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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <memory>
- #include <AzTest/AzTest.h>
- #include <SceneAPI/SceneCore/DataTypes/GraphData/IMeshData.h>
- #include <SceneAPI/SceneData/GraphData/MeshDataPrimitiveUtils.h>
- #include <SceneAPI/SceneData/GraphData/MeshData.h>
- #include <float.h>
- namespace AZ
- {
- namespace SceneData
- {
- // ===================================================
- // == MeshDataPrimitiveUtilTests ==
- // ===================================================
- bool FaceWindingPointsDirection(const AZ::SceneAPI::DataTypes::IMeshData::Face& face, const std::unique_ptr<AZ::SceneAPI::DataTypes::IMeshData>& mesh, const AZ::Vector3 expectedNormal)
- {
- AZ::Vector3 v0 = mesh->GetPosition(face.vertexIndex[0]);
- AZ::Vector3 v1 = mesh->GetPosition(face.vertexIndex[1]);
- AZ::Vector3 v2 = mesh->GetPosition(face.vertexIndex[2]);
- AZ::Vector3 dir1 = v1 - v0;
- AZ::Vector3 dir2 = v2 - v0;
- AZ::Vector3 normal = dir1.Cross(dir2);
- return normal.Dot(expectedNormal) >= (1.0f - FLT_EPSILON);
- }
- bool PointsMatch(const AZ::Vector3& orig, const AZ::Vector3& testPosition)
- {
- if (orig.GetX() != testPosition.GetX())
- {
- return false;
- }
- if (orig.GetY() != testPosition.GetY())
- {
- return false;
- }
- if (orig.GetZ() != testPosition.GetZ())
- {
- return false;
- }
- return true;
- }
- TEST(MeshDataPrimitiveUtils, CreateBox_BasicValues_BoxHasCorrectTopology)
- {
- std::unique_ptr<AZ::SceneAPI::DataTypes::IMeshData> mesh
- = AZ::SceneData::GraphData::MeshDataPrimitiveUtils::CreateBox(1.0f, 2.0f, 3.0f);
- ASSERT_NE(nullptr, mesh);
- EXPECT_EQ(8, mesh->GetVertexCount());
- EXPECT_EQ(12, mesh->GetFaceCount());
- }
- TEST(MeshDataPrimitiveUtils, CreateBox_BasicVectorValues_BoxHasCorrectTopology)
- {
- AZ::Vector3 dims(1.0f, 2.0f, 3.0f);
- std::unique_ptr<AZ::SceneAPI::DataTypes::IMeshData> mesh
- = AZ::SceneData::GraphData::MeshDataPrimitiveUtils::CreateBox(dims);
- ASSERT_NE(nullptr, mesh);
- EXPECT_EQ(8, mesh->GetVertexCount());
- EXPECT_EQ(12, mesh->GetFaceCount());
- }
- TEST(MeshDataPrimitiveUtils, CreateBox_BasicValues_XFacesPointCorrectDirection)
- {
- std::unique_ptr<AZ::SceneAPI::DataTypes::IMeshData> mesh
- = AZ::SceneData::GraphData::MeshDataPrimitiveUtils::CreateBox(1.0f, 2.0f, 3.0f);
- AZ::SceneAPI::DataTypes::IMeshData::Face face = mesh->GetFaceInfo(0);
- EXPECT_TRUE(FaceWindingPointsDirection(face, mesh, AZ::Vector3(-1.0f, 0.0f, 0.0f)));
- face = mesh->GetFaceInfo(1);
- EXPECT_TRUE(FaceWindingPointsDirection(face, mesh, AZ::Vector3(-1.0f, 0.0f, 0.0f)));
- face = mesh->GetFaceInfo(2);
- EXPECT_TRUE(FaceWindingPointsDirection(face, mesh, AZ::Vector3(1.0f, 0.0f, 0.0f)));
- face = mesh->GetFaceInfo(3);
- EXPECT_TRUE(FaceWindingPointsDirection(face, mesh, AZ::Vector3(1.0f, 0.0f, 0.0f)));
