AssetSeedManager.cpp 47 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #include <Asset/AssetDebugInfo.h>
  9. #include <AzCore/UnitTest/TestTypes.h>
  10. #include <AzToolsFramework/Asset/AssetSeedManager.h>
  11. #include <AzFramework/Asset/AssetRegistry.h>
  12. #include <AzCore/IO/FileIO.h>
  13. #include <AzCore/Settings/SettingsRegistryMergeUtils.h>
  14. #include <AzFramework/IO/LocalFileIO.h>
  15. #include <AzFramework/Asset/AssetCatalog.h>
  16. #include <AzFramework/StringFunc/StringFunc.h>
  17. #include <Tests/AZTestShared/Utils/Utils.h>
  18. #include <AzToolsFramework/Application/ToolsApplication.h>
  19. #include <AzFramework/Platform/PlatformDefaults.h>
  20. #include <AzToolsFramework/AssetCatalog/PlatformAddressedAssetCatalog.h>
  21. #include <AzToolsFramework/UnitTest/ToolsTestApplication.h>
  22. #include <AzCore/UserSettings/UserSettingsComponent.h>
  23. #include <AzCore/Utils/Utils.h>
  24. #include <AzTest/Utils.h>
  25. #include <Utils/Utils.h>
  26. namespace // anonymous
  27. {
  28. static const int s_totalAssets = 12;
  29. static const int s_totalTestPlatforms = 2;
  30. AZ::Data::AssetId assets[s_totalAssets];
  31. const char TestSliceAssetPath[] = "test.slice";
  32. const char SecondTestSliceAssetPath[] = "secondTest.slice";
  33. const char TestDynamicSliceAssetPath[] = "test.dynamicslice";
  34. bool Search(const AzToolsFramework::AssetFileInfoList& assetList, const AZ::Data::AssetId& assetId)
  35. {
  36. return AZStd::find_if(assetList.m_fileInfoList.begin(), assetList.m_fileInfoList.end(),
  37. [&](AzToolsFramework::AssetFileInfo fileInfo)
  38. {
  39. return fileInfo.m_assetId == assetId;
  40. });
  41. }
  42. }
  43. namespace UnitTest
  44. {
  45. class AssetSeedManagerTest
  46. : public AllocatorsFixture
  47. , public AZ::Data::AssetCatalogRequestBus::Handler
  48. {
  49. public:
  50. void SetUp() override
  51. {
  52. using namespace AZ::Data;
  53. constexpr size_t MaxCommandArgsCount = 128;
  54. using FixedValueString = AZ::SettingsRegistryInterface::FixedValueString;
  55. using ArgumentContainer = AZStd::fixed_vector<char*, MaxCommandArgsCount>;
  56. // The first command line argument is assumed to be the executable name so add a blank entry for it
  57. ArgumentContainer argContainer{ {} };
  58. // Append Command Line override for the Project Cache Path
  59. AZ::IO::Path cacheProjectRootFolder{ m_tempDir.GetDirectory() };
  60. auto projectCachePathOverride = FixedValueString::format(R"(--project-cache-path="%s")", cacheProjectRootFolder.c_str());
  61. auto projectPathOverride = FixedValueString{ R"(--project-path=AutomatedTesting)" };
  62. argContainer.push_back(projectCachePathOverride.data());
  63. argContainer.push_back(projectPathOverride.data());
  64. m_application = new ToolsTestApplication("AssetSeedManagerTest", aznumeric_caster(argContainer.size()), argContainer.data());
  65. m_assetSeedManager = new AzToolsFramework::AssetSeedManager();
  66. m_assetRegistry = new AzFramework::AssetRegistry();
  67. m_application->Start(AzFramework::Application::Descriptor());
  68. // By default @products@ is setup to include the platform at the end. But this test is going to
  69. // loop over platforms and it will be included as part of the relative path of the file.
  70. // So the asset folder for these tests have to point to the cache project root folder, which
  71. // doesn't include the platform.
  72. AZ::IO::FileIOBase::GetInstance()->SetAlias("@products@", cacheProjectRootFolder.c_str());
  73. for (int idx = 0; idx < s_totalAssets; idx++)
  74. {
  75. assets[idx] = AssetId(AZ::Uuid::CreateRandom(), 0);
  76. AZ::Data::AssetInfo info;
  77. info.m_relativePath = AZStd::string::format("asset%d.txt", idx);
  78. m_assetsPath[idx] = info.m_relativePath;
  79. info.m_assetId = assets[idx];
  80. m_assetRegistry->RegisterAsset(assets[idx], info);
  81. }
  82. m_testPlatforms[0] = AzFramework::PlatformId::PC;
  83. m_testPlatforms[1] = AzFramework::PlatformId::ANDROID_ID;
  84. int platformCount = 0;
  85. for(auto thisPlatform : m_testPlatforms)
  86. {
  87. AZ::IO::Path assetRoot = AzToolsFramework::PlatformAddressedAssetCatalog::GetAssetRootForPlatform(thisPlatform);
  88. for (int idx = 0; idx < s_totalAssets; idx++)
  89. {
  90. m_assetsPathFull[platformCount][idx] = (assetRoot / m_assetsPath[idx]).Native();
  91. AZ_TEST_START_TRACE_SUPPRESSION;
  92. if (m_fileStreams[platformCount][idx].Open(m_assetsPathFull[platformCount][idx].c_str(), AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeBinary | AZ::IO::OpenMode::ModeCreatePath))
  93. {
  94. AZ::IO::SizeType bytesWritten = m_fileStreams[platformCount][idx].Write(m_assetsPath[idx].size(), m_assetsPath[idx].data());
  95. EXPECT_EQ(bytesWritten, m_assetsPath[idx].size());
  96. m_fileStreams[platformCount][idx].Close();
  97. AZ_TEST_STOP_TRACE_SUPPRESSION(1); // writing to asset cache folder
  98. }
  99. else
  100. {
  101. GTEST_FATAL_FAILURE_(AZStd::string::format("Unable to create temporary file ( %s ) in AssetSeedManager unit tests.\n", m_assetsPath[idx].c_str()).c_str());
  102. }
  103. }
  104. ++platformCount;
  105. }
  106. AZ::Uuid sourceUUid = AZ::Uuid::CreateRandom();
  107. AZ::Data::AssetId testSliceAsset = AZ::Data::AssetId(sourceUUid, 0);
  108. AZ::Data::AssetId testDynamicSliceAsset = AZ::Data::AssetId(sourceUUid, 1);
  109. AZ::Data::AssetId secondTestSliceAsset = AZ::Data::AssetId(AZ::Uuid::CreateRandom(), 0);
  110. AZ::Data::AssetInfo dynamicSliceAssetInfo;
