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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <AzCore/Serialization/EditContext.h>
- #include <AzCore/std/sort.h>
- #include <SceneAPI/SceneCore/Events/GraphMetaInfoBus.h>
- #include <Config/SettingsObjects/SoftNameSetting.h>
- namespace AZ
- {
- namespace SceneProcessingConfig
- {
- SoftNameSetting::SoftNameSetting(const char* pattern, SceneAPI::SceneCore::PatternMatcher::MatchApproach approach,
- const char* virtualType)
- : m_pattern(pattern, approach)
- , m_virtualType(virtualType)
- {
- }
- SoftNameSetting::~SoftNameSetting() = default;
- Crc32 SoftNameSetting::GetVirtualTypeHash() const
- {
- if (m_virtualTypeHash == Crc32())
- {
- m_virtualTypeHash = Crc32(m_virtualType.c_str());
- }
- return m_virtualTypeHash;
- }
- const AZStd::string& SoftNameSetting::GetVirtualType() const
- {
- return m_virtualType;
- }
- void SoftNameSetting::Reflect(ReflectContext* context)
- {
- SerializeContext* serialize = azrtti_cast<SerializeContext*>(context);
- if (serialize)
- {
- serialize->Class<SoftNameSetting>()
- ->Version(1)
- ->Field("pattern", &SoftNameSetting::m_pattern)
- ->Field("virtualType", &SoftNameSetting::m_virtualType);
- EditContext* editContext = serialize->GetEditContext();
- if (editContext)
- {
- editContext->Class<SoftNameSetting>("Soft name setting", "A pattern matcher to setup project specific naming conventions.")
- ->ClassElement(Edit::ClassElements::EditorData, "")
- ->Attribute(Edit::Attributes::AutoExpand, true)
- ->Attribute(Edit::Attributes::Visibility, AZ_CRC_CE("PropertyVisibility_ShowChildrenOnly"))
- ->DataElement(Edit::UIHandlers::Default, &SoftNameSetting::m_pattern, "Pattern",
- "The pattern the matcher will check against.")
- ->Attribute(Edit::Attributes::Visibility, AZ_CRC_CE("PropertyVisibility_ShowChildrenOnly"))
- ->DataElement(Edit::UIHandlers::ComboBox, &SoftNameSetting::m_virtualType, "Virtual Type",
- "The node(s) will be converted to this type after their pattern matches.")
- ->Attribute(Edit::Attributes::StringList, &SoftNameSetting::GetAllVirtualTypes);
- }
- }
- }
- AZStd::vector<AZStd::string> SoftNameSetting::GetAllVirtualTypes() const
- {
- using namespace SceneAPI::Events;
- GraphMetaInfo::VirtualTypesSet virtualTypes;
- GraphMetaInfoBus::Broadcast(&GraphMetaInfoBus::Events::GetAllVirtualTypes, virtualTypes);
- AZStd::vector<AZStd::string> result;
- for (Crc32 virtualType : virtualTypes)
- {
- AZStd::string virtualTypeName;
- GraphMetaInfoBus::Broadcast(&GraphMetaInfoBus::Events::GetVirtualTypeName, virtualTypeName, virtualType);
- AZ_Assert(!virtualTypeName.empty(), "No name found for virtual type with hash %i.", static_cast<u32>(virtualType));
- result.emplace_back(AZStd::move(virtualTypeName));
- }
- AZStd::sort(result.begin(), result.end());
- return result;
- }
- } // namespace SceneProcessingConfig
- } // namespace AZ
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