Markus Prettner e7326645bd Add support for additional ray tracing vertex formats il y a 1 mois
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ACES 1adecfa320 Refactor ResourceView and rename Build*View to Get*View (#18725) il y a 4 mois
AuxGeom fca1ffe9e9 Fix a race condition in GeometryView (#19009) il y a 1 mois
Builders 324c0317e9 O3DE engine Gem rename support (#17059) il y a 1 an
Checkerboard 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) il y a 2 ans
ColorGrading 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) il y a 2 ans
CoreLights 89468bf96b added IsEqual() to the render attachment descriptor to optionally ignore (#18860) il y a 3 mois
CubeMapCapture d35beab60d Fixed crash when doing Cubemap Captures. il y a 2 mois
Debug 08d81da078 Remove OnRenderPipelineChanged override from RayTracingDebugFeatureProcessor (#18798) il y a 4 mois
Decals b7997a3392 Cherry pick changes from 24.09.0 (#18396) (#18428) (#18425) (#18982) (#19006) il y a 1 mois
DisplayMapper 65a466881e Move wrongly categorized files in Atom_Feature_Common to correct public/private target il y a 9 mois
ImGui fca1ffe9e9 Fix a race condition in GeometryView (#19009) il y a 1 mois
ImageBasedLights b50f679acc Expose more functions to feature processor interfaces (#18462) il y a 8 mois
LightingChannel 6a07a5b762 Fix LightingChannelFlags in LightingChannelConfiguration (#18959) il y a 2 mois
LookupTable 65a466881e Move wrongly categorized files in Atom_Feature_Common to correct public/private target il y a 9 mois
Material 6b8c39e976 Add MaterialShaderParameter as a layer betwen MaterialProperties and Srg-Values to place Material Parameters in a Structured Buffer il y a 3 mois
Math 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) il y a 4 ans
Mesh e7326645bd Add support for additional ray tracing vertex formats il y a 1 mois
MorphTargets 904fa67f54 Make it possible to have a morph target and skinning pass per device il y a 3 mois
OcclusionCullingPlane 54dcdb726f Clean up mesh feature processors so that materials and event handlers are set up in the descriptor on a choir so that they don't need to be called manually or stored in multiple places il y a 1 an
Platform 5946f2e724 Misc mac fixes that didnt make the cut for the stab branch. (#15855) il y a 2 ans
PostProcess 555703baa2 Add motion blur post processing (#18884) il y a 1 mois
PostProcessing 555703baa2 Add motion blur post processing (#18884) il y a 1 mois
RayTracing e7326645bd Add support for additional ray tracing vertex formats il y a 1 mois
ReflectionProbe fca1ffe9e9 Fix a race condition in GeometryView (#19009) il y a 1 mois
ReflectionScreenSpace c6c7f88578 Add support for ray-traced reflections in SpecularReflectionsFeatureProcessor (#17588) il y a 1 an
ScreenSpace 62c1642da8 DeferredFog: Don't reload the noise texture every frame (#18726) il y a 4 mois
Shadows fca1ffe9e9 Fix a race condition in GeometryView (#19009) il y a 1 mois
Silhouette c382e53862 Fixes for the mobile pipeline using subpass (#18434) il y a 9 mois
SkinnedMesh 904fa67f54 Make it possible to have a morph target and skinning pass per device il y a 3 mois
SkyAtmosphere 159bf3c29f Fix sky atmosphere for multiple pipelines (#18476) il y a 8 mois
SkyBox 65a466881e Move wrongly categorized files in Atom_Feature_Common to correct public/private target il y a 9 mois
SpecularReflections 6a15d888ab Move RayTracingPass and RayTracingFeatureProcessor to Atom_Feature_Common.Public target il y a 9 mois
SplashScreen 8ecf44c498 Only enable splash screen in game il y a 2 ans
TransformService 65a466881e Move wrongly categorized files in Atom_Feature_Common to correct public/private target il y a 9 mois
Utils 65a466881e Move wrongly categorized files in Atom_Feature_Common to correct public/private target il y a 9 mois
CommonModule.cpp 324c0317e9 O3DE engine Gem rename support (#17059) il y a 1 an
CommonSystemComponent.cpp 555703baa2 Add motion blur post processing (#18884) il y a 1 mois
CommonSystemComponent.h 74f0cb5b98 Removes LuxCore (#6491) il y a 3 ans
EditorCommonSystemComponent.cpp 65a466881e Move wrongly categorized files in Atom_Feature_Common to correct public/private target il y a 9 mois
EditorCommonSystemComponent.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) il y a 4 ans
FrameCaptureSystemComponent.cpp 65a466881e Move wrongly categorized files in Atom_Feature_Common to correct public/private target il y a 9 mois
FrameCaptureSystemComponent.h 6bccfaaa8f Change screenshot API (#14444) il y a 2 ans
ProfilingCaptureSystemComponent.cpp 6f6d8fc78c update ProfilingCaptureSystemComponent behavior context scope flag to Common instead of Automated il y a 3 ans
ProfilingCaptureSystemComponent.h fe8dac7989 ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface (#4739) il y a 3 ans