  111. dynamicSliceAssetInfo.m_relativePath = TestDynamicSliceAssetPath;
  112. dynamicSliceAssetInfo.m_assetId = testDynamicSliceAsset;
  113. m_testDynamicSliceAssetId = testDynamicSliceAsset;
  114. m_assetRegistry->RegisterAsset(testDynamicSliceAsset, dynamicSliceAssetInfo);
  115. AZ_TEST_START_TRACE_SUPPRESSION;
  116. AZ::IO::FileIOStream dynamicSliceFileIOStream(TestDynamicSliceAssetPath, AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeText);
  117. AZ_TEST_STOP_TRACE_SUPPRESSION(1); // writing to asset cache folder
  118. AZ::Data::AssetInfo sliceAssetInfo;
  119. sliceAssetInfo.m_relativePath = TestSliceAssetPath;
  120. sliceAssetInfo.m_assetId = testSliceAsset;
  121. m_assetRegistry->RegisterAsset(testSliceAsset, sliceAssetInfo);
  122. AZ::Data::AssetInfo secondSliceAssetInfo;
  123. secondSliceAssetInfo.m_relativePath = SecondTestSliceAssetPath;
  124. secondSliceAssetInfo.m_assetId = secondTestSliceAsset;
  125. m_assetRegistry->RegisterAsset(secondTestSliceAsset, secondSliceAssetInfo);
  126. AZ_TEST_START_TRACE_SUPPRESSION;
  127. AZ::IO::FileIOStream sliceFileIOStream(TestSliceAssetPath, AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeText);
  128. AZ_TEST_STOP_TRACE_SUPPRESSION(1); // writing to asset cache folder
  129. // asset0 -> asset1 -> asset2 -> asset4
  130. // --> asset3
  131. m_assetRegistry->RegisterAssetDependency(assets[0], AZ::Data::ProductDependency(assets[1], 0));
  132. m_assetRegistry->RegisterAssetDependency(assets[1], AZ::Data::ProductDependency(assets[2], 0));
  133. m_assetRegistry->RegisterAssetDependency(assets[1], AZ::Data::ProductDependency(assets[3], 0));
  134. m_assetRegistry->RegisterAssetDependency(assets[2], AZ::Data::ProductDependency(assets[4], 0));
  135. // asset5 -> asset6 -> asset7
  136. m_assetRegistry->RegisterAssetDependency(assets[5], AZ::Data::ProductDependency(assets[6], 0));
  137. m_assetRegistry->RegisterAssetDependency(assets[6], AZ::Data::ProductDependency(assets[7], 0));
  138. // asset8 -> asset6
  139. m_assetRegistry->RegisterAssetDependency(assets[8], AZ::Data::ProductDependency(assets[6], 0));
  140. // asset10 -> asset11
  141. m_assetRegistry->RegisterAssetDependency(assets[10], AZ::Data::ProductDependency(assets[11], 0));
  142. // asset11 -> asset10
  143. m_assetRegistry->RegisterAssetDependency(assets[11], AZ::Data::ProductDependency(assets[10], 0));
  144. // Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is
  145. // shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash
  146. // in the unit tests.
  147. AZ::UserSettingsComponentRequestBus::Broadcast(&AZ::UserSettingsComponentRequests::DisableSaveOnFinalize);
  148. AZ::SerializeContext* context;
  149. AZ::ComponentApplicationBus::BroadcastResult(context, &AZ::ComponentApplicationBus::Events::GetSerializeContext);
  150. ASSERT_TRUE(context) << "No serialize context.\n";
  151. AzToolsFramework::AssetSeedManager::Reflect(context);
  152. // Asset Catalog does not exposes its internal asset registry and the only way to set it is through LoadCatalog API
  153. // Currently i am serializing the asset registry to disk
  154. // and invoking the LoadCatalog API to populate the asset catalog created by the azframework app.
  155. bool useRequestBus = false;
  156. AzFramework::AssetCatalog assetCatalog(useRequestBus);
  157. AZStd::string pcCatalogFile = AzToolsFramework::PlatformAddressedAssetCatalog::GetCatalogRegistryPathForPlatform(AzFramework::PlatformId::PC);
  158. AZStd::string androidCatalogFile = AzToolsFramework::PlatformAddressedAssetCatalog::GetCatalogRegistryPathForPlatform(AzFramework::PlatformId::ANDROID_ID);
  159. if (!assetCatalog.SaveCatalog(pcCatalogFile.c_str(), m_assetRegistry))
  160. {
  161. GTEST_FATAL_FAILURE_(AZStd::string::format("Unable to save the asset catalog (PC) file.\n").c_str());
  162. }
  163. if (!assetCatalog.SaveCatalog(androidCatalogFile.c_str(), m_assetRegistry))
  164. {
  165. GTEST_FATAL_FAILURE_(AZStd::string::format("Unable to save the asset catalog (ANDROID) file.\n").c_str());
  166. }
  167. m_pcCatalog = new AzToolsFramework::PlatformAddressedAssetCatalog(AzFramework::PlatformId::PC);
  168. m_androidCatalog = new AzToolsFramework::PlatformAddressedAssetCatalog(AzFramework::PlatformId::ANDROID_ID);
  169. const AZStd::string engroot = AZ::Test::GetEngineRootPath();
  170. AZ::IO::FileIOBase::GetInstance()->SetAlias("@engroot@", engroot.c_str());
  171. }
  172. void TearDown() override
  173. {
  174. delete m_assetSeedManager;
  175. delete m_assetRegistry;
  176. delete m_pcCatalog;
  177. delete m_androidCatalog;
  178. m_application->Stop();
  179. delete m_application;
  180. }
  181. AZ::Data::AssetInfo GetAssetInfoById(const AZ::Data::AssetId& id) override
  182. {
  183. auto foundIter = m_assetRegistry->m_assetIdToInfo.find(id);
  184. if (foundIter != m_assetRegistry->m_assetIdToInfo.end())
  185. {
  186. return foundIter->second;
  187. }
  188. return AZ::Data::AssetInfo();
  189. }
  190. void AssetSeedManager_SaveSeedListFile_FileIsReadOnly()
  191. {
  192. AZ::Test::ScopedAutoTempDirectory tempDir;
  193. constexpr const char fileName[] = "ReadOnlyTestFile.seed";
  194. AZStd::string filePath = tempDir.Resolve(fileName);
  195. // Create the file
  196. EXPECT_TRUE(m_assetSeedManager->Save(filePath));
  197. // Mark the file Read-Only
  198. AZ::IO::SystemFile::SetWritable(filePath.c_str(), false);
  199. // Attempt to save to the same file. Should not be allowed.
