window.addEventListener('load', function () { var game = new Phaser.Game({ width: 1280, height: 720, type: Phaser.AUTO, backgroundColor: "#242424", scale: { mode: Phaser.Scale.FIT, autoCenter: Phaser.Scale.CENTER_BOTH } }); game.scene.add("Preload", Preload); game.scene.add("Level", Level); game.scene.add("Boot", Boot, true); }); class Boot extends Phaser.Scene { preload() { this.load.pack("pack", "assets/preload-asset-pack.json"); } create() { this.scene.start("Preload"); } }