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@@ -0,0 +1,494 @@
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+//-----------------------------------------------------------------------------
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+// Copyright (c) 2013 GarageGames, LLC
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+//
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+// Permission is hereby granted, free of charge, to any person obtaining a copy
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+// of this software and associated documentation files (the "Software"), to
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+// deal in the Software without restriction, including without limitation the
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+// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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+// sell copies of the Software, and to permit persons to whom the Software is
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+// furnished to do so, subject to the following conditions:
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+//
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+// The above copyright notice and this permission notice shall be included in
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+// all copies or substantial portions of the Software.
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+//
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+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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+// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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+// IN THE SOFTWARE.
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+//-----------------------------------------------------------------------------
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+
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+#include "console/console.h"
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+#include "console/consoleTypes.h"
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+#include "graphics/dgl.h"
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+#include "gui/guiDefaultControlRender.h"
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+#include "math/rectClipper.h"
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+#include "gui/guiCanvas.h"
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+
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+#ifndef _PARTICLE_ASSET_H_
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+#include "2d/assets/ParticleAsset.h"
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+#endif
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+
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+#include "gui/editor/GuiParticleGraphInspector.h"
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+
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+#include "gui/editor/GuiParticleGraphInspector_ScriptBinding.h"
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+
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+IMPLEMENT_CONOBJECT(GuiParticleGraphInspector);
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+
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+GuiParticleGraphInspector::GuiParticleGraphInspector()
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+{
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+ mBounds.extent.set(300, 200);
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+
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+ mTargetAsset = NULL;
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+ mTargetField = StringTable->insert("QuantityScale");
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+ mEmitterIndex = 0;
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+ mMinX = 0;
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+ mMinXLabel = StringTable->insert("0");
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+ mMaxX = 1;
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+ mMaxXLabel = StringTable->insert("1");
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+ mMinY = 0;
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+ mMinYLabel = StringTable->insert("0");
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+ mMaxY = 10;
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+ mMaxYLabel = StringTable->insert("10");
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+ mLabelX = StringTable->insert("Time", true);
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+ mLabelY = StringTable->insert("Value", true);
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+ mSelectedIndex = -1;
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+ mDirty = true;
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+ mPointList = Vector<GraphPoint>();
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+
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+ setField("profile", "GuiDefaultProfile");
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+}
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+
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+void GuiParticleGraphInspector::initPersistFields()
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+{
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+ Parent::initPersistFields();
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+}
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+
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+void GuiParticleGraphInspector::inspectObject(ParticleAsset* object)
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+{
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+ mTargetAsset = object;
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+ mDirty = true;
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+}
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+
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+void GuiParticleGraphInspector::setDisplayField(const char* fieldName)
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+{
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+ if (mTargetField != StringTable->insert(fieldName, true))
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+ {
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+ mSelectedIndex = -1;
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+ }
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+ mTargetField = StringTable->insert(fieldName, true);
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+
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+ mDirty = true;
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+}
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+
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+void GuiParticleGraphInspector::setDisplayField(const char* fieldName, U16 index)
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+{
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+ mEmitterIndex = index;
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+ setDisplayField(fieldName);
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+}
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+
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+void GuiParticleGraphInspector::setDisplayArea(StringTableEntry minX, StringTableEntry minY, StringTableEntry maxX, StringTableEntry maxY)
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+{
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+ mMinXLabel = minX;
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+ mMinX = dAtof(minX);
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+
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+ mMinYLabel = minY;
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+ mMinY = dAtof(minY);
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+
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+ mMaxXLabel = maxX;
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+ mMaxX = dAtof(maxX);
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+
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+ mMaxYLabel = maxY;
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+ mMaxY = dAtof(maxY);
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+
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+ mDirty = true;
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+}
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+
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+void GuiParticleGraphInspector::setDisplayLabels(const char* labelX, const char* labelY)
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+{
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+ mLabelX = StringTable->insert(labelX, true);
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+ mLabelY = StringTable->insert(labelY, true);
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+}
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+
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+ParticleAssetField* GuiParticleGraphInspector::getTargetField()
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+{
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+ ParticleAssetFieldCollection &collection = mTargetAsset->getParticleFields();
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+ ParticleAssetField* field = collection.findField(mTargetField);