  200. AZ_TEST_START_TRACE_SUPPRESSION;
  201. EXPECT_FALSE(m_assetSeedManager->Save(filePath));
  202. AZ_TEST_STOP_TRACE_SUPPRESSION(1); // One error expected
  203. // Clean up the test environment
  204. AZ::IO::SystemFile::SetWritable(filePath.c_str(), true);
  205. AZ::IO::SystemFile::Delete(filePath.c_str());
  206. }
  207. void AssetSeedManager_SaveAssetInfoFile_FileIsReadOnly()
  208. {
  209. AZ::Test::ScopedAutoTempDirectory tempDir;
  210. constexpr const char fileName[] = "ReadOnlyTestFile.assetlist";
  211. AZStd::string filePath = tempDir.Resolve(fileName);
  212. // Add a single asset - empty asset list files don't save
  213. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
  214. // Create the file
  215. EXPECT_TRUE(m_assetSeedManager->SaveAssetFileInfo(filePath, AzFramework::PlatformFlags::Platform_PC, {}));
  216. // Mark the file Read-Only
  217. AZ::IO::SystemFile::SetWritable(filePath.c_str(), false);
  218. // Attempt to save to the same file. Should not be allowed.
  219. AZ_TEST_START_TRACE_SUPPRESSION;
  220. EXPECT_FALSE(m_assetSeedManager->SaveAssetFileInfo(filePath, AzFramework::PlatformFlags::Platform_PC, {}));
  221. AZ_TEST_STOP_TRACE_SUPPRESSION(1); // One error expected
  222. // Clean up the test environment
  223. AZ::IO::SystemFile::SetWritable(filePath.c_str(), true);
  224. AZ::IO::SystemFile::Delete(filePath.c_str());
  225. }
  226. void ValidateSeedFileExtension_CorrectFileExtension_ExpectSuccess()
  227. {
  228. AZStd::string path("some/test/path/file.seed");
  229. AZ::Outcome<void, AZStd::string> validationOutcome = AzToolsFramework::AssetSeedManager::ValidateSeedFileExtension(path);
  230. EXPECT_TRUE(validationOutcome.IsSuccess());
  231. }
  232. void ValidateSeedFileExtension_IncorrectFileExtension_ExpectFailure()
  233. {
  234. AZStd::string path("some/test/path/file.xml");
  235. AZ::Outcome<void, AZStd::string> validationOutcome = AzToolsFramework::AssetSeedManager::ValidateSeedFileExtension(path);
  236. EXPECT_FALSE(validationOutcome.IsSuccess());
  237. }
  238. void ValidateAssetListFileExtension_CorrectFileExtension_ExpectSuccess()
  239. {
  240. AZStd::string path("some/test/path/file.assetlist");
  241. AZ::Outcome<void, AZStd::string> validationOutcome = AzToolsFramework::AssetFileInfoList::ValidateAssetListFileExtension(path);
  242. EXPECT_TRUE(validationOutcome.IsSuccess());
  243. }
  244. void ValidateAssetListFileExtension_IncorrectFileExtension_ExpectFailure()
  245. {
  246. AZStd::string path("some/test/path/file.xml");
  247. AZ::Outcome<void, AZStd::string> validationOutcome = AzToolsFramework::AssetFileInfoList::ValidateAssetListFileExtension(path);
  248. EXPECT_FALSE(validationOutcome.IsSuccess());
  249. }
  250. void AddPlatformToAllSeeds_SeedsAreValidForPlatform_AllSeedsUpdated()
  251. {
  252. // Setup
  253. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
  254. m_assetSeedManager->AddSeedAsset(assets[1], AzFramework::PlatformFlags::Platform_PC);
  255. m_assetSeedManager->AddSeedAsset(assets[2], AzFramework::PlatformFlags::Platform_PC);
  256. // Step we are testing
  257. m_assetSeedManager->AddPlatformToAllSeeds(AzFramework::PlatformId::ANDROID_ID);
  258. // Verification
  259. AzFramework::PlatformFlags expectedPlatformFlags = AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_ANDROID;
  260. for (const auto& seedInfo : m_assetSeedManager->GetAssetSeedList())
  261. {
  262. EXPECT_EQ(seedInfo.m_platformFlags, expectedPlatformFlags);
  263. }
  264. }
  265. void AddPlatformToAllSeeds_NotAllSeedsAreValidForPlatform_InvalidSeedsNotChanged()
  266. {
  267. // Setup
  268. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
  269. m_assetSeedManager->AddSeedAsset(assets[1], AzFramework::PlatformFlags::Platform_PC);
  270. m_androidCatalog->UnregisterAsset(assets[2]);
  271. m_assetSeedManager->AddSeedAsset(assets[2], AzFramework::PlatformFlags::Platform_PC);
  272. // Step we are testing
  273. AZ_TEST_START_TRACE_SUPPRESSION;
  274. m_assetSeedManager->AddPlatformToAllSeeds(AzFramework::PlatformId::ANDROID_ID);
  275. AZ_TEST_STOP_TRACE_SUPPRESSION(1); // One error expected
  276. // Verification
  277. AzFramework::PlatformFlags expectedPlatformFlags = AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_ANDROID;
  278. for (const auto& seedInfo : m_assetSeedManager->GetAssetSeedList())
  279. {
  280. if (seedInfo.m_assetId == assets[2])
  281. {
  282. EXPECT_EQ(seedInfo.m_platformFlags, AzFramework::PlatformFlags::Platform_PC);
  283. }
  284. else
  285. {
  286. EXPECT_EQ(seedInfo.m_platformFlags, expectedPlatformFlags);
  287. }
  288. }
  289. }
  290. void RemovePlatformFromAllSeeds_PlatformIsPresentInAllSeeds_PlatformIsRemoved()
  291. {
  292. // Setup
  293. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
  294. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_ANDROID);
  295. m_assetSeedManager->AddSeedAsset(assets[1], AzFramework::PlatformFlags::Platform_PC);
  296. m_assetSeedManager->AddSeedAsset(assets[1], AzFramework::PlatformFlags::Platform_ANDROID);
  297. m_assetSeedManager->AddSeedAsset(assets[2], AzFramework::PlatformFlags::Platform_PC);
  298. m_assetSeedManager->AddSeedAsset(assets[2], AzFramework::PlatformFlags::Platform_ANDROID);
  299. // Step we are testing
  300. m_assetSeedManager->RemovePlatformFromAllSeeds(AzFramework::PlatformId::ANDROID_ID);
