
- void ProjectsScreen::HandleProjectFilePathChanged(const QString& /*path*/)
- {
- // QFileWatcher automatically stops watching the path if it was removed so we will just refresh our view
- UpdateIfCurrentScreen();
- }
- ProjectManagerScreen ProjectsScreen::GetScreenEnum()
- {
- return ProjectManagerScreen::Projects;
- }
- bool ProjectsScreen::IsTab()
- {
- return true;
- }
- QString ProjectsScreen::GetTabText()
- {
- return tr("Projects");
- }
- void ProjectsScreen::paintEvent([[maybe_unused]] QPaintEvent* event)
- {
- // we paint the background here because qss does not support background cover scaling
- QPainter painter(this);
- const QSize winSize = size();
- const float pixmapRatio = (float)m_background.width() / m_background.height();
- const float windowRatio = (float)winSize.width() / winSize.height();
- QRect backgroundRect;
- if (pixmapRatio > windowRatio)
- {
- const int newWidth = (int)(winSize.height() * pixmapRatio);
- const int offset = (newWidth - winSize.width()) / -2;
- backgroundRect = QRect(offset, 0, newWidth, winSize.height());
- }
- else
- {
- const int newHeight = (int)(winSize.width() / pixmapRatio);
- backgroundRect = QRect(0, 0, winSize.width(), newHeight);
- }
- // Draw the background image.
- painter.drawPixmap(backgroundRect, m_background);
- // Draw a semi-transparent overlay to darken down the colors.
- // Use SourceOver, DestinationIn will make background transparent on Mac
- painter.setCompositionMode (QPainter::CompositionMode_SourceOver);
- const float overlayTransparency = 0.3f;
- painter.fillRect(backgroundRect, QColor(0, 0, 0, static_cast<int>(255.0f * overlayTransparency)));
- }
- void ProjectsScreen::HandleNewProjectButton()
- {
- emit ResetScreenRequest(ProjectManagerScreen::CreateProject);
- emit ChangeScreenRequest(ProjectManagerScreen::CreateProject);
- }
- void ProjectsScreen::HandleAddProjectButton()
- {
- QString title{ QObject::tr("Select Project File") };
- QString defaultPath;
- // get the default path to look for new projects in
- AZ::Outcome<EngineInfo> engineInfoResult = PythonBindingsInterface::Get()->GetEngineInfo();
- if (engineInfoResult.IsSuccess())
- {
- defaultPath = engineInfoResult.GetValue().m_defaultProjectsFolder;
- }
- QString path = QDir::toNativeSeparators(QFileDialog::getOpenFileName(this, title, defaultPath, ProjectUtils::ProjectJsonFilename.data()));
- if (!path.isEmpty())
- {
- // RegisterProject will check compatibility and prompt user to continue if issues found
- // it will also handle detailed error messaging
- path.remove(ProjectUtils::ProjectJsonFilename.data());
- if (ProjectUtils::RegisterProject(path, this))
- {
- // notify the user the project was added successfully
- emit ChangeScreenRequest(ProjectManagerScreen::Projects);
- QMessageBox::information(this, "Project added", "Project added successfully");
- }
- }
- }
- void ProjectsScreen::HandleAddRemoteProjectButton()
- {
- AddRemoteProjectDialog* addRemoteProjectDialog = new AddRemoteProjectDialog(this);
- connect(addRemoteProjectDialog, &AddRemoteProjectDialog::StartObjectDownload, this, &ProjectsScreen::StartProjectDownload);
- if (addRemoteProjectDialog->exec() == QDialog::DialogCode::Accepted)
- {
- QString repoUri = addRemoteProjectDialog->GetRepoPath();
- if (repoUri.isEmpty())
- {
- QMessageBox::warning(this, tr("No Input"), tr("Please provide a repo Uri."));
- return;
- }
- }
- }
- void ProjectsScreen::HandleOpenProject(const QString& projectPath)
- {
- if (!projectPath.isEmpty())
- {
- if (!WarnIfInBuildQueue(projectPath))
- {
