| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205 |
- <!DOCTYPE html>
- <html class="writer-html5" lang="en" >
- <head>
- <meta charset="utf-8" /><meta name="generator" content="Docutils 0.18.1: http://docutils.sourceforge.net/" />
- <meta name="viewport" content="width=device-width, initial-scale=1.0" />
- <title>Automatic creation of the animations — Phaser Editor 2D Help</title>
- <link rel="stylesheet" href="../_static/pygments.css" type="text/css" />
- <link rel="stylesheet" href="../_static/css/theme.css" type="text/css" />
- <link rel="stylesheet" href="../_static/css/custom.css" type="text/css" />
- <link rel="shortcut icon" href="../_static/icon.png"/>
- <!--[if lt IE 9]>
- <script src="../_static/js/html5shiv.min.js"></script>
- <![endif]-->
-
- <script src="../_static/jquery.js?v=5d32c60e"></script>
- <script src="../_static/_sphinx_javascript_frameworks_compat.js?v=2cd50e6c"></script>
- <script src="../_static/documentation_options.js?v=a1f35292"></script>
- <script src="../_static/doctools.js?v=888ff710"></script>
- <script src="../_static/sphinx_highlight.js?v=dc90522c"></script>
- <script src="../_static/js/theme.js"></script>
- <link rel="index" title="Index" href="../genindex.html" />
- <link rel="search" title="Search" href="../search.html" />
- <link rel="next" title="Editing the properties of the animations" href="edit-animations-properties.html" />
- <link rel="prev" title="Adding animations to the file" href="add-animation.html" />
- </head>
- <body class="wy-body-for-nav">
- <div class="wy-grid-for-nav">
- <nav data-toggle="wy-nav-shift" class="wy-nav-side">
- <div class="wy-side-scroll">
- <div class="wy-side-nav-search" style="background: #343131" >
-
-
- <a href="../index.html" class="icon icon-home">
- Phaser Editor 2D
- <img src="../_static/logo.png" class="logo" alt="Logo"/>
- </a>
- <div class="version">
- v3.67.0
- </div>
- <div role="search">
- <form id="rtd-search-form" class="wy-form" action="../search.html" method="get">
- <input type="text" name="q" placeholder="Search docs" aria-label="Search docs" />
- <input type="hidden" name="check_keywords" value="yes" />
- <input type="hidden" name="area" value="default" />
- </form>
- </div>
- </div><div class="wy-menu wy-menu-vertical" data-spy="affix" role="navigation" aria-label="Navigation menu">
- <ul class="current">
- <li class="toctree-l1"><a class="reference internal" href="../intro/index.html">Introduction</a></li>
- <li class="toctree-l1"><a class="reference internal" href="../first-steps/index.html">First steps</a></li>
- <li class="toctree-l1"><a class="reference internal" href="../workbench/index.html">Workbench</a></li>
- <li class="toctree-l1"><a class="reference internal" href="../asset-pack-editor/index.html">Asset Pack Editor</a></li>
- <li class="toctree-l1"><a class="reference internal" href="../scene-editor/index.html">Scene Editor</a></li>
- <li class="toctree-l1"><a class="reference internal" href="../code-editor/index.html">Code Editor</a></li>
- <li class="toctree-l1 current"><a class="reference internal" href="index.html">Animations Editor</a><ul class="current">
- <li class="toctree-l2"><a class="reference internal" href="new-file-wizard.html">Create a new Animations file</a></li>
- <li class="toctree-l2"><a class="reference internal" href="add-animation.html">Adding animations to the file</a></li>
- <li class="toctree-l2 current"><a class="current reference internal" href="#">Automatic creation of the animations</a></li>
- <li class="toctree-l2"><a class="reference internal" href="edit-animations-properties.html">Editing the properties of the animations</a></li>
- <li class="toctree-l2"><a class="reference internal" href="adding-deleting-frames.html">Adding and deleting frames</a></li>
- <li class="toctree-l2"><a class="reference internal" href="compiler.html">Compiling animation key constants</a></li>
- </ul>
- </li>
