<Material MtlFlags="524322" Shader="Particleimposter" GenMask="2" StringGenMask="" SurfaceType="" Diffuse="1,1,1" Specular="0,0,0" Opacity="1" vertModifType="0" LayerAct="1">
 <Textures>
  <Texture Map="Diffuse" File="objects/effects/fx_launchershockwave_01.dds"/>
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 <PublicParams SoftIntersectionFactor="0.52999997" AnimSpeed="0" BumpTilling="0" DiffuseRange="1" BumpAnimSpeed="0" AnimAmplitude="0" AnimOffset="0" BumpScale="0"/>
</Material>
