voxel_editor.mtl 680 B

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  1. <Material MtlFlags="524326" Shader="Illum" GenMask="0" StringGenMask="" SurfaceType="" MatTemplate="" Diffuse="1,1,1" Specular="0,0,0" Emissive="1,1,1" Shininess="10" Opacity="0.99" AlphaTest="0.2">
  2. <Textures>
  3. <Texture Map="Diffuse" File="Editor/Materials/voxel_editor.dds" Filter="1" IsTileU="0" IsTileV="0">
  4. <TexMod TileU="0.89999998" TileV="0.89999998" OffsetU="0.5" OffsetV="0.5" TexMod_UOscillatorType="5" TexMod_VOscillatorType="5" TexMod_UOscillatorRate="1" TexMod_VOscillatorRate="1" TexMod_UOscillatorAmplitude="0.025" TexMod_VOscillatorAmplitude="0.025"/>
  5. </Texture>
  6. </Textures>
  7. <PublicParams AmbientMultiplier="0" IndirectColor="0.25,0.25,0.25"/>
  8. </Material>