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@@ -28,7 +28,7 @@ A Level with multiple entities with a mesh component and assigned shaderball mod
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| Workflow | Requests | Things to Watch For |
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| Workflow | Requests | Things to Watch For |
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|------------------------------------------------------------------------|-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
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-| Navigate level with camera controls | <ol><li>Select the Viewport.</li><li>Navigate the camera with W, A, S, D, Q, E. Hold shift for fast move.</li><li>Right-click and drag to rotate the camera.</li><li>Press MMB and drag to pan up and down.</li><li>Scroll up and down using the MMB, to zoom in and out.</li><li>ALT+LMB to orbit.</li></ol>| <ul><li>Correct camera behaviour.</li></ul> |
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+| Navigate level with camera controls | <ol><li>Select the Viewport.</li><li>Navigate the camera with `W`, `A`, `S`, `D`, `Q`, `E`. Hold shift for fast `move.</li><li>`Right-click and drag` to rotate the camera.</li><li>Press `MMB and drag` to pan up and down.</li><li>Scroll up and down using the `MMB`, to zoom in and out.</li><li>`ALT+LMB` to orbit.</li></ol>| <ul><li>Correct camera behaviour.</li></ul> |
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| Be this camera option | <ol><li>Select the camera entity or create one.</li><li>In the Entity Inspector, press the `Be this camera` button.</li><li>Move the camera around.</li><li>Press the Return to default editor camera button.</li></ol> | <ul><li>Correct camera behaviour.</li></ul> |
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| Be this camera option | <ol><li>Select the camera entity or create one.</li><li>In the Entity Inspector, press the `Be this camera` button.</li><li>Move the camera around.</li><li>Press the Return to default editor camera button.</li></ol> | <ul><li>Correct camera behaviour.</li></ul> |
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| Viewport camera selector | <ol><li>Open the Viewport Camera Selector (Tools > Viewport > Viewport Camera Selector).</li><li>Right-Click in the Viewport and select "Create camera entity from view".</li><li>Navigate to a different location in the Viewport and create another camera.</li><li>Navigate through the available cameras in the Viewport Camera Selector while monitoring the Viewport.</li></ol>| <ul><li>Cameras added to the level.</li><li>Correct camera switching and behaviour.</li></ul>|
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| Viewport camera selector | <ol><li>Open the Viewport Camera Selector (Tools > Viewport > Viewport Camera Selector).</li><li>Right-Click in the Viewport and select "Create camera entity from view".</li><li>Navigate to a different location in the Viewport and create another camera.</li><li>Navigate through the available cameras in the Viewport Camera Selector while monitoring the Viewport.</li></ol>| <ul><li>Cameras added to the level.</li><li>Correct camera switching and behaviour.</li></ul>|
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