- <li class="toctree-l1"><a class="reference internal" href="../atlas-editor/index.html">Atlas Editor</a></li>
- <li class="toctree-l1"><a class="reference internal" href="../misc/index.html">Miscellaneous</a></li>
- <li class="toctree-l1"><a class="reference internal" href="../pricing/index.html">License and pricing</a></li>
- </ul>
- </div>
- </div>
- </nav>
- <section data-toggle="wy-nav-shift" class="wy-nav-content-wrap"><nav class="wy-nav-top" aria-label="Mobile navigation menu" style="background: #343131" >
- <i data-toggle="wy-nav-top" class="fa fa-bars"></i>
- <a href="../index.html">Phaser Editor 2D</a>
- </nav>
- <div class="wy-nav-content">
- <div class="rst-content">
- <div role="navigation" aria-label="Page navigation">
- <ul class="wy-breadcrumbs">
- <li><a href="../index.html" class="icon icon-home" aria-label="Home"></a></li>
- <li class="breadcrumb-item"><a href="index.html">Animations Editor</a></li>
- <li class="breadcrumb-item active">Automatic creation of the animations</li>
- <li class="wy-breadcrumbs-aside">
- </li>
- </ul>
- <hr/>
- </div>
- <div role="main" class="document" itemscope="itemscope" itemtype="http://schema.org/Article">
- <div itemprop="articleBody">
-
- <section id="automatic-creation-of-the-animations">
- <h1>Automatic creation of the animations<a class="headerlink" href="#automatic-creation-of-the-animations" title="Link to this heading"></a></h1>
- <p>The most powerful feature of the <a class="reference external" href="../animations-editor/index.html">Animations Editor</a> is the automatic creation of the animations.</p>
- <p>It is a process that allows us to create multiple animations by selecting all the frames required by all the animations.</p>
- <p>This is how it works:</p>
- <ul>
- <li><p>Select a couple of frames in the <a class="reference external" href="../workbench/blocks-view.html">Blocks view</a>. If you select a texture map or spritesheet, all their frames will be considered too.</p>
- <blockquote>
- <div><img alt="Auto build animations." src="../_images/animations-auto-build-1.webp" />
- </div></blockquote>
- </li>
- <li><p>The <strong>Auto Build Animations</strong> section in the <a class="reference external" href="../workbench/inspector-view.html">Inspector view</a> shows a list of animations that can be created. Press the <strong>Build animations</strong> button.</p>
- <blockquote>
- <div><img alt="Auto build animations." src="../_images/animations-auto-build-2.webp" />
- </div></blockquote>
- </li>
- </ul>
- <p>Alternatively, you can drag the frames and drop them into the editor.</p>
- <ul>
- <li><p>It shows a dialog asking for a prefix to be added to the generated animations. It is optional. This could be needed for disambiguation. For example, if the animations to be added has the names <strong>run</strong>, <strong>walk</strong>, <strong>jump</strong>, you can add a prefix like <strong>player-</strong> or <strong>enemy-</strong>, so the animations will have the names <strong>player-run</strong>, <strong>player-walk</strong>, <strong>player-jump</strong>.</p>
- <blockquote>
- <div><img alt="Auto build animations." src="../_images/animations-auto-build-3.webp" />
- </div></blockquote>
- </li>
- <li><p>All the animations will be created with the same parameters (<strong>frameRate</strong>, <strong>repeat</strong>, etc…) but you can change them in the <a class="reference external" href="../workbench/inspector-view.html">Inspector view</a>.</p>
- <blockquote>
- <div><img alt="Auto build animations." src="../_images/animations-auto-build-4.webp" />
- </div></blockquote>
- </li>
- </ul>
- <p>The process of grouping the frames by a common prefix is very simple. To get the prefix of a frame, it removes all the non-alpha characters at the end:</p>
- <p><strong>Input</strong></p>
- <p><code class="docutils literal notranslate"><span class="pre">acorn-1</span></code>