  301. // Verification
  302. for (const auto& seedInfo : m_assetSeedManager->GetAssetSeedList())
  303. {
  304. EXPECT_EQ(seedInfo.m_platformFlags, AzFramework::PlatformFlags::Platform_PC);
  305. }
  306. }
  307. void RemovePlatformFromAllSeeds_SeedsOnlyHaveOnePlatform_SeedsAreNotChanged()
  308. {
  309. // Setup
  310. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
  311. m_assetSeedManager->AddSeedAsset(assets[1], AzFramework::PlatformFlags::Platform_PC);
  312. m_assetSeedManager->AddSeedAsset(assets[2], AzFramework::PlatformFlags::Platform_PC);
  313. // Step we are testing
  314. m_assetSeedManager->RemovePlatformFromAllSeeds(AzFramework::PlatformId::PC);
  315. // Verification
  316. for (const auto& seedInfo : m_assetSeedManager->GetAssetSeedList())
  317. {
  318. EXPECT_EQ(seedInfo.m_platformFlags, AzFramework::PlatformFlags::Platform_PC);
  319. }
  320. }
  321. void DependencyValidation_SingleAssetSeed_ListValid()
  322. {
  323. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
  324. AzToolsFramework::AssetFileInfoList assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  325. EXPECT_EQ(assetList.m_fileInfoList.size(), 5);
  326. EXPECT_TRUE(Search(assetList, assets[0]));
  327. EXPECT_TRUE(Search(assetList, assets[1]));
  328. EXPECT_TRUE(Search(assetList, assets[2]));
  329. EXPECT_TRUE(Search(assetList, assets[3]));
  330. EXPECT_TRUE(Search(assetList, assets[4]));
  331. m_assetSeedManager->RemoveSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
  332. m_assetSeedManager->AddSeedAsset(assets[5], AzFramework::PlatformFlags::Platform_PC);
  333. assetList.m_fileInfoList.clear();
  334. assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  335. EXPECT_EQ(assetList.m_fileInfoList.size(), 3);
  336. EXPECT_TRUE(Search(assetList, assets[5]));
  337. EXPECT_TRUE(Search(assetList, assets[6]));
  338. EXPECT_TRUE(Search(assetList, assets[7]));
  339. m_assetSeedManager->RemoveSeedAsset(assets[5], AzFramework::PlatformFlags::Platform_PC);
  340. m_assetSeedManager->AddSeedAsset(assets[8], AzFramework::PlatformFlags::Platform_PC);
  341. assetList.m_fileInfoList.clear();
  342. assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  343. EXPECT_EQ(assetList.m_fileInfoList.size(), 3);
  344. EXPECT_TRUE(Search(assetList, assets[6]));
  345. EXPECT_TRUE(Search(assetList, assets[7]));
  346. EXPECT_TRUE(Search(assetList, assets[8]));
  347. assetList.m_fileInfoList.clear();
  348. m_assetSeedManager->RemoveSeedAsset(assets[8], AzFramework::PlatformFlags::Platform_PC);
  349. m_assetSeedManager->AddSeedAsset(assets[9], AzFramework::PlatformFlags::Platform_PC);
  350. assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  351. EXPECT_EQ(assetList.m_fileInfoList.size(), 1);
  352. }
  353. void DependencyValidation_MultipleAssetSeed_ListValid()
  354. {
  355. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
  356. m_assetSeedManager->AddSeedAsset(assets[5], AzFramework::PlatformFlags::Platform_PC);
  357. AzToolsFramework::AssetFileInfoList assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  358. EXPECT_EQ(assetList.m_fileInfoList.size(), 8);
  359. EXPECT_TRUE(Search(assetList, assets[0]));
  360. EXPECT_TRUE(Search(assetList, assets[1]));
  361. EXPECT_TRUE(Search(assetList, assets[2]));
  362. EXPECT_TRUE(Search(assetList, assets[3]));
  363. EXPECT_TRUE(Search(assetList, assets[4]));
  364. EXPECT_TRUE(Search(assetList, assets[5]));
  365. EXPECT_TRUE(Search(assetList, assets[6]));
  366. EXPECT_TRUE(Search(assetList, assets[7]));
  367. assetList.m_fileInfoList.clear();
  368. m_assetSeedManager->AddSeedAsset(assets[8], AzFramework::PlatformFlags::Platform_PC);
  369. assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  370. EXPECT_EQ(assetList.m_fileInfoList.size(), 9);
  371. EXPECT_TRUE(Search(assetList, assets[0]));
  372. EXPECT_TRUE(Search(assetList, assets[1]));
  373. EXPECT_TRUE(Search(assetList, assets[2]));
  374. EXPECT_TRUE(Search(assetList, assets[3]));
  375. EXPECT_TRUE(Search(assetList, assets[4]));
  376. EXPECT_TRUE(Search(assetList, assets[5]));
  377. EXPECT_TRUE(Search(assetList, assets[6]));
  378. EXPECT_TRUE(Search(assetList, assets[7]));
  379. EXPECT_TRUE(Search(assetList, assets[8]));
  380. assetList.m_fileInfoList.clear();
  381. m_assetSeedManager->RemoveSeedAsset(assets[5], AzFramework::PlatformFlags::Platform_PC);
  382. assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  383. EXPECT_EQ(assetList.m_fileInfoList.size(), 8);
  384. EXPECT_TRUE(Search(assetList, assets[0]));
  385. EXPECT_TRUE(Search(assetList, assets[1]));
  386. EXPECT_TRUE(Search(assetList, assets[2]));
  387. EXPECT_TRUE(Search(assetList, assets[3]));
  388. EXPECT_TRUE(Search(assetList, assets[4]));
  389. EXPECT_TRUE(Search(assetList, assets[6]));
  390. EXPECT_TRUE(Search(assetList, assets[7]));
  391. EXPECT_TRUE(Search(assetList, assets[8]));
  392. }
  393. void DependencyValidation_MultipleAssetSeeds_MultiplePlatformFlags_ListValid()
  394. {
  395. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_ANDROID);
  396. m_assetSeedManager->AddSeedAsset(assets[5], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_ANDROID);
  397. AzToolsFramework::AssetFileInfoList assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  398. EXPECT_EQ(assetList.m_fileInfoList.size(), 8);
