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@@ -123,7 +123,11 @@ ConsoleMethodWithDocs(ParticleAssetEmitter, getEmitterOffset, ConsoleString, 2,
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return object->getEmitterOffset().scriptThis();
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}
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-ConsoleMethodWithDocs(ParticleAssetEmitter, setTargetParticle, ConsoleVoid, 3, 3, (targetParticle))
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+/*! Sets if the emitter targets a point.
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+ @param target The point that the emitter's particles will be drawn to.
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+ @return No return value.
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+*/
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+ConsoleMethodWithDocs(ParticleAssetEmitter, setIsTargeting, ConsoleVoid, 3, 3, (target))
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{
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object->setTargetParticle(dAtob(argv[2]));
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}
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@@ -131,14 +135,17 @@ ConsoleMethodWithDocs(ParticleAssetEmitter, setTargetParticle, ConsoleVoid, 3, 3
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//-----------------------------------------------------------------------------
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/*! Gets whether the emitter targets a point.
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- @return Whether the emitter uses a target for particles.
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+ @return True if the emitter uses a target for particles.
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*/
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-ConsoleMethodWithDocs(ParticleAssetEmitter, getTargetParticle, ConsoleBool, 2, 2, ())
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+ConsoleMethodWithDocs(ParticleAssetEmitter, getIsTargeting, ConsoleBool, 2, 2, ())
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{
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return object->getTargetParticle();
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}
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-
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+/* Sets the world point that the emitter will target. Targeting must be turned on with setIsTargeting().
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+ @param Position The world point that will be the target.
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+ @return No return value.
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+*/
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ConsoleMethodWithDocs(ParticleAssetEmitter, setTargetPosition, ConsoleVoid, 3, 4, (float X / float Y))
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{
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// Grab the element count.
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