- <code class="docutils literal notranslate"><span class="pre">acorn-2</span></code>
- <code class="docutils literal notranslate"><span class="pre">acorn-3</span></code>
- <code class="docutils literal notranslate"><span class="pre">ant-1</span></code>
- <code class="docutils literal notranslate"><span class="pre">ant-2</span></code>
- <code class="docutils literal notranslate"><span class="pre">ant-3</span></code>
- <code class="docutils literal notranslate"><span class="pre">ant-4</span></code>
- <code class="docutils literal notranslate"><span class="pre">ant-5</span></code>
- <code class="docutils literal notranslate"><span class="pre">ant-6</span></code></p>
- <p><strong>Output</strong></p>
- <ul>
- <li><p><code class="docutils literal notranslate"><span class="pre">acorn</span></code> animation</p>
- <blockquote>
- <div><ul class="simple">
- <li><p><code class="docutils literal notranslate"><span class="pre">acorn-1</span></code> frame</p></li>
- <li><p><code class="docutils literal notranslate"><span class="pre">acorn-2</span></code> frame</p></li>
- <li><p><code class="docutils literal notranslate"><span class="pre">acorn-3</span></code> frame</p></li>
- </ul>
- </div></blockquote>
- </li>
- <li><p><code class="docutils literal notranslate"><span class="pre">ant</span></code> animation</p>
- <blockquote>
- <div><ul class="simple">
- <li><p><code class="docutils literal notranslate"><span class="pre">ant-2</span></code> frame</p></li>
- <li><p><code class="docutils literal notranslate"><span class="pre">ant-3</span></code> frame</p></li>
- <li><p><code class="docutils literal notranslate"><span class="pre">ant-4</span></code> frame</p></li>
- <li><p><code class="docutils literal notranslate"><span class="pre">ant-5</span></code> frame</p></li>
- <li><p><code class="docutils literal notranslate"><span class="pre">ant-6</span></code> frame</p></li>
- </ul>
- </div></blockquote>
- </li>
- </ul>
- <p>Some texture packing tools include the extension of the images in the name of the frames, for example, <code class="docutils literal notranslate"><span class="pre">ant-1.png</span></code>. It breaks the algorithm of extracting the prefix of a frame. For that reason, it first does the removal of all the image extensions of the frame names, if it is the case. Then <code class="docutils literal notranslate"><span class="pre">ant-1.png</span></code> is converted to <code class="docutils literal notranslate"><span class="pre">ant-1</span></code>, and the prefix will be <code class="docutils literal notranslate"><span class="pre">ant</span></code>.</p>
- </section>
- </div>
- </div>
- <footer><div class="rst-footer-buttons" role="navigation" aria-label="Footer">
- <a href="add-animation.html" class="btn btn-neutral float-left" title="Adding animations to the file" accesskey="p" rel="prev"><span class="fa fa-arrow-circle-left" aria-hidden="true"></span> Previous</a>
- <a href="edit-animations-properties.html" class="btn btn-neutral float-right" title="Editing the properties of the animations" accesskey="n" rel="next">Next <span class="fa fa-arrow-circle-right" aria-hidden="true"></span></a>
- </div>
- <hr/>
- <div role="contentinfo">
- <p>© Copyright 2016-2024, Arian Fornaris.</p>
- </div>
- Built with <a href="https://www.sphinx-doc.org/">Sphinx</a> using a
- <a href="https://github.com/readthedocs/sphinx_rtd_theme">theme</a>
- provided by <a href="https://readthedocs.org">Read the Docs</a>.
-
- </footer>
- </div>
- </div>
- </section>
- </div>
- <script>
- jQuery(function () {
- SphinxRtdTheme.Navigation.enable(true);
- });
- </script>
- <!-- Theme Analytics -->
- <script async src="https://www.googletagmanager.com/gtag/js?id=UA-67206336-2"></script>
- <script>
- window.dataLayer = window.dataLayer || [];
- function gtag(){dataLayer.push(arguments);}
- gtag('js', new Date());
- gtag('config', 'UA-67206336-2', {
- 'anonymize_ip': false,
- });
- </script>
- </body>
- </html>
|