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+
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+ if (field == NULL)
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+ {
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+ ParticleAssetEmitter* emitter = mTargetAsset->getEmitter(mEmitterIndex);
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+ ParticleAssetFieldCollection &emitterCollection = emitter->getParticleFields();
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+ field = emitterCollection.findField(mTargetField);
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+ }
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+
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+ AssertFatal(field != NULL, "GuiParticleGraphInspector::getTargetField() - Unable to find the requested field.");
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+
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+ return field;
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+}
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+
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+void GuiParticleGraphInspector::resize(const Point2I &newPosition, const Point2I &newExtent)
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+{
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+ GuiControl::resize(newPosition, newExtent);
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+ mDirty = true;
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+}
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+
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+void GuiParticleGraphInspector::setControlProfile(GuiControlProfile *prof)
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+{
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+ GuiControl::setControlProfile(prof);
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+ mDirty = true;
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+}
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+
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+void GuiParticleGraphInspector::onTouchUp(const GuiEvent &event)
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+{
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+ if(mTargetAsset)
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+ mTargetAsset->refreshAsset();
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+}
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+
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+void GuiParticleGraphInspector::onTouchDown(const GuiEvent &event)
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+{
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+ if(!mTargetAsset)
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+ return;
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+
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+ mSelectedIndex = findHitGraphPoint(event.mousePoint);
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+
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+ if (mSelectedIndex != -1 && event.mouseClickCount == 2)
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+ {
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+ //remove the point
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+ ParticleAssetField* field = getTargetField();
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+ field->removeDataKey(mSelectedIndex);
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+
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+ mDirty = true;
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+ }
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+ else if (mSelectedIndex == -1 && mGridRect.pointInRect(event.mousePoint))
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+ {
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+ //Time to create a new point!
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+ ParticleAssetField* field = getTargetField();
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+ F32 time = getGraphTime(event.mousePoint.x);
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+ F32 value = getGraphValue(event.mousePoint.y);
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+ mSelectedIndex = field->addDataKey(time, value);
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+
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+ mDirty = true;
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+ }
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+}
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+
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+void GuiParticleGraphInspector::onTouchDragged(const GuiEvent &event)
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+{
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+ if (!mTargetAsset)
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+ return;
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+
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+ Point2I point = Point2I(mClamp(event.mousePoint.x, mGridRect.point.x, mGridRect.point.x + mGridRect.extent.x), mClamp(event.mousePoint.y, mGridRect.point.y, mGridRect.point.y + mGridRect.extent.y));
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+
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+ if (mSelectedIndex == 0)
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+ {
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+ //Time to move the first point!
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+ ParticleAssetField* field = getTargetField();
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+ F32 value = getGraphValue(point.y);
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+ field->setDataKeyValue(mSelectedIndex, value);
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+
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+ mDirty = true;
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+ }
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+ else if (mSelectedIndex > 0)
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+ {
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+ //Time to move a point!
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+ ParticleAssetField* field = getTargetField();
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+ F32 time = getGraphTime(point.x);
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+ F32 value = getGraphValue(point.y);
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+ if (time == field->getDataKeyTime(mSelectedIndex) || field->doesKeyExist(time))
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+ {
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+ //If we're not moving through time or we tried to drag it into a time with a different point, then just change the value.
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+ field->setDataKeyValue(mSelectedIndex, value);
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+ }
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+ else
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+ {
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+ //Time travel! Destroy the old point. Recreate in a new time.
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+ field->removeDataKey(mSelectedIndex);
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+ mSelectedIndex = field->addDataKey(time, value);
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+ }
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+
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+ mDirty = true;
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+ }
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+}
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+
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+U32 GuiParticleGraphInspector::findHitGraphPoint(const Point2I &point)
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+{
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+ for (U32 i = 0; i < mPointList.size(); i++)
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+ {
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+ F32 x = mPointList[i].mPoint.x - point.x;
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+ F32 y = mPointList[i].mPoint.y - point.y;
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+ F32 dist = mSqrt((x * x) + (y * y));
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+ if (dist <= mRadius)
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+ {
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+ return i;
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+ }
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+ }
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+ return -1;
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+}
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+
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+F32 GuiParticleGraphInspector::getGraphValue(const F32 y)
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+{
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+ S32 len = mGridRect.extent.y;
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+ F32 ratio = (F32)((y - mGridRect.point.y) / len);
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+ ratio = mRound(ratio * 100) / 100; //Snaps to a grid of 100 possible values.