- AZ::IO::FixedMaxPath fixedProjectPath = projectPath.toUtf8().constData();
- AZ::IO::FixedMaxPath editorExecutablePath = ProjectUtils::GetEditorExecutablePath(fixedProjectPath);
- if (editorExecutablePath.empty())
- {
- AZ_Error("ProjectManager", false, "Failed to locate editor");
- QMessageBox::critical(
- this, tr("Error"), tr("Failed to locate the Editor, please verify that it is built."));
- return;
- }
- AzFramework::ProcessLauncher::ProcessLaunchInfo processLaunchInfo;
- processLaunchInfo.m_commandlineParameters = AZStd::vector<AZStd::string>{
- editorExecutablePath.String(),
- AZStd::string::format(R"(--regset="/Amazon/AzCore/Bootstrap/project_path=%s")", fixedProjectPath.c_str())
- };
- ;
- bool launchSucceeded = AzFramework::ProcessLauncher::LaunchUnwatchedProcess(processLaunchInfo);
- if (!launchSucceeded)
- {
- AZ_Error("ProjectManager", false, "Failed to launch editor");
- QMessageBox::critical(
- this, tr("Error"), tr("Failed to launch the Editor, please verify the project settings are valid."));
- }
- else
- {
- // prevent the user from accidentally pressing the button while the editor is launching
- // and let them know what's happening
- ProjectButton* button = qobject_cast<ProjectButton*>(sender());
- if (button)
- {
- button->SetState(ProjectButtonState::Launching);
- }
- // enable the button after 3 seconds
- constexpr int waitTimeInMs = 3000;
- QTimer::singleShot(
- waitTimeInMs, this,
- [button]
- {
- if (button)
- {
- button->SetState(ProjectButtonState::ReadyToLaunch);
- }
- });
- }
- }
- }
- else
- {
- AZ_Error("ProjectManager", false, "Cannot open editor because an empty project path was provided");
- QMessageBox::critical( this, tr("Error"), tr("Failed to launch the Editor because the project path is invalid."));
- }
- }
- void ProjectsScreen::HandleEditProject(const QString& projectPath)
- {
- if (!WarnIfInBuildQueue(projectPath))
- {
- emit NotifyCurrentProject(projectPath);
- emit ChangeScreenRequest(ProjectManagerScreen::UpdateProject);
- }
- }
- void ProjectsScreen::HandleEditProjectGems(const QString& projectPath)
- {
- if (!WarnIfInBuildQueue(projectPath))
- {
- emit NotifyCurrentProject(projectPath);
- emit ChangeScreenRequest(ProjectManagerScreen::ProjectGemCatalog);
- }
- }
- void ProjectsScreen::HandleCopyProject(const ProjectInfo& projectInfo)
- {
- if (!WarnIfInBuildQueue(projectInfo.m_path))
- {
- ProjectInfo newProjectInfo(projectInfo);
- // Open file dialog and choose location for copied project then register copy with O3DE
- if (ProjectUtils::CopyProjectDialog(projectInfo.m_path, newProjectInfo, this))
- {
- emit NotifyBuildProject(newProjectInfo);
- emit ChangeScreenRequest(ProjectManagerScreen::Projects);
- }
- }
- }
- void ProjectsScreen::HandleRemoveProject(const QString& projectPath)
- {
- if (!WarnIfInBuildQueue(projectPath))
- {
- // Unregister Project from O3DE and reload projects
- if (ProjectUtils::UnregisterProject(projectPath))
- {
- emit ChangeScreenRequest(ProjectManagerScreen::Projects);
- emit NotifyProjectRemoved(projectPath);
- }
- }
- }
- void ProjectsScreen::HandleDeleteProject(const QString& projectPath)
- {
- if (!WarnIfInBuildQueue(projectPath))
- {
- QString projectName = tr("Project");
- auto getProjectResult = PythonBindingsInterface::Get()->GetProject(projectPath);
- if (getProjectResult)
- {
- projectName = getProjectResult.GetValue().m_displayName;
- }
- QMessageBox::StandardButton warningResult = QMessageBox::warning(this,
- tr("Delete %1").arg(projectName),
- tr("%1 will be unregistered from O3DE and the project directory '%2' will be deleted from your disk.\n\nAre you sure you want to delete %1?").arg(projectName, projectPath),
