shape-rectangle-object.html 12 KB

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  124. <section id="rectangle">
  125. <h1>Rectangle<a class="headerlink" href="#rectangle" title="Link to this heading"></a></h1>
  126. <p>You can create a <a class="reference external" href="https://photonstorm.github.io/phaser3-docs/Phaser.GameObjects.Rectangle.html">Rectangle</a> by dropping the <strong>Rectangle</strong> block, from the <a class="reference external" href="../workbench/blocks-view.html">Blocks view</a>, on the scene.</p>
  127. <img alt="Create a rectangle." src="../_images/scene-editor-rectangle-1-11092020.webp" />
  128. <p>You can change the size of the Rectangle in the <strong>Size section</strong> or you can use the <a class="reference external" href="manipulation-tools.html#resize-tool">Size tool</a>.</p>
  129. <img alt="Change the rectangle size." src="../_images/scene-editor-rectangle-2-11092020.webp" />
  130. <p>The <a class="reference external" href="https://photonstorm.github.io/phaser3-docs/Phaser.GameObjects.Rectangle.html">Rectangle</a> code is generated by the <a class="reference external" href="../scene-editor/scene-compiler.html">scene compiler</a> using the <a class="reference external" href="https://photonstorm.github.io/phaser3-docs/Phaser.GameObjects.GameObjectFactory.html#rectangle__anchor">rectangle object factory</a>:</p>
  131. <div class="highlight-javascript notranslate"><div class="highlight"><pre><span></span><span class="kd">const</span><span class="w"> </span><span class="nx">rectangle</span><span class="w"> </span><span class="o">=</span><span class="w"> </span><span class="k">this</span><span class="p">.</span><span class="nx">add</span><span class="p">.</span><span class="nx">rectangle</span><span class="p">(</span><span class="mf">10</span><span class="p">,</span><span class="w"> </span><span class="mf">10</span><span class="p">,</span><span class="w"> </span><span class="mf">100</span><span class="p">,</span><span class="w"> </span><span class="mf">100</span><span class="p">);</span>
  132. </pre></div>
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