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 <SubMaterials>
  <Material Name="PlasmaBoltMAT" MtlFlags="524416" Shader="Illum" GenMask="80000001" StringGenMask="%ALLOW_SILHOUETTE_POM%SUBSURFACE_SCATTERING" SurfaceType="mat_default" Diffuse="1,0.40197781,0.0097212186" Specular="0,0,0" Emittance="1,0.19120172,0.036889456,400" Opacity="1" vertModifType="0" LayerAct="1">
   <Textures>
    <Texture Map="Diffuse" File="textures/effects/FX_PlasmaBolt_01.tif"/>
    <Texture Map="Emittance" File="textures/effects/fx_plasmabolt_01.tif"/>
   </Textures>
   <PublicParams EmittanceMapGamma="1" SSSIndex="0" IndirectColor="0.25,0.25,0.25"/>
  </Material>
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 <PublicParams EmittanceMapGamma="1" SSSIndex="0" IndirectColor="0.25,0.25,0.25"/>
</Material>