- QMessageBox::No | QMessageBox::Yes);
- if (warningResult == QMessageBox::Yes)
- {
- QGuiApplication::setOverrideCursor(QCursor(Qt::WaitCursor));
- // Remove project from O3DE and delete from disk
- HandleRemoveProject(projectPath);
- ProjectUtils::DeleteProjectFiles(projectPath);
- QGuiApplication::restoreOverrideCursor();
- emit NotifyProjectRemoved(projectPath);
- }
- }
- }
- void ProjectsScreen::HandleOpenAndroidProjectGenerator(const QString& projectPath)
- {
- AZ::Outcome<EngineInfo> engineInfoResult = PythonBindingsInterface::Get()->GetProjectEngine(projectPath);
- AZ::Outcome projectBuildPathResult = ProjectUtils::GetProjectBuildPath(projectPath);
- auto engineInfo = engineInfoResult.TakeValue();
- auto buildPath = projectBuildPathResult.TakeValue();
- QString projectName = tr("Project");
- auto getProjectResult = PythonBindingsInterface::Get()->GetProject(projectPath);
- if (getProjectResult)
- {
- projectName = getProjectResult.GetValue().m_displayName;
- }
- const QString pythonPath = ProjectUtils::GetPythonExecutablePath(engineInfo.m_path);
- const QString apgPath = QString("%1/Code/Tools/Android/ProjectGenerator/main.py").arg(engineInfo.m_path);
- AZ_Printf("ProjectManager", "APG Info:\nProject Name: %s\nProject Path: %s\nEngine Path: %s\n3rdParty Path: %s\nBuild Path: %s\nPython Path: %s\nAPG path: %s\n",
- projectName.toUtf8().constData(),
- projectPath.toUtf8().constData(),
- engineInfo.m_path.toUtf8().constData(),
- engineInfo.m_thirdPartyPath.toUtf8().constData(),
- buildPath.toUtf8().constData(),
- pythonPath.toUtf8().constData(),
- apgPath.toUtf8().constData());
- // Let's start the python script.
- QProcess process;
- process.setProgram(pythonPath);
- const QStringList commandArgs { apgPath,
- "--e", engineInfo.m_path,
- "--p", projectPath,
- "--b", buildPath,
- "--t", engineInfo.m_thirdPartyPath };
- process.setArguments(commandArgs);
- // It's important to dump the command details in the application log so the user
- // would know how to spawn the Android Project Generator from the command terminal
- // in case of errors and debugging is required.
- const QString commandArgsStr = QString("%1 %2").arg(pythonPath, commandArgs.join(" "));
- AZ_Printf("ProjectManager", "Will start the Android Project Generator with the following command:\n%s\n", commandArgsStr.toUtf8().constData());
- if (!process.startDetached())
- {
- QMessageBox::warning(
- this,
- tr("Tool Error"),
- tr("Failed to start Android Project Generator from path %1").arg(apgPath),
- QMessageBox::Ok);
- }
-
- }
- void ProjectsScreen::HandleOpenProjectExportSettings(const QString& projectPath)
- {
- AZ::Outcome<EngineInfo> engineInfoResult = PythonBindingsInterface::Get()->GetProjectEngine(projectPath);
- AZ::Outcome projectBuildPathResult = ProjectUtils::GetProjectBuildPath(projectPath);
- auto engineInfo = engineInfoResult.TakeValue();
- auto buildPath = projectBuildPathResult.TakeValue();
- QString projectName = tr("Project");
- auto getProjectResult = PythonBindingsInterface::Get()->GetProject(projectPath);
- if (getProjectResult)
- {
- projectName = getProjectResult.GetValue().m_displayName;
- }
- else
- {
- QMessageBox::critical(this, tr("Tool Error"), tr("Failed to retrieve project information."), QMessageBox::Ok);
- return;
- }
- const QString pythonPath = ProjectUtils::GetPythonExecutablePath(engineInfo.m_path);
- const QString o3dePath = QString("%1/scripts/o3de.py").arg(engineInfo.m_path);
- // Let's start the python script.
