index.rst 819 B

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  1. .. include:: ../_header.rst
  2. Atlas Editor
  3. ------------
  4. Using texture maps is practically a requirement in any professional game made with Phaser_. In all previous version of |PhaserEditor|_ we included the tools to create texture maps. However, a texture packer is not ready yet for this version of the IDE.
  5. You can use third-party tools to create the texture maps:
  6. * `Texture Packer <https://www.codeandweb.com/texturepacker>`_ is maybe the most popular tool in the Phaser_ community. It has an option to export to Phaser_.
  7. * Download Phaser Editor v2 and use its `Texture Packer Editor <https://phasereditor2d.com/docs/v2/texture-packer-editor.html>`_. It is a huge download.
  8. * `Atlas Packer <http://gammafp.com/tool/atlas-packer/>`_, a free and online tool made by `gammafp <https://twitter.com/gammafp/>`_.