SourceAssetTreeModel.h 2.1 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #pragma once
  9. #include "AssetTreeModel.h"
  10. #include <AzToolsFramework/API/AssetDatabaseBus.h>
  11. #include <AzCore/std/containers/unordered_map.h>
  12. #include <native/assetprocessor.h>
  13. #include <native/utilities/ApplicationManagerAPI.h>
  14. #include <QDir>
  15. namespace AssetProcessor
  16. {
  17. class SourceAssetTreeModel : public AssetTreeModel
  18. {
  19. public:
  20. SourceAssetTreeModel(AZStd::shared_ptr<AzToolsFramework::AssetDatabase::AssetDatabaseConnection> sharedDbConnection, QObject *parent = nullptr);
  21. ~SourceAssetTreeModel();
  22. // AssetDatabaseNotificationBus::Handler
  23. void OnSourceFileChanged(const AzToolsFramework::AssetDatabase::SourceDatabaseEntry& entry) override;
  24. void OnSourceFileRemoved(AZ::s64 sourceId) override;
  25. // Overriding AssetTreeModel for displaying analysis job duration header
  26. QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
  27. QModelIndex GetIndexForSource(const AZStd::string& source, AZ::s64 scanFolderID);
  28. void SetOnlyShowIntermediateAssets() { m_intermediateAssets = true; }
  29. public Q_SLOTS:
  30. void OnCreateJobsDurationChanged(QString sourceName, AZ::s64 scanFolderID);
  31. protected:
  32. void ResetModel() override;
  33. void AddOrUpdateEntry(
  34. const AzToolsFramework::AssetDatabase::SourceDatabaseEntry& source,
  35. const AzToolsFramework::AssetDatabase::ScanFolderDatabaseEntry& scanFolder,
  36. bool modelIsResetting, AZ::s64 analysisJobDuration = -1);
  37. void RemoveAssetTreeItem(AssetTreeItem* assetToRemove);
  38. void RemoveFoldersIfEmpty(AssetTreeItem* itemToCheck);
  39. AZStd::unordered_map<SourceAndScanID, AssetTreeItem*> m_sourceToTreeItem;
  40. AZStd::unordered_map<AZ::s64, AssetTreeItem*> m_sourceIdToTreeItem;
  41. QDir m_assetRoot;
  42. bool m_assetRootSet = false;
  43. bool m_intermediateAssets = false;
  44. };
  45. }