- QProcess process;
- process.setProgram(pythonPath);
- const QStringList commandArgs{ o3dePath, "export-project", "-pp", projectPath, "--configure" };
- process.setArguments(commandArgs);
- // It's important to dump the command details in the application log so the user
- // would know how to spawn the Export Configuration Panel from the command terminal
- // in case of errors and debugging is required.
- const QString commandArgsStr = QString("%1 %2").arg(pythonPath, commandArgs.join(" "));
- AZ_Printf(
- "ProjectManager",
- "Will start the Export Configuration Panel with the following command:\n%s\n",
- commandArgsStr.toUtf8().constData());
- if (!process.startDetached())
- {
- QMessageBox::critical(this, tr("Tool Error"), tr("Failed to start o3de.py from path %1").arg(o3dePath), QMessageBox::Ok);
- }
- }
- void ProjectsScreen::SuggestBuildProjectMsg(const ProjectInfo& projectInfo, bool showMessage)
- {
- if (RequiresBuildProjectIterator(projectInfo.m_path) == m_requiresBuild.end() || projectInfo.m_buildFailed)
- {
- m_requiresBuild.append(projectInfo);
- }
- UpdateIfCurrentScreen();
- if (showMessage)
- {
- QMessageBox::information(this,
- tr("Project should be rebuilt."),
- projectInfo.GetProjectDisplayName() + tr(" project likely needs to be rebuilt."));
- }
- }
- void ProjectsScreen::SuggestBuildProject(const ProjectInfo& projectInfo)
- {
- SuggestBuildProjectMsg(projectInfo, true);
- }
- void ProjectsScreen::QueueBuildProject(const ProjectInfo& projectInfo, bool skipDialogBox)
- {
- auto requiredIter = RequiresBuildProjectIterator(projectInfo.m_path);
- if (requiredIter != m_requiresBuild.end())
- {
- m_requiresBuild.erase(requiredIter);
- }
- if (!BuildQueueContainsProject(projectInfo.m_path))
- {
- if (m_buildQueue.empty() && !m_currentBuilder)
- {
- StartProjectBuild(projectInfo, skipDialogBox);
- // Projects Content is already reset in function
- }
- else
- {
- m_buildQueue.append(projectInfo);
- UpdateIfCurrentScreen();
- }
- }
- }
- void ProjectsScreen::UnqueueBuildProject(const ProjectInfo& projectInfo)
- {
- m_buildQueue.removeAll(projectInfo);
- UpdateIfCurrentScreen();
- }
- void ProjectsScreen::QueueExportProject(const ProjectInfo& projectInfo, const QString& exportScript, bool skipDialogBox)
- {
- if (!ExportQueueContainsProject(projectInfo.m_path))
- {
- if (m_exportQueue.empty() && !m_currentExporter)
- {
- ProjectInfo info = projectInfo;
- info.m_currentExportScript = exportScript;
- StartProjectExport(info, skipDialogBox);
- //Projects Content should be reset in function
- }
- else
- {
- m_exportQueue.append(projectInfo);
- UpdateIfCurrentScreen();
- }
- }
- }
- void ProjectsScreen::UnqueueExportProject(const ProjectInfo& projectInfo)
- {
- m_exportQueue.removeAll(projectInfo);
- UpdateIfCurrentScreen();
- }
- void ProjectsScreen::StartProjectDownload(const QString& projectName, const QString& destinationPath, bool queueBuild)
- {
- m_downloadController->AddObjectDownload(projectName, destinationPath, DownloadController::DownloadObjectType::Project);
- UpdateIfCurrentScreen();
- auto foundButton = AZStd::ranges::find_if(m_projectButtons,