  399. EXPECT_TRUE(Search(assetList, assets[0]));
  400. EXPECT_TRUE(Search(assetList, assets[1]));
  401. EXPECT_TRUE(Search(assetList, assets[2]));
  402. EXPECT_TRUE(Search(assetList, assets[3]));
  403. EXPECT_TRUE(Search(assetList, assets[4]));
  404. EXPECT_TRUE(Search(assetList, assets[5]));
  405. EXPECT_TRUE(Search(assetList, assets[6]));
  406. EXPECT_TRUE(Search(assetList, assets[7]));
  407. assetList.m_fileInfoList.clear();
  408. m_assetSeedManager->AddSeedAsset(assets[8], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_ANDROID);
  409. assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  410. EXPECT_EQ(assetList.m_fileInfoList.size(), 9);
  411. EXPECT_TRUE(Search(assetList, assets[0]));
  412. EXPECT_TRUE(Search(assetList, assets[1]));
  413. EXPECT_TRUE(Search(assetList, assets[2]));
  414. EXPECT_TRUE(Search(assetList, assets[3]));
  415. EXPECT_TRUE(Search(assetList, assets[4]));
  416. EXPECT_TRUE(Search(assetList, assets[5]));
  417. EXPECT_TRUE(Search(assetList, assets[6]));
  418. EXPECT_TRUE(Search(assetList, assets[7]));
  419. EXPECT_TRUE(Search(assetList, assets[8]));
  420. assetList.m_fileInfoList.clear();
  421. m_assetSeedManager->RemoveSeedAsset(assets[5], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_ANDROID);
  422. assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  423. EXPECT_EQ(assetList.m_fileInfoList.size(), 8);
  424. EXPECT_TRUE(Search(assetList, assets[0]));
  425. EXPECT_TRUE(Search(assetList, assets[1]));
  426. EXPECT_TRUE(Search(assetList, assets[2]));
  427. EXPECT_TRUE(Search(assetList, assets[3]));
  428. EXPECT_TRUE(Search(assetList, assets[4]));
  429. EXPECT_TRUE(Search(assetList, assets[6]));
  430. EXPECT_TRUE(Search(assetList, assets[7]));
  431. EXPECT_TRUE(Search(assetList, assets[8]));
  432. // Removing the android flag from the asset should still produce the same result
  433. m_assetSeedManager->RemoveSeedAsset(assets[8], AzFramework::PlatformFlags::Platform_ANDROID);
  434. assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  435. EXPECT_EQ(assetList.m_fileInfoList.size(), 8);
  436. EXPECT_TRUE(Search(assetList, assets[0]));
  437. EXPECT_TRUE(Search(assetList, assets[1]));
  438. EXPECT_TRUE(Search(assetList, assets[2]));
  439. EXPECT_TRUE(Search(assetList, assets[3]));
  440. EXPECT_TRUE(Search(assetList, assets[4]));
  441. EXPECT_TRUE(Search(assetList, assets[6]));
  442. EXPECT_TRUE(Search(assetList, assets[7]));
  443. EXPECT_TRUE(Search(assetList, assets[8]));
  444. assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::ANDROID_ID);
  445. EXPECT_EQ(assetList.m_fileInfoList.size(), 5);
  446. EXPECT_TRUE(Search(assetList, assets[0]));
  447. EXPECT_TRUE(Search(assetList, assets[1]));
  448. EXPECT_TRUE(Search(assetList, assets[2]));
  449. EXPECT_TRUE(Search(assetList, assets[3]));
  450. EXPECT_TRUE(Search(assetList, assets[4]));
  451. // Adding the android flag again to the asset
  452. m_assetSeedManager->AddSeedAsset(assets[8], AzFramework::PlatformFlags::Platform_ANDROID);
  453. assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::ANDROID_ID);
  454. EXPECT_EQ(assetList.m_fileInfoList.size(), 8);
  455. EXPECT_TRUE(Search(assetList, assets[0]));
  456. EXPECT_TRUE(Search(assetList, assets[1]));
  457. EXPECT_TRUE(Search(assetList, assets[2]));
  458. EXPECT_TRUE(Search(assetList, assets[3]));
  459. EXPECT_TRUE(Search(assetList, assets[4]));
  460. EXPECT_TRUE(Search(assetList, assets[6]));
  461. EXPECT_TRUE(Search(assetList, assets[7]));
  462. EXPECT_TRUE(Search(assetList, assets[8]));
  463. }
  464. void DependencyValidation_EmptyAssetSeed_ListValid()
  465. {
  466. AzToolsFramework::AssetFileInfoList assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  467. EXPECT_EQ(assetList.m_fileInfoList.size(), 0);
  468. }
  469. void DependencyValidation_CyclicAssetSeedDependency_ListValid()
  470. {
  471. m_assetSeedManager->AddSeedAsset(assets[10], AzFramework::PlatformFlags::Platform_PC);
  472. m_assetSeedManager->AddSeedAsset(assets[11], AzFramework::PlatformFlags::Platform_PC);
  473. AzToolsFramework::AssetFileInfoList assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  474. EXPECT_EQ(assetList.m_fileInfoList.size(), 2);
  475. EXPECT_TRUE(Search(assetList, assets[10]));
  476. EXPECT_TRUE(Search(assetList, assets[11]));
  477. }
  478. void FileModTimeValidation_SingleAssetSeed_ModTimeChanged()
  479. {
  480. int fileIndex = 4;
  481. m_assetSeedManager->AddSeedAsset(assets[fileIndex], AzFramework::PlatformFlags::Platform_PC);
  482. AzToolsFramework::AssetFileInfoList assetList1 = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  483. EXPECT_EQ(assetList1.m_fileInfoList.size(), 1);
  484. EXPECT_TRUE(Search(assetList1, assets[fileIndex]));
  485. AZ_TEST_START_TRACE_SUPPRESSION;
  486. if (m_fileStreams[0][fileIndex].Open(m_assetsPathFull[0][fileIndex].c_str(), AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeBinary | AZ::IO::OpenMode::ModeCreatePath))
  487. {
  488. AZStd::string fileContent = AZStd::string::format("asset%d.txt", fileIndex);
  489. AZ::IO::SizeType bytesWritten = m_fileStreams[0][fileIndex].Write(fileContent.size(), fileContent.c_str());
  490. EXPECT_EQ(bytesWritten, fileContent.size());
  491. m_fileStreams[0][fileIndex].Close();
  492. AZ_TEST_STOP_TRACE_SUPPRESSION(1); // writing to asset cache folder
