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  77. <section id="atlas-editor">
  78. <h1>Atlas Editor<a class="headerlink" href="#atlas-editor" title="Link to this heading"></a></h1>
  79. <p>Using texture maps is practically a requirement in any professional game made with <a class="reference external" href="https://phaser.io">Phaser</a>. In all previous version of <a class="reference external" href="https://phasereditor2d.com">Phaser Editor 2D</a> we included the tools to create texture maps. However, a texture packer is not ready yet for this version of the IDE.</p>
  80. <p>You can use third-party tools to create the texture maps:</p>
  81. <ul class="simple">
  82. <li><p><a class="reference external" href="https://www.codeandweb.com/texturepacker">Texture Packer</a> is maybe the most popular tool in the <a class="reference external" href="https://phaser.io">Phaser</a> community. It has an option to export to <a class="reference external" href="https://phaser.io">Phaser</a>.</p></li>
  83. <li><p>Download Phaser Editor v2 and use its <a class="reference external" href="https://phasereditor2d.com/docs/v2/texture-packer-editor.html">Texture Packer Editor</a>. It is a huge download.</p></li>
  84. <li><p><a class="reference external" href="http://gammafp.com/tool/atlas-packer/">Atlas Packer</a>, a free and online tool made by <a class="reference external" href="https://twitter.com/gammafp/">gammafp</a>.</p></li>
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