- [&projectName](const AZStd::unordered_map<AZ::IO::Path, ProjectButton*>::value_type& value)
- {
- return (value.second->GetProjectInfo().m_projectName == projectName);
- });
- if (foundButton != m_projectButtons.end())
- {
- (*foundButton).second->SetState(queueBuild ? ProjectButtonState::DownloadingBuildQueued : ProjectButtonState::Downloading);
- }
- }
- void ProjectsScreen::HandleDownloadResult(const QString& projectName, bool succeeded)
- {
- auto foundButton = AZStd::ranges::find_if(
- m_projectButtons,
- [&projectName](const AZStd::unordered_map<AZ::IO::Path, ProjectButton*>::value_type& value)
- {
- return (value.second->GetProjectInfo().m_projectName == projectName);
- });
- if (foundButton != m_projectButtons.end())
- {
- if (succeeded)
- {
- // Find the project info since it should now be local
- auto projectsResult = PythonBindingsInterface::Get()->GetProjects();
- if (projectsResult.IsSuccess() && !projectsResult.GetValue().isEmpty())
- {
- for (const ProjectInfo& projectInfo : projectsResult.GetValue())
- {
- if (projectInfo.m_projectName == projectName)
- {
- (*foundButton).second->SetProject(projectInfo);
- if ((*foundButton).second->GetState() == ProjectButtonState::DownloadingBuildQueued)
- {
- QueueBuildProject(projectInfo, true);
- }
- else
- {
- (*foundButton).second->SetState(ProjectButtonState::NeedsToBuild);
- }
- }
- }
- }
- }
- else
- {
- (*foundButton).second->SetState(ProjectButtonState::NotDownloaded);
- }
- }
- else
- {
- UpdateIfCurrentScreen();
- }
- }
- void ProjectsScreen::HandleDownloadProgress(const QString& projectName, DownloadController::DownloadObjectType objectType, int bytesDownloaded, int totalBytes)
- {
- if (objectType != DownloadController::DownloadObjectType::Project)
- {
- return;
- }
- //Find button for project name
- auto foundButton = AZStd::ranges::find_if(m_projectButtons,
- [&projectName](const AZStd::unordered_map<AZ::IO::Path, ProjectButton*>::value_type& value)
- {
- return (value.second->GetProjectInfo().m_projectName == projectName);
- });
- if (foundButton != m_projectButtons.end())
- {
- float percentage = static_cast<float>(bytesDownloaded) / totalBytes;
- (*foundButton).second->SetProgressBarPercentage(percentage);
- }
- }
- QVector<ProjectInfo> ProjectsScreen::GetAllProjects()
- {
- QVector<ProjectInfo> projects;
- auto projectsResult = PythonBindingsInterface::Get()->GetProjects();
- if (projectsResult.IsSuccess() && !projectsResult.GetValue().isEmpty())
- {
- projects.append(projectsResult.GetValue());
- }
- auto remoteProjectsResult = PythonBindingsInterface::Get()->GetProjectsForAllRepos();
- if (remoteProjectsResult.IsSuccess() && !remoteProjectsResult.GetValue().isEmpty())
- {
- for (const ProjectInfo& remoteProject : remoteProjectsResult.TakeValue())
- {
- auto foundProject = AZStd::ranges::find_if( projects,
- [&remoteProject](const ProjectInfo& value)
- {
- return remoteProject.m_id == value.m_id;
- });
- if (foundProject == projects.end())
- {
- projects.append(remoteProject);
- }
- }
- }
- AZ::IO::Path buildProjectPath;
- if (m_currentBuilder)
- {
- buildProjectPath = AZ::IO::Path(m_currentBuilder->GetProjectInfo().m_path.toUtf8().constData());