  493. }
  494. AzToolsFramework::AssetFileInfoList assetList2 = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  495. EXPECT_EQ(assetList2.m_fileInfoList.size(), 1);
  496. EXPECT_TRUE(Search(assetList2, assets[fileIndex]));
  497. EXPECT_EQ(assetList1.m_fileInfoList[0].m_assetId, assetList2.m_fileInfoList[0].m_assetId);
  498. EXPECT_GE(assetList2.m_fileInfoList[0].m_modificationTime, assetList1.m_fileInfoList[0].m_modificationTime); // file mod time should change
  499. // file hash should not change
  500. for (int idx = 0; idx < 5; idx++)
  501. {
  502. EXPECT_EQ(assetList1.m_fileInfoList[0].m_hash[idx], assetList2.m_fileInfoList[0].m_hash[idx]);
  503. }
  504. }
  505. void FileHashValidation_SingleAssetSeed_FileHashChanged()
  506. {
  507. int fileIndex = 4;
  508. m_assetSeedManager->AddSeedAsset(assets[fileIndex], AzFramework::PlatformFlags::Platform_PC);
  509. AzToolsFramework::AssetFileInfoList assetList1 = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  510. EXPECT_EQ(assetList1.m_fileInfoList.size(), 1);
  511. EXPECT_TRUE(Search(assetList1, assets[fileIndex]));
  512. AZ_TEST_START_TRACE_SUPPRESSION;
  513. if (m_fileStreams[0][fileIndex].Open(m_assetsPathFull[0][fileIndex].c_str(), AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeBinary | AZ::IO::OpenMode::ModeCreatePath))
  514. {
  515. AZStd::string fileContent = AZStd::string::format("asset%d.txt", fileIndex + 1);// changing file content
  516. AZ::IO::SizeType bytesWritten = m_fileStreams[0][fileIndex].Write(fileContent.size(), fileContent.c_str());
  517. EXPECT_EQ(bytesWritten, fileContent.size());
  518. m_fileStreams[0][fileIndex].Close();
  519. AZ_TEST_STOP_TRACE_SUPPRESSION(1); // writing to asset cache folder
  520. }
  521. AzToolsFramework::AssetFileInfoList assetList2 = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
  522. EXPECT_EQ(assetList2.m_fileInfoList.size(), 1);
  523. EXPECT_TRUE(Search(assetList2, assets[fileIndex]));
  524. EXPECT_EQ(assetList1.m_fileInfoList[0].m_assetId, assetList2.m_fileInfoList[0].m_assetId);
  525. EXPECT_GE(assetList2.m_fileInfoList[0].m_modificationTime, assetList1.m_fileInfoList[0].m_modificationTime);
  526. bool fileHashDifferent = false;
  527. // file hash should change since we have modified the file content.
  528. for (int idx = 0; idx < 5; idx++)
  529. {
  530. if (assetList1.m_fileInfoList[0].m_hash[idx] != assetList2.m_fileInfoList[0].m_hash[idx])
  531. {
  532. fileHashDifferent = true;
  533. break;
  534. }
  535. }
  536. EXPECT_TRUE(fileHashDifferent);
  537. }
  538. void SeedFilePath_UpdatePath_Valid()
  539. {
  540. int validFileIndex = 4;
  541. int invalidFileIndex = 5;
  542. m_assetSeedManager->AddSeedAsset(assets[validFileIndex], AzFramework::PlatformFlags::Platform_PC, m_assetsPath[invalidFileIndex]);
  543. const AzFramework::AssetSeedList& oldSeedList = m_assetSeedManager->GetAssetSeedList();
  544. for (const auto& seedInfo : oldSeedList)
  545. {
  546. if (seedInfo.m_assetId == assets[validFileIndex])
  547. {
  548. EXPECT_EQ(seedInfo.m_assetRelativePath, m_assetsPath[invalidFileIndex]);
  549. }
  550. }
  551. m_assetSeedManager->UpdateSeedPath();
  552. const AzFramework::AssetSeedList& newSeedList = m_assetSeedManager->GetAssetSeedList();
  553. for (const auto& seedInfo : newSeedList)
  554. {
  555. if (seedInfo.m_assetId == assets[validFileIndex])
  556. {
  557. EXPECT_EQ(seedInfo.m_assetRelativePath, m_assetsPath[validFileIndex]);
  558. }
  559. }
  560. }
  561. void SeedFilePath_RemovePath_Valid()
  562. {
  563. m_assetSeedManager->RemoveSeedPath();
  564. const AzFramework::AssetSeedList& seedList = m_assetSeedManager->GetAssetSeedList();
  565. for (const auto& seedInfo : seedList)
  566. {
  567. EXPECT_TRUE(seedInfo.m_assetRelativePath.empty());
  568. }
  569. }
  570. void RemoveSeed_ByAssetId_Valid()
  571. {
  572. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
  573. m_assetSeedManager->RemoveSeedAsset(assets[0].ToString<AZStd::string>(), AzFramework::PlatformFlags::Platform_PC);
  574. const AzFramework::AssetSeedList& seedList = m_assetSeedManager->GetAssetSeedList();
  575. EXPECT_EQ(seedList.size(), 0);
  576. }
  577. void RemoveSeed_ByAssetHint_Valid()
  578. {
  579. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
  580. m_pcCatalog->UnregisterAsset(assets[0]); // Unregister the asset from the asset catalog
  581. m_assetSeedManager->RemoveSeedAsset(m_assetsPath[0], AzFramework::PlatformFlags::Platform_PC);
  582. const AzFramework::AssetSeedList& seedList = m_assetSeedManager->GetAssetSeedList();
  583. EXPECT_EQ(seedList.size(), 0);
  584. }
  585. void AddSourceAsset_AddRuntimeAsset_Valid()
  586. {
  587. m_assetSeedManager->AddSeedAsset(TestSliceAssetPath, AzFramework::PlatformFlags::Platform_PC);
  588. const AzFramework::AssetSeedList& seedList = m_assetSeedManager->GetAssetSeedList();
  589. EXPECT_EQ(seedList.size(), 1);
  590. EXPECT_EQ(seedList[0].m_assetRelativePath, TestDynamicSliceAssetPath);
  591. }
  592. void AddSourceAsset_NoRuntimeSlice_Valid()
  593. {
  594. m_assetSeedManager->AddSeedAsset(SecondTestSliceAssetPath, AzFramework::PlatformFlags::Platform_PC);
  595. const AzFramework::AssetSeedList& seedList = m_assetSeedManager->GetAssetSeedList();
  596. EXPECT_EQ(seedList.size(), 0);
  597. }
