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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include "Rotate.h"
- #include <AzCore/Serialization/SerializeContext.h>
- #include <AzCore/Serialization/EditContext.h>
- #include "StartingPointCamera/StartingPointCameraUtilities.h"
- namespace Camera
- {
- void Rotate::Reflect(AZ::ReflectContext* reflection)
- {
- AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(reflection);
- if (serializeContext)
- {
- serializeContext->Class<Rotate>()
- ->Version(1)
- ->Field("Angle", &Rotate::m_angleInDegrees)
- ->Field("Axis", &Rotate::m_axisType);
- AZ::EditContext* editContext = serializeContext->GetEditContext();
- if (editContext)
- {
- editContext->Class<Rotate>("Rotate", "Rotate Camera Angle degrees about its Axis")
- ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
- ->DataElement(0, &Rotate::m_angleInDegrees, "Angle", "The angle of rotation")
- ->Attribute(AZ::Edit::Attributes::Suffix, "degrees")
- ->DataElement(AZ::Edit::UIHandlers::ComboBox, &Rotate::m_axisType, "Axis", "The relative Axis of rotation")
- ->EnumAttribute(AxisOfRotation::X_Axis, "X")
- ->EnumAttribute(AxisOfRotation::Y_Axis, "Y")
- ->EnumAttribute(AxisOfRotation::Z_Axis, "Z");
- }
- }
- }
- void Rotate::AdjustCameraTransform([[maybe_unused]] float deltaTime, [[maybe_unused]] const AZ::Transform& initialCameraTransform, [[maybe_unused]] const AZ::Transform& targetTransform, AZ::Transform& inOutCameraTransform)
- {
- AZ::Vector3 position = inOutCameraTransform.GetTranslation();
- inOutCameraTransform.SetTranslation(AZ::Vector3::CreateZero());
- AZ::Transform axisRotation = CreateRotationFromEulerAngle(static_cast<EulerAngleType>(m_axisType), AZ::DegToRad(m_angleInDegrees));
- inOutCameraTransform = inOutCameraTransform * axisRotation;
- inOutCameraTransform.SetTranslation(position);
- }
- } // namespace Camera
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