- }
- // Sort the projects, putting currently building project in front, then queued projects, then sorts alphabetically
- AZStd::sort(projects.begin(), projects.end(), [buildProjectPath, this](const ProjectInfo& arg1, const ProjectInfo& arg2)
- {
- if (!buildProjectPath.empty())
- {
- if (AZ::IO::Path(arg1.m_path.toUtf8().constData()) == buildProjectPath)
- {
- return true;
- }
- else if (AZ::IO::Path(arg2.m_path.toUtf8().constData()) == buildProjectPath)
- {
- return false;
- }
- }
- bool arg1InBuildQueue = BuildQueueContainsProject(arg1.m_path);
- bool arg2InBuildQueue = BuildQueueContainsProject(arg2.m_path);
- if (arg1InBuildQueue && !arg2InBuildQueue)
- {
- return true;
- }
- else if (!arg1InBuildQueue && arg2InBuildQueue)
- {
- return false;
- }
- else if (arg1.m_displayName.compare(arg2.m_displayName, Qt::CaseInsensitive) == 0)
- {
- // handle case where names are the same
- return arg1.m_path.toLower() < arg2.m_path.toLower();
- }
- else
- {
- return arg1.m_displayName.toLower() < arg2.m_displayName.toLower();
- }
- });
- return projects;
- }
- void ProjectsScreen::NotifyCurrentScreen()
- {
- const QVector<ProjectInfo>& projects = GetAllProjects();
- const bool projectsFound = !projects.isEmpty();
- if (ShouldDisplayFirstTimeContent(projectsFound))
- {
- m_background.load(":/Backgrounds/FtueBackground.jpg");
- m_stack->setCurrentWidget(m_firstTimeContent);
- }
- else
- {
- m_background.load(":/Backgrounds/DefaultBackground.jpg");
- UpdateWithProjects(projects);
- }
- }
- bool ProjectsScreen::ShouldDisplayFirstTimeContent(bool projectsFound)
- {
- if (projectsFound)
- {
- return false;
- }
- // only show this screen once
- QSettings settings;
- bool displayFirstTimeContent = settings.value("displayFirstTimeContent", true).toBool();
- if (displayFirstTimeContent)
- {
- settings.setValue("displayFirstTimeContent", false);
- }
- return displayFirstTimeContent;
- }
- bool ProjectsScreen::StartProjectExport(const ProjectInfo& projectInfo, bool skipDialogBox)
- {
- bool proceedToExport = skipDialogBox;
- if (!proceedToExport)
- {
- QMessageBox::StandardButton buildProject = QMessageBox::information(
- this,
- tr("Exporting \"%1\"").arg(projectInfo.GetProjectDisplayName()),
- tr("Ready to export \"%1\"? Please ensure you have configured the export settings before proceeding.").arg(projectInfo.GetProjectDisplayName()),
- QMessageBox::No | QMessageBox::Yes);
- proceedToExport = buildProject == QMessageBox::Yes;
- }
- if (proceedToExport)
- {
- m_currentExporter = AZStd::make_unique<ProjectExportController>(projectInfo, nullptr, this);
- UpdateWithProjects(GetAllProjects());
- connect(m_currentExporter.get(), &ProjectExportController::Done, this, &ProjectsScreen::ProjectExportDone);
- m_currentExporter->Start();
- }
- else
- {
- return false;
- }
- return true;
- }
- bool ProjectsScreen::StartProjectBuild(const ProjectInfo& projectInfo, bool skipDialogBox)
- {
- if (ProjectUtils::FindSupportedCompiler(projectInfo, this))
- {
- bool proceedToBuild = skipDialogBox;
- if (!proceedToBuild)
- {
- QMessageBox::StandardButton buildProject = QMessageBox::information(
