12345678910111213141516171819202122232425262728293031323334353637383940414243 |
- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <CameraFramework/ICameraTransformBehavior.h>
- #include <AzCore/Math/Transform.h>
- #include <AzCore/RTTI/ReflectContext.h>
- #include "StartingPointCamera/StartingPointCameraConstants.h"
- #include <AzCore/Memory/SystemAllocator.h>
- namespace Camera
- {
- //////////////////////////////////////////////////////////////////////////
- /// This Camera Transform Behavior will follow the target transform from
- /// a given angle of Yaw, Pitch or Roll
- //////////////////////////////////////////////////////////////////////////
- class FollowTargetFromAngle
- : public ICameraTransformBehavior
- {
- public:
- ~FollowTargetFromAngle() override = default;
- AZ_RTTI(FollowTargetFromAngle, "{4DBE7A2C-8E93-422E-8942-9601A270D37E}", ICameraTransformBehavior)
- AZ_CLASS_ALLOCATOR(FollowTargetFromAngle, AZ::SystemAllocator);
- static void Reflect(AZ::ReflectContext* reflection);
- //////////////////////////////////////////////////////////////////////////
- // ICameraTransformBehavior
- void AdjustCameraTransform(float deltaTime, const AZ::Transform& initialCameraTransform, const AZ::Transform& targetTransform, AZ::Transform& inOutCameraTransform) override;
- void Activate(AZ::EntityId) override {}
- void Deactivate() override {}
- private:
- //////////////////////////////////////////////////////////////////////////
- // Reflected Data
- float m_angleInDegrees = 0.f;
- EulerAngleType m_rotationType = EulerAngleType::Pitch;
- float m_distanceFromTarget = 1.0f;
- };
- } //namespace Camera
|