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- <section id="importing-from-the-blocks-view">
- <h1>Importing from the Blocks view<a class="headerlink" href="#importing-from-the-blocks-view" title="Link to this heading"></a></h1>
- <p>The <a class="reference external" href="../workbench/blocks-view.html">Blocks view</a> is a general-purpose view that connects with the active editor and provides the “blocks” needed to build the objects of the editor.</p>
- <p>When the <a class="reference external" href="../asset-pack-editor/index.html">Asset Pack Editor</a> is active, the <a class="reference external" href="../workbench/blocks-view.html">Blocks view</a> shows the files that are candidates to be imported. A file is a candidate to be imported if:</p>
- <ul class="simple">
- <li><p>The file belongs to the folder, or sub-folder, of the <a class="reference external" href="../asset-pack-editor/asset-pack-file.html">Asset Pack file</a> that is the input of the editor (unless you disable this restriction, as discussed at the end of this section).</p></li>
- <li><p>The file is not present in any other <a class="reference external" href="../asset-pack-editor/asset-pack-file.html">Asset Pack file</a> in the project.</p></li>
- <li><p>If the file has a content type or file name extension that we know is never loaded in games:</p></li>
- </ul>
- <blockquote>
- <div><ul class="simple">
- <li><p>TypeScript files (<code class="docutils literal notranslate"><span class="pre">.ts</span></code>).</p></li>
- <li><p><a class="reference external" href="../scene-editor/index.html">Scene Editor</a> files (<code class="docutils literal notranslate"><span class="pre">.scene</span></code>).</p></li>
- <li><p>Another <a class="reference external" href="../asset-pack-editor/asset-pack-file.html">Asset Pack file</a>.</p></li>
- </ul>
- </div></blockquote>
- <p>These are the steps:</p>
- <ol class="arabic simple">
- <li><p>Select the files to be imported in the <a class="reference external" href="../workbench/blocks-view.html">Blocks view</a>.</p></li>
- <li><p>Select one of the importing options listed in the <strong>Asset Pack Entry</strong> section of the <a class="reference external" href="../workbench/inspector-view.html">Inspector view</a>.</p></li>
- </ol>
- <blockquote>
- <div><img alt="Import files from Blocks view." src="../_images/asset-pack-add-file-from-blocks-view-01012022.webp" />
- </div></blockquote>
- <ol class="arabic simple">
- <li><p>When the files are imported, edit the new configurations in the <a class="reference external" href="../workbench/inspector-view.html">Inspector view</a>.</p></li>
- </ol>
- <p>This is simpler than using the <a class="reference external" href="../workbench/main-toolbar.html">Main toolbar</a> button: once you select the files the editor shows only the relevant importing options, based on their content type and name.</p>
- <section id="showing-all-files-in-the-blocks-view">
- <h2>Showing all files in the Blocks view<a class="headerlink" href="#showing-all-files-in-the-blocks-view" title="Link to this heading"></a></h2>
- <p>As we mentioned before, the Blocks view only shows the files in the same folder (or sub-folder) as the <a class="reference external" href="../asset-pack-editor/asset-pack-file.html">Asset Pack file</a>. You can disable this restriction by checking the <strong>Show All Files in Project</strong> settings in the Inspector view:</p>
- <img alt="Show all files in the Blocks view." src="../_images/asset-pack-show-all-files-in-blocks-20210529.webp" />
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