- }
- TEST(MeshDataPrimitiveUtils, CreateBox_BasicValues_YFacesPointCorrectDirection)
- {
- std::unique_ptr<AZ::SceneAPI::DataTypes::IMeshData> mesh
- = AZ::SceneData::GraphData::MeshDataPrimitiveUtils::CreateBox(1.0f, 2.0f, 3.0f);
- AZ::SceneAPI::DataTypes::IMeshData::Face face = mesh->GetFaceInfo(4);
- EXPECT_TRUE(FaceWindingPointsDirection(face, mesh, AZ::Vector3(0.0f, -1.0f, 0.0f)));
- face = mesh->GetFaceInfo(5);
- EXPECT_TRUE(FaceWindingPointsDirection(face, mesh, AZ::Vector3(0.0f, -1.0f, 0.0f)));
- face = mesh->GetFaceInfo(6);
- EXPECT_TRUE(FaceWindingPointsDirection(face, mesh, AZ::Vector3(0.0f, 1.0f, 0.0f)));
- face = mesh->GetFaceInfo(7);
- EXPECT_TRUE(FaceWindingPointsDirection(face, mesh, AZ::Vector3(0.0f, 1.0f, 0.0f)));
- }
- TEST(MeshDataPrimitiveUtils, CreateBox_BasicValues_ZFacesPointCorrectDirection)
- {
- std::unique_ptr<AZ::SceneAPI::DataTypes::IMeshData> mesh
- = AZ::SceneData::GraphData::MeshDataPrimitiveUtils::CreateBox(1.0f, 2.0f, 3.0f);
- AZ::SceneAPI::DataTypes::IMeshData::Face face = mesh->GetFaceInfo(8);
- EXPECT_TRUE(FaceWindingPointsDirection(face, mesh, AZ::Vector3(0.0f, 0.0f, -1.0f)));
- face = mesh->GetFaceInfo(9);
- EXPECT_TRUE(FaceWindingPointsDirection(face, mesh, AZ::Vector3(0.0f, 0.0f, -1.0f)));
- face = mesh->GetFaceInfo(10);
- EXPECT_TRUE(FaceWindingPointsDirection(face, mesh, AZ::Vector3(0.0f, 0.0f, 1.0f)));
- face = mesh->GetFaceInfo(11);
- EXPECT_TRUE(FaceWindingPointsDirection(face, mesh, AZ::Vector3(0.0f, 0.0f, 1.0f)));
- }
- TEST(MeshDataPrimitiveUtils, CreateBox_BasicValues_VertexPositionsValid)
- {
- AZ::Vector3 dims(1.0f, 2.0f, 3.0f);
- std::unique_ptr<AZ::SceneAPI::DataTypes::IMeshData> mesh
- = AZ::SceneData::GraphData::MeshDataPrimitiveUtils::CreateBox(dims);
- dims /= 2.0f;
- AZ::Vector3 position = mesh->GetPosition(0);
- EXPECT_TRUE(PointsMatch(Vector3(-dims.GetX(), -dims.GetY(), -dims.GetZ()), position));
- position = mesh->GetPosition(1);
- EXPECT_TRUE(PointsMatch(Vector3(-dims.GetX(), -dims.GetY(), dims.GetZ()), position));
- position = mesh->GetPosition(2);
- EXPECT_TRUE(PointsMatch(Vector3(-dims.GetX(), dims.GetY(), dims.GetZ()), position));
- position = mesh->GetPosition(3);
- EXPECT_TRUE(PointsMatch(Vector3(-dims.GetX(), dims.GetY(), -dims.GetZ()), position));
- position = mesh->GetPosition(4);
- EXPECT_TRUE(PointsMatch(Vector3(dims.GetX(), -dims.GetY(), -dims.GetZ()), position));
- position = mesh->GetPosition(5);
- EXPECT_TRUE(PointsMatch(Vector3(dims.GetX(), dims.GetY(), -dims.GetZ()), position));
- position = mesh->GetPosition(6);
- EXPECT_TRUE(PointsMatch(Vector3(dims.GetX(), dims.GetY(), dims.GetZ()), position));
- position = mesh->GetPosition(7);
- EXPECT_TRUE(PointsMatch(Vector3(dims.GetX(), -dims.GetY(), dims.GetZ()), position));
- }
- }
- }
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