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Update SIG-UI-UX-Meeting-6-24-2021.md

Joshua Rainbolt 4 سال پیش
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کامیت
5886857b4b
1فایلهای تغییر یافته به همراه13 افزوده شده و 1 حذف شده
  1. 13 1
      meetings/notes/June24MeetingNotes/SIG-UI-UX-Meeting-6-24-2021.md

+ 13 - 1
meetings/notes/June24MeetingNotes/SIG-UI-UX-Meeting-6-24-2021.md

@@ -34,4 +34,16 @@ Next meeting will be July 22nd, 2021 - 11-12 PST.
 
 Notes from todays meeting will be at  https://github.com/o3de/sig-ui-ux/tree/main/meetings/notes
 
-The slides for the meeting will also be uploaded there too.
+The slides for the meeting will also be uploaded there too.
+
+
+------
+additional conversations covered during meeting: 
+
+   * How do we prevent UX features that are submitted by the community from going out without UX review? Any ideas on how work on this process.
+   * We should give updates on this topic, plus what is going on with icons in general.
+   * We should talk about ticket approval process?
+   * We need to make some kind of on-call rotation for Sig. Find opportunity in other Sigs to help organize our UX sig.
+   * Talk about the bot we are writing for Discord.
+     *  Should the bot ping them letting them know there is another location they should involve too?
+* (discord threads to discuss) A bug that I think would go into this Sig is when you open a new level the icons for entities in your level all start with the default transform icon, but if you have a camera it will also show the transform one until you click on the camera and click off. It seems they do not update on there own, and your interacting with them updates the