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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/PlatformDef.h>
- AZ_PUSH_DISABLE_WARNING(4251, "-Wunknown-warning-option")
- #include <qgraphicswidget.h>
- #include <qgraphicssceneevent.h>
- #include <QTimer>
- AZ_POP_DISABLE_WARNING
- #include <AzCore/Component/Component.h>
- #include <AzCore/Component/EntityBus.h>
- #include <AzCore/std/string/string.h>
- #include <AzToolsFramework/API/ToolsApplicationAPI.h>
- #include <AzToolsFramework/UI/Notifications/ToastBus.h>
- #include <GraphCanvas/Components/Connections/ConnectionBus.h>
- #include <GraphCanvas/Components/GeometryBus.h>
- #include <GraphCanvas/Components/Nodes/NodeBus.h>
- #include <GraphCanvas/Components/SceneBus.h>
- #include <GraphCanvas/GraphicsItems/GraphCanvasSceneEventFilter.h>
- #include <GraphCanvas/Utils/StateControllers/StateController.h>
- namespace GraphCanvas
- {
- class ConnectionEventFilter;
- class ConnectionComponent
- : public AZ::Component
- , public ConnectionRequestBus::Handler
- , public SceneMemberRequestBus::Handler
- , public AZ::TickBus::Handler
- , public ViewNotificationBus::Handler
- , public NodeNotificationBus::Handler
- , public SceneNotificationBus::Handler
- {
- private:
- friend class ConnectionEventFilter;
- protected:
- class ConnectionEndpointAnimator
- {
- public:
- ConnectionEndpointAnimator();
- bool IsAnimating() const;
- void AnimateToEndpoint(const QPointF& startPoint, const Endpoint& endPoint, float timeFrame);
- QPointF GetAnimatedPosition() const;
- bool Tick(float deltaTime);
- private:
- bool m_isAnimating;
- float m_maxTime;
- float m_timer;
- QPointF m_currentPosition;
- QPointF m_startPosition;
- Endpoint m_targetEndpoint;
- };
- enum class DragContext
- {
- Unknown,
- TryConnection,
- MoveSource,
- MoveTarget,
- Connected
- };
- enum class ConnectionMoveResult
- {
- DeleteConnection,
- ConnectionMove,
- NodeCreation
- };
- struct ConnectionCandidate
- {
- Endpoint m_connectableTarget;
- Endpoint m_testedTarget;
- };
- public:
- AZ_COMPONENT(ConnectionComponent, "{14BB1535-3B30-4B1C-8324-D864963FBC76}", AZ::Component);
- static void Reflect(AZ::ReflectContext* context);
- static AZ::Entity* CreateBaseConnectionEntity(const Endpoint& sourceEndpoint, const Endpoint& targetEndpoint, bool createModelConnection, const AZStd::string& selectorClass);
- static AZ::Entity* CreateGeneralConnection(const Endpoint& sourceEndpoint, const Endpoint& targetEndpoint, bool createModelConnection, const AZStd::string& substyle = "");
- ConnectionComponent();
- ConnectionComponent(const Endpoint& sourceEndpoint,const Endpoint& targetEndpoint, bool createModelConnection = true);
- ~ConnectionComponent() override = default;
- // AZ::Component
- static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
- {
- provided.push_back(AZ_CRC_CE("GraphCanvas_ConnectionService"));
- provided.push_back(AZ_CRC_CE("GraphCanvas_SceneMemberService"));
- }
- static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
- {
- incompatible.push_back(AZ_CRC_CE("GraphCanvas_ConnectionService"));
- }
- static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent)
- {
- (void)dependent;
- }
- static void GetRequiredServices([[maybe_unused]] AZ::ComponentDescriptor::DependencyArrayType& required)
- {
- }
- void Activate() override;
- void Deactivate() override;
- ////
- // NodeNotificationBus
- void OnSlotRemovedFromNode(const AZ::EntityId& slotId) override;
- ////
- // ConnectionRequestBus
- AZ::EntityId GetSourceSlotId() const override;
- AZ::EntityId GetSourceNodeId() const override;
- Endpoint GetSourceEndpoint() const override;
- QPointF GetSourcePosition() const override;
- void StartSourceMove() override;
- void SnapSourceDisplayTo(const Endpoint& sourceEndpoint) override;
- void AnimateSourceDisplayTo(const Endpoint& sourceEndpoint, float connectionTime) override;
- AZ::EntityId GetTargetSlotId() const override;
- AZ::EntityId GetTargetNodeId() const override;
- Endpoint GetTargetEndpoint() const override;
- QPointF GetTargetPosition() const override;
- void StartTargetMove() override;
- void SnapTargetDisplayTo(const Endpoint& targetEndpoint) override;