  598. AzToolsFramework::AssetSeedManager* m_assetSeedManager = nullptr;
  599. AzFramework::AssetRegistry* m_assetRegistry = nullptr;
  600. ToolsTestApplication* m_application = nullptr;
  601. AzToolsFramework::PlatformAddressedAssetCatalog* m_pcCatalog = nullptr;
  602. AzToolsFramework::PlatformAddressedAssetCatalog* m_androidCatalog = nullptr;
  603. AZ::IO::FileIOStream m_fileStreams[s_totalTestPlatforms][s_totalAssets];
  604. AzFramework::PlatformId m_testPlatforms[s_totalTestPlatforms];
  605. AZStd::string m_assetsPath[s_totalAssets];
  606. AZStd::string m_assetsPathFull[s_totalTestPlatforms][s_totalAssets];
  607. AZ::Data::AssetId m_testDynamicSliceAssetId;
  608. UnitTest::ScopedTemporaryDirectory m_tempDir;
  609. };
  610. TEST_F(AssetSeedManagerTest, AssetSeedManager_SaveSeedListFile_FileIsReadOnly)
  611. {
  612. AssetSeedManager_SaveSeedListFile_FileIsReadOnly();
  613. }
  614. TEST_F(AssetSeedManagerTest, AssetSeedManager_SaveAssetInfoFile_FileIsReadOnly)
  615. {
  616. AssetSeedManager_SaveAssetInfoFile_FileIsReadOnly();
  617. }
  618. TEST_F(AssetSeedManagerTest, ValidateSeedFileExtension_CorrectFileExtension_ExpectSuccess)
  619. {
  620. ValidateSeedFileExtension_CorrectFileExtension_ExpectSuccess();
  621. }
  622. TEST_F(AssetSeedManagerTest, ValidateSeedFileExtension_IncorrectFileExtension_ExpectFailure)
  623. {
  624. ValidateSeedFileExtension_IncorrectFileExtension_ExpectFailure();
  625. }
  626. TEST_F(AssetSeedManagerTest, ValidateAssetListFileExtension_CorrectFileExtension_ExpectSuccess)
  627. {
  628. ValidateAssetListFileExtension_CorrectFileExtension_ExpectSuccess();
  629. }
  630. TEST_F(AssetSeedManagerTest, ValidateAssetListFileExtension_IncorrectFileExtension_ExpectFailure)
  631. {
  632. ValidateAssetListFileExtension_IncorrectFileExtension_ExpectFailure();
  633. }
  634. TEST_F(AssetSeedManagerTest, AddPlatformToAllSeeds_SeedsAreValidForPlatform_AllSeedsUpdated)
  635. {
  636. AddPlatformToAllSeeds_SeedsAreValidForPlatform_AllSeedsUpdated();
  637. }
  638. TEST_F(AssetSeedManagerTest, AddPlatformToAllSeeds_NotAllSeedsAreValidForPlatform_InvalidSeedsNotChanged)
  639. {
  640. AddPlatformToAllSeeds_NotAllSeedsAreValidForPlatform_InvalidSeedsNotChanged();
  641. }
  642. TEST_F(AssetSeedManagerTest, RemovePlatformFromAllSeeds_PlatformIsPresentInAllSeeds_PlatformIsRemoved)
  643. {
  644. RemovePlatformFromAllSeeds_PlatformIsPresentInAllSeeds_PlatformIsRemoved();
  645. }
  646. TEST_F(AssetSeedManagerTest, RemovePlatformFromAllSeeds_SeedsOnlyHaveOnePlatform_SeedsAreNotChanged)
  647. {
  648. RemovePlatformFromAllSeeds_SeedsOnlyHaveOnePlatform_SeedsAreNotChanged();
  649. }
  650. TEST_F(AssetSeedManagerTest, DependencyValidation_EmptyAssetSeed_ListValid)
  651. {
  652. DependencyValidation_EmptyAssetSeed_ListValid();
  653. }
  654. TEST_F(AssetSeedManagerTest, DependencyValidation_SingleAssetSeed_ListValid)
  655. {
  656. DependencyValidation_SingleAssetSeed_ListValid();
  657. }
  658. TEST_F(AssetSeedManagerTest, DependencyValidation_MultipleAssetSeeds_MultiplePlatformFlags_ListValid)
  659. {
  660. DependencyValidation_MultipleAssetSeeds_MultiplePlatformFlags_ListValid();
  661. }
  662. TEST_F(AssetSeedManagerTest, DependencyValidation_MultipleAssetSeed_ListValid)
  663. {
  664. DependencyValidation_MultipleAssetSeed_ListValid();
  665. }
  666. TEST_F(AssetSeedManagerTest, FileModTimeValidation_SingleAssetSeed_ModTimeChanged)
  667. {
  668. FileModTimeValidation_SingleAssetSeed_ModTimeChanged();
  669. }
  670. TEST_F(AssetSeedManagerTest, FileHashValidation_SingleAssetSeed_FileHashChanged)
  671. {
  672. FileHashValidation_SingleAssetSeed_FileHashChanged();
  673. }
  674. TEST_F(AssetSeedManagerTest, SeedFilePath_UpdatePath_Valid)
  675. {
  676. SeedFilePath_UpdatePath_Valid();
  677. }
  678. TEST_F(AssetSeedManagerTest, SeedFilePath_RemovePath_Valid)
  679. {
  680. SeedFilePath_RemovePath_Valid();
  681. }
  682. TEST_F(AssetSeedManagerTest, RemoveSeed_ByAssetId_Valid)
  683. {
  684. RemoveSeed_ByAssetId_Valid();
  685. }
  686. TEST_F(AssetSeedManagerTest, RemoveSeed_ByAssetHint_Valid)
  687. {
  688. RemoveSeed_ByAssetHint_Valid();
  689. }
  690. TEST_F(AssetSeedManagerTest, AddSourceAsset_AddRuntimeAsset_Valid)
  691. {
  692. AddSourceAsset_AddRuntimeAsset_Valid();
  693. }
  694. TEST_F(AssetSeedManagerTest, AddSourceAsset_NoRuntimeSlice_Valid)
  695. {
  696. AddSourceAsset_NoRuntimeSlice_Valid();
  697. }
  698. TEST_F(AssetSeedManagerTest, GetDependencyList_ExcludeAsset_IncludesOnlyExpected)
  699. {
  700. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
  701. AzToolsFramework::AssetFileInfoList assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC, {assets[1]});
  702. ASSERT_EQ(assetList.m_fileInfoList.size(), 1);
  703. EXPECT_TRUE(Search(assetList, assets[0]));
  704. }
  705. TEST_F(AssetSeedManagerTest, GetDependencyList_ExcludeAssetDebugList_IncludesOnlyExpected)
  706. {
  707. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
  708. AzToolsFramework::AssetFileDebugInfoList debugList;
  709. AzToolsFramework::AssetFileInfoList assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC, { assets[1] }, &debugList);
  710. ASSERT_EQ(assetList.m_fileInfoList.size(), 1);
  711. EXPECT_TRUE(Search(assetList, assets[0]));
  712. }
  713. TEST_F(AssetSeedManagerTest, GetDependencyList_ExcludeSeed_ExcludesEverything)
