12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849 |
- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <SceneAPI/SceneCore/Components/LoadingComponent.h>
- #include <SceneAPI/SceneCore/Events/AssetImportRequest.h>
- namespace SceneLoggingExample
- {
- // The LoadingTrackingProcessor class demonstrates how to listen to EBus events that start
- // and finalize the loading of scene files (such as .fbx files) and the manifest (.assetinfo
- // file). It also shows the Call Processor events that can be fired during loading.
- class LoadingTrackingProcessor
- : public AZ::SceneAPI::SceneCore::LoadingComponent
- , public AZ::SceneAPI::Events::AssetImportRequestBus::Handler
- {
- public:
- AZ_COMPONENT(LoadingTrackingProcessor, "{E5E65E21-0BCD-4874-84B8-22E10CCAEE94}", AZ::SceneAPI::SceneCore::LoadingComponent);
- LoadingTrackingProcessor();
- ~LoadingTrackingProcessor() override = default;
- void Activate() override;
- void Deactivate() override;
- static void Reflect(AZ::ReflectContext* context);
- AZ::SceneAPI::Events::ProcessingResult PrepareForAssetLoading(AZ::SceneAPI::Containers::Scene& scene,
- RequestingApplication requester) override;
- AZ::SceneAPI::Events::LoadingResult LoadAsset(AZ::SceneAPI::Containers::Scene& scene,
- const AZStd::string& path, const AZ::Uuid& guid, RequestingApplication requester) override;
- void FinalizeAssetLoading(AZ::SceneAPI::Containers::Scene& scene, RequestingApplication requester) override;
- AZ::SceneAPI::Events::ProcessingResult UpdateManifest(AZ::SceneAPI::Containers::Scene& scene, ManifestAction action,
- RequestingApplication requester) override;
- void GetPolicyName(AZStd::string& result) const override
- {
- result = "LoadingTrackingProcessor";
- }
- uint8_t GetPriority() const override;
- AZ::SceneAPI::Events::ProcessingResult ContextCallback(AZ::SceneAPI::Events::ICallContext& context);
- };
- } // namespace SceneLoggingExample
|