.. include:: ../_header.rst Adding an object to the scene ----------------------------- .. toctree:: blocks-view-integration add-object-context-menu add-object-automatic-container There are multiple ways to create new objects in the scene. `Dropping an asset or built-in type from the Blocks view `_. Or pasting an object (including those from other scenes). Also, following a `set of rules `_, the editor determines (or create) the parent for the new object.