  714. {
  715. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
  716. AzToolsFramework::AssetFileInfoList assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC, { assets[0] });
  717. ASSERT_EQ(assetList.m_fileInfoList.size(), 0);
  718. }
  719. TEST_F(AssetSeedManagerTest, GetDependencyList_ExcludeSeedDebugList_ExcludesEverything)
  720. {
  721. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC);
  722. AzToolsFramework::AssetFileDebugInfoList debugList;
  723. AzToolsFramework::AssetFileInfoList assetList = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC, { assets[0] }, &debugList);
  724. ASSERT_EQ(assetList.m_fileInfoList.size(), 0);
  725. }
  726. TEST_F(AssetSeedManagerTest, AddSeedAssetForValidPlatforms_AllPlatformsValid_SeedAddedForEveryInputPlatform)
  727. {
  728. using namespace AzFramework;
  729. PlatformFlags validPlatforms = PlatformFlags::Platform_PC | PlatformFlags::Platform_ANDROID;
  730. AZStd::pair<AZ::Data::AssetId, PlatformFlags> result = m_assetSeedManager->AddSeedAssetForValidPlatforms(TestDynamicSliceAssetPath, validPlatforms);
  731. // Verify the function outputs
  732. EXPECT_EQ(m_testDynamicSliceAssetId, result.first);
  733. EXPECT_EQ(validPlatforms, result.second);
  734. // Verify the Seed List
  735. const AssetSeedList& seedList = m_assetSeedManager->GetAssetSeedList();
  736. ASSERT_FALSE(seedList.empty());
  737. EXPECT_EQ(m_testDynamicSliceAssetId, seedList.at(0).m_assetId);
  738. EXPECT_EQ(validPlatforms, seedList.at(0).m_platformFlags);
  739. }
  740. TEST_F(AssetSeedManagerTest, AddSeedAssetForValidPlatforms_SomePlatformsValid_SeedAddedForEveryValidPlatform)
  741. {
  742. using namespace AzFramework;
  743. PlatformFlags validPlatforms = PlatformFlags::Platform_PC | PlatformFlags::Platform_ANDROID;
  744. PlatformFlags inputPlatforms = validPlatforms | PlatformFlags::Platform_MAC;
  745. AZStd::pair<AZ::Data::AssetId, PlatformFlags> result = m_assetSeedManager->AddSeedAssetForValidPlatforms(TestDynamicSliceAssetPath, inputPlatforms);
  746. // Verify the function outputs
  747. EXPECT_EQ(m_testDynamicSliceAssetId, result.first);
  748. EXPECT_EQ(validPlatforms, result.second);
  749. // Verify the Seed List
  750. const AssetSeedList& seedList = m_assetSeedManager->GetAssetSeedList();
  751. ASSERT_FALSE(seedList.empty());
  752. EXPECT_EQ(m_testDynamicSliceAssetId, seedList.at(0).m_assetId);
  753. EXPECT_EQ(validPlatforms, seedList.at(0).m_platformFlags);
  754. }
  755. TEST_F(AssetSeedManagerTest, AddSeedAssetForValidPlatforms_NoPlatformsValid_NoSeedAdded)
  756. {
  757. using namespace AzFramework;
  758. PlatformFlags inputPlatforms = PlatformFlags::Platform_MAC;
  759. AZStd::pair<AZ::Data::AssetId, PlatformFlags> result = m_assetSeedManager->AddSeedAssetForValidPlatforms(TestDynamicSliceAssetPath, inputPlatforms);
  760. // Verify the function outputs
  761. EXPECT_FALSE(result.first.IsValid());
  762. EXPECT_EQ(PlatformFlags::Platform_NONE, result.second);
  763. // Verify the Seed List
  764. const AssetSeedList& seedList = m_assetSeedManager->GetAssetSeedList();
  765. EXPECT_TRUE(seedList.empty());
  766. }
  767. TEST_F(AssetSeedManagerTest, Valid_Seed_Remove_ForAllPlatform_OK)
  768. {
  769. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_MAC);
  770. m_assetSeedManager->RemoveSeedAsset(assets[0].ToString<AZStd::string>(), AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_MAC);
  771. const AzFramework::AssetSeedList& seedList = m_assetSeedManager->GetAssetSeedList();
  772. EXPECT_EQ(seedList.size(), 0);
  773. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_MAC);
  774. m_assetSeedManager->RemoveSeedAsset("asset0.txt", AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_MAC);
  775. const AzFramework::AssetSeedList& secondSeedList = m_assetSeedManager->GetAssetSeedList();
  776. EXPECT_EQ(secondSeedList.size(), 0);
  777. }
  778. TEST_F(AssetSeedManagerTest, Valid_Seed_Remove_ForSpecificPlatform_OK)
  779. {
  780. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_MAC);
  781. m_assetSeedManager->RemoveSeedAsset(assets[0].ToString<AZStd::string>(), AzFramework::PlatformFlags::Platform_MAC);
  782. const AzFramework::AssetSeedList& seedList = m_assetSeedManager->GetAssetSeedList();
  783. EXPECT_EQ(seedList.size(), 1);
  784. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_MAC);
  785. m_assetSeedManager->RemoveSeedAsset("asset0.txt", AzFramework::PlatformFlags::Platform_PC);
  786. const AzFramework::AssetSeedList& secondSeedList = m_assetSeedManager->GetAssetSeedList();
  787. EXPECT_EQ(secondSeedList.size(), 1);
  788. }
  789. TEST_F(AssetSeedManagerTest, Invalid_NotRemove_SeedForAllPlatform_Ok)
  790. {
  791. m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_MAC);
  792. m_assetSeedManager->RemoveSeedAsset(assets[1].ToString<AZStd::string>(), AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_MAC);
  793. const AzFramework::AssetSeedList& seedList = m_assetSeedManager->GetAssetSeedList();
  794. EXPECT_EQ(seedList.size(), 1);
  795. m_assetSeedManager->RemoveSeedAsset("asset1.txt", AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_MAC);
  796. const AzFramework::AssetSeedList& secondSeedList = m_assetSeedManager->GetAssetSeedList();
  797. EXPECT_EQ(secondSeedList.size(), 1);
  798. }
  799. }