- this,
- tr("Building \"%1\"").arg(projectInfo.GetProjectDisplayName()),
- tr("Ready to build \"%1\"?").arg(projectInfo.GetProjectDisplayName()),
- QMessageBox::No | QMessageBox::Yes);
- proceedToBuild = buildProject == QMessageBox::Yes;
- }
-
- if (proceedToBuild)
- {
- m_currentBuilder = new ProjectBuilderController(projectInfo, nullptr, this);
- UpdateWithProjects(GetAllProjects());
- connect(m_currentBuilder, &ProjectBuilderController::Done, this, &ProjectsScreen::ProjectBuildDone);
- connect(m_currentBuilder, &ProjectBuilderController::NotifyBuildProject, this, &ProjectsScreen::SuggestBuildProject);
- m_currentBuilder->Start();
- }
- else
- {
- SuggestBuildProjectMsg(projectInfo, false);
- return false;
- }
- return true;
- }
- return false;
- }
- void ProjectsScreen::ProjectBuildDone(bool success)
- {
- ProjectInfo currentBuilderProject;
- if (!success)
- {
- currentBuilderProject = m_currentBuilder->GetProjectInfo();
- }
- delete m_currentBuilder;
- m_currentBuilder = nullptr;
- if (!success)
- {
- SuggestBuildProjectMsg(currentBuilderProject, false);
- }
- if (!m_buildQueue.empty())
- {
- while (!StartProjectBuild(m_buildQueue.front()) && m_buildQueue.size() > 1)
- {
- m_buildQueue.pop_front();
- }
- m_buildQueue.pop_front();
- }
- UpdateIfCurrentScreen();
- }
- void ProjectsScreen::ProjectExportDone(bool success)
- {
- ProjectInfo currentExportProject;
- if (!success)
- {
- currentExportProject = m_currentExporter->GetProjectInfo();
- }
- m_currentExporter.reset();
- if (!m_exportQueue.empty())
- {
- while (!StartProjectExport(m_exportQueue.front()) && m_exportQueue.size() > 1)
- {
- m_exportQueue.pop_front();
- }
- m_exportQueue.pop_front();
- }
- UpdateIfCurrentScreen();
- }
- QList<ProjectInfo>::iterator ProjectsScreen::RequiresBuildProjectIterator(const QString& projectPath)
- {
- QString nativeProjPath(QDir::toNativeSeparators(projectPath));
- auto projectIter = m_requiresBuild.begin();
- for (; projectIter != m_requiresBuild.end(); ++projectIter)
- {
- if (QDir::toNativeSeparators(projectIter->m_path) == nativeProjPath)
- {
- break;
- }
- }
- return projectIter;
- }
- bool ProjectsScreen::BuildQueueContainsProject(const QString& projectPath)
- {
- const AZ::IO::PathView path { projectPath.toUtf8().constData() };
- for (const ProjectInfo& project : m_buildQueue)
- {
- if (AZ::IO::PathView(project.m_path.toUtf8().constData()) == path)
- {
- return true;
- }
- }
- return false;
- }
- bool ProjectsScreen::ExportQueueContainsProject(const QString& projectPath)
- {
- const AZ::IO::PathView path { projectPath.toUtf8().constData() };
- for (const ProjectInfo& project : m_exportQueue)
- {
- if (AZ::IO::PathView(project.m_path.toUtf8().constData()) == path)
- {
- return true;
- }
- }
- return false;
- }
- bool ProjectsScreen::WarnIfInBuildQueue(const QString& projectPath)
- {
- if (BuildQueueContainsProject(projectPath))
- {
- QMessageBox::warning(
- this,
- tr("Action Temporarily Disabled!"),
- tr("Action not allowed on projects in build queue."));
- return true;
- }
- return false;
- }
- } // namespace O3DE::ProjectManager
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