Registry.cpp 2.0 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #include <AzCore/Component/ComponentApplicationBus.h>
  9. #include <SceneAPI/SceneData/Behaviors/Registry.h>
  10. #include <SceneAPI/SceneData/Behaviors/AnimationGroup.h>
  11. #include <SceneAPI/SceneData/Behaviors/BlendShapeRuleBehavior.h>
  12. #include <SceneAPI/SceneData/Behaviors/LodRuleBehavior.h>
  13. #include <SceneAPI/SceneData/Behaviors/MaterialRuleBehavior.h>
  14. #include <SceneAPI/SceneData/Behaviors/MeshAdvancedRule.h>
  15. #include <SceneAPI/SceneData/Behaviors/ImportGroup.h>
  16. #include <SceneAPI/SceneData/Behaviors/MeshGroup.h>
  17. #include <SceneAPI/SceneData/Behaviors/ScriptProcessorRuleBehavior.h>
  18. #include <SceneAPI/SceneData/Behaviors/SkeletonGroup.h>
  19. #include <SceneAPI/SceneData/Behaviors/SkinGroup.h>
  20. #include <SceneAPI/SceneData/Behaviors/SkinRuleBehavior.h>
  21. namespace AZ
  22. {
  23. namespace SceneAPI
  24. {
  25. namespace SceneData
  26. {
  27. void Registry::RegisterComponents(ComponentDescriptorList& components)
  28. {
  29. components.insert(components.end(),
  30. {
  31. Behaviors::AnimationGroup::CreateDescriptor(),
  32. BlendShapeRuleBehavior::CreateDescriptor(),
  33. LodRuleBehavior::CreateDescriptor(),
  34. MaterialRuleBehavior::CreateDescriptor(),
  35. Behaviors::ImportGroup::CreateDescriptor(),
  36. Behaviors::MeshAdvancedRule::CreateDescriptor(),
  37. Behaviors::MeshGroup::CreateDescriptor(),
  38. Behaviors::ScriptProcessorRuleBehavior::CreateDescriptor(),
  39. Behaviors::SkeletonGroup::CreateDescriptor(),
  40. Behaviors::SkinGroup::CreateDescriptor(),
  41. SkinRuleBehavior::CreateDescriptor()
  42. });
  43. }
  44. } // SceneData
  45. } // SceneAPI
  46. } // AZ