- void AnimateTargetDisplayTo(const Endpoint& targetEndpoint, float connectionTime) override;
- bool ContainsEndpoint(const Endpoint& endpoint) const override;
- void ChainProposalCreation(const QPointF& scenePos, const QPoint& screenPos, AZ::EntityId groupTarget) override;
- ////
- // SceneMemberRequestBus
- void SetScene(const AZ::EntityId& sceneId) override;
- void ClearScene(const AZ::EntityId& oldSceneId) override;
- void SignalMemberSetupComplete() override;
- AZ::EntityId GetScene() const override;
- ////
- // ConnectionRequestBus
- AZStd::string GetTooltip() const override;
- void SetTooltip(const AZStd::string& tooltip) override;
- AZStd::any* GetUserData() override;
- ////
- // TickBus
- void OnTick(float deltaTime, AZ::ScriptTimePoint timePoint) override;
- ////
- // ViewNotificationBus
- void OnEscape() override;
- void OnFocusLost() override;
- ////
- // SceneNotificationBus
- void OnNodeIsBeingEdited(bool isBeingEditeed) override;
- ////
- protected:
- ConnectionComponent(const ConnectionComponent&) = delete;
- const ConnectionComponent& operator=(const ConnectionComponent&) = delete;
- void SetGroupTarget(AZ::EntityId groupTarget);
-
- void FinalizeMove();
- virtual void OnConnectionMoveStart();
- virtual bool OnConnectionMoveCancelled();
- virtual ConnectionMoveResult OnConnectionMoveComplete(const QPointF& scenePos, const QPoint& screenPos, AZ::EntityId groupTarget);
- virtual bool AllowNodeCreation() const;
- void CleanupToast();
- void StartMove();
- void StopMove();
- bool UpdateProposal(Endpoint& activePoint, const Endpoint& proposedEndpoint, AZStd::function< void(const AZ::EntityId&, const AZ::EntityId&)> endpointChangedFunctor);
- ConnectionCandidate FindConnectionCandidateAt(const QPointF& scenePos) const;
- void UpdateMovePosition(const QPointF& scenePos);
- void FinalizeMove(const QPointF& scenePos, const QPoint& screenPos, bool chainAddition);
- void DisplayConnectionToolTip(const QPointF& scenePos, const Endpoint& connectionTarget);
- ConnectionValidationTooltip m_validationResult;
- Endpoint m_endpointTooltip;
- AzToolsFramework::ToastId m_toastId;
- //! The Id of the graph this connection belongs to.
- GraphId m_graphId;
- //! The source endpoint that this connection is from.
- Endpoint m_sourceEndpoint;
- ConnectionEndpointAnimator m_sourceAnimator;
- //! The target endpoint that this connection is to.
- Endpoint m_targetEndpoint;
- ConnectionEndpointAnimator m_targetAnimator;
- //! Information needed to handle the dragging aspect of the connections
- QPointF m_mousePoint;
- DragContext m_dragContext;
- Endpoint m_previousEndPoint;
- AZStd::string m_tooltip;
- ConnectionEventFilter* m_eventFilter = nullptr;
- //! Store custom data for this connection
- AZStd::any m_userData;
- StateSetter<RootGraphicsItemDisplayState> m_nodeDisplayStateStateSetter;
- StateSetter<RootGraphicsItemDisplayState> m_connectionStateStateSetter;
- // Group Interactions
- AZ::EntityId m_groupTarget;
- StateSetter< RootGraphicsItemDisplayState > m_forcedGroupDisplayStateStateSetter;
- StateSetter< AZStd::string > m_forcedLayerStateSetter;
- };
- class ConnectionEventFilter
- : public SceneEventFilter
- {
- public:
- AZ_CLASS_ALLOCATOR(ConnectionEventFilter, AZ::SystemAllocator);
- ConnectionEventFilter(ConnectionComponent& connection)
- : SceneEventFilter(nullptr)
- , m_connection(connection)
- {
- }
- bool sceneEventFilter(QGraphicsItem*, QEvent* event) override
- {
- switch (event->type())
- {
- case QEvent::GraphicsSceneMouseMove:
- {
- QGraphicsSceneMouseEvent* mouseEvent = static_cast<QGraphicsSceneMouseEvent*>(event);
- m_connection.UpdateMovePosition(mouseEvent->scenePos());
- return true;
- }
- case QEvent::GraphicsSceneMouseRelease:
- {
- QGraphicsSceneMouseEvent* mouseEvent = static_cast<QGraphicsSceneMouseEvent*>(event);
- bool chainAddition = (mouseEvent->modifiers() & Qt::KeyboardModifier::ShiftModifier) != 0;
- m_connection.FinalizeMove(mouseEvent->scenePos(), mouseEvent->screenPos(), chainAddition);
- return true;
- }
- default:
- break;
- }
- return false;
- }
- private:
- ConnectionComponent& m_connection;
- };
- }
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