.. include:: ../_header.rst ScriptNode's properties ~~~~~~~~~~~~~~~~~~~~~~~ The script node objects have no built-in properties. When you select a script node in the scene, the |InspectorView|_ shows a few sections related only to the editor. It is the case of the `Variable properties <./variable-properties.html>`_. Like the game objects, a script node can be referenced by a variable, and you can set its scope to the method, the class, or declare it as a nested prefab: .. image:: ../images/script-node-variable-section-20230323.webp :alt: Variable section of a script node A script node also can be added to an `Object List <./object-list.html>`_: .. image:: ../images/scrip-node-object-list-section-20230323.webp :alt: Object List section And because it could be created as a prefab instance, it shows the `Prefab Instance properties <./prefab-user-properties-prefab-instance.html>`_: .. image:: ../images/script-node-object-list-section-20230627.webp :alt: Prefab instance properties.