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+## Meeting Details
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+
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+- **Date/Time:** [April 18 2023 @ 17:00pm UTC / 11:00am ET / 9:00am PT](https://lists.o3de.org/g/o3de-calendar/viewevent?repeatid=39350&eventid=1573469&calstart=2023-04-18)
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+- **Location:** [Discord SIG-Network Voice Room](https://discord.gg/62nq7HP5mP)
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+- **Moderator:** Pip Potter (lmbr-pip)
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+- **Note Taker** Pip Potter (lmbr-pip)
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+
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+[Agenda Issue](https://github.com/o3de/sig-network/issues/95)
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+
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+## SIG Updates
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+
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+### General SIG announcements
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+None
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+
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+### Multiplayer Sample updates
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+
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+
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+* AP UX changes for launch screen
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+* Changes batching for particle effects, which ensures particle effects are always visible, regardless of viewing angle
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+* Graphic setting screen UX to control VRAM usage and other settings.
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+* Lots of small fixes to gameplay
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+* Team has no concerns wrt to delivery
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+
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+### Networking Updates
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+* Fixes for timeout issues when playing in editor
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+* Fixed movement issues caused by wrap around issues in buffers.
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+* Fixed network hit volume issues around creation and tracking
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+* Featured complete on Multiplayer Sample, only taking blockers or docs update into the `stabilization/2305` branch from April 19th, work will switch to `development` branch.
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+
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+### Cloud Services
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+* GameLift out of the box experience for MPS being delivered
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+* Resource mapping tool links fixed
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+
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+See https://github.com/o3de/o3de/pulls?q=is%3Apr+label%3Asig%2Fnetwork+is%3Aclosed
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+
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+## Meeting Agenda
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+Review state of new [MultiplayerSample game](https://github.com/o3de/o3de-multiplayersample/tree/stabilization/2305)
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+* See notes above
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+
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+Review release notes, plans etc around O3DE 2305 release: https://github.com/o3de/sig-release/pull/173
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+* Shipped release notes
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+
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+Review roadmap
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+* One item to add around GameLift out-of-the-box
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+
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+
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+Request for public engagement around MPS setup - see https://discord.com/channels/805939474655346758/816043672709103667/1096496623888117790
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+* Request is to watch setup, demo, focus on gaming - focus on how to bring in new contributors
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+* Basically, how do newcomers contribute?
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+* Recommendation: leave stuff for the community todo on the sample.
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+ * Note: have large feature request backlog that community can take on: https://github.com/o3de/o3de-multiplayersample/issues?q=is%3Aissue+is%3Aopen+label%3Akind%2Ffeature+
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+ * Aim is for community to build on the sample, add, extend or change it as needed.
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+
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+
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+## Open Discussion Items
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+None
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+
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+## Action Items
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+Carried from [previous meeting](https://github.com/o3de/sig-network/blob/main/meetings/notes/sig-meeting-20230117.md):
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+* _TODO_: Need to decide on SIG/network's responsibility towards cloud service gems once they migrate from O3DE/O3DE (may require charter update).
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+* _NEW_: Reach out to docs/community team around engagements using MPS, connect them to JT.
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+* _NEW_: Add GameLift out-of-box feature to public roadmap
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