.. include:: ../_header.rst Arcade Physics -------------- .. toctree:: :maxdepth: 1 arcade-physics-add-object arcade-physics-add-body arcade-physics-properties arcade-physics-collider Arcade is a physics system very popular in Phaser_. |PhaserEditor|_ provides visual tools for creating and configuring Arcade physics objects. You can create a ``Phaser.Physics.Arcade.Image`` or ``Phaser.Physics.Arcade.Sprite`` game object or you can enable a physics body in any other game object. With the visual tools, you can change the body size and offset. With the |InspectorView|_ editors, you can adjust the physics properties like velocity, mass, etc...