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+ return mMinY + ((mMaxY - mMinY) * (1 - ratio));
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+}
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+
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+F32 GuiParticleGraphInspector::getGraphTime(const F32 x)
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+{
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+ S32 len = mGridRect.extent.x;
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+ F32 ratio = (F32)((x - mGridRect.point.x) / len);
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+ ratio = mRound(ratio * 100) / 100; //Snaps to a grid of 100 possible values.
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+ return mMinX + ((mMaxX - mMinX) * ratio);
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+}
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+
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+void GuiParticleGraphInspector::onRender(Point2I offset, const RectI &updateRect)
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+{
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+ RectI ctrlRect = applyMargins(offset, mBounds.extent, NormalState, mProfile);
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+ if (!ctrlRect.isValidRect())
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+ {
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+ return;
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+ }
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+ renderUniversalRect(ctrlRect, mProfile, NormalState);
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+
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+ RectI fillRect = applyBorders(ctrlRect.point, ctrlRect.extent, NormalState, mProfile);
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+ RectI contentRect = applyPadding(fillRect.point, fillRect.extent, NormalState, mProfile);
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+
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+ //Make room for the graph labels
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+ GFont *font = mProfile->mFont;
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+ U32 fontHeight = font->getHeight();
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+ contentRect.extent.y -= fontHeight;
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+ U8 xReduction = getMax(getMax(fontHeight, font->getStrWidth(mMaxYLabel)), font->getStrWidth(mMinYLabel));
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+ contentRect.extent.x -= xReduction;
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+ contentRect.point.x += xReduction;
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+
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+ //reduce the contentRect to be divisible by 10
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+ U32 modX = contentRect.len_x() % 10;
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+ U32 modY = contentRect.len_y() % 10;
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+ contentRect.extent.set(contentRect.len_x() - modX, contentRect.len_y() - modY);
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+ contentRect.point.set(contentRect.point.x + mFloor(modX / 2), contentRect.point.y + mFloor(modY / 2));
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+
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+ //Draw the labels
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+ ColorI gridColor = mProfile->getFillColor(HighlightState);
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+ renderLabels(contentRect, gridColor);
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+
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+ if (contentRect.isValidRect())
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+ {
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+ renderGrid(contentRect, gridColor);
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+
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+ if (mCalculationOffset != offset)
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+ {
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+ mDirty = true;
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+ }
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+ renderPoints(contentRect, mProfile->getFillColor(SelectedState));
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+ mCalculationOffset = offset;
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+ }
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+}
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+
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+void GuiParticleGraphInspector::renderLabels(const RectI &contentRect, const ColorI &labelColor)
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+{
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+ GFont *font = mProfile->mFont;
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+ U32 fontHeight = font->getHeight();
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+ U32 textWidth;
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+ Point2I textPoint;
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+
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+ //Set the color used for the grid. This will also be used for the text.
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+ dglSetBitmapModulation(labelColor);
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+
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+ //x label
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+ textWidth = font->getStrWidth(mLabelX);
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+ textPoint = Point2I(contentRect.point.x + (contentRect.extent.x / 2) - (textWidth / 2), contentRect.point.y + contentRect.extent.y + 2);
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+ dglDrawText(font, textPoint, mLabelX, NULL, 0, 0);
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+
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+ //x min label
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+ textWidth = font->getStrWidth(mMinXLabel);
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+ textPoint = Point2I(contentRect.point.x + 1, contentRect.point.y + contentRect.extent.y + 2);
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+ dglDrawText(font, textPoint, mMinXLabel, NULL, 0, 0);
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+
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+ //x max label
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+ textWidth = font->getStrWidth(mMaxXLabel);
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+ textPoint = Point2I((contentRect.point.x + contentRect.extent.x - 1) - textWidth, contentRect.point.y + contentRect.extent.y + 2);
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+ dglDrawText(font, textPoint, mMaxXLabel, NULL, 0, 0);
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+
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+ //y label
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+ textWidth = font->getStrWidth(mLabelY);
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+ textPoint = Point2I(contentRect.point.x - (fontHeight + 2), contentRect.point.y + (contentRect.extent.y / 2) + (textWidth / 2));
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+ dglDrawText(font, textPoint, mLabelY, NULL, 0, 90);
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+
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+ //y min label
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+ textWidth = font->getStrWidth(mMinYLabel);
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+ textPoint = Point2I(contentRect.point.x - (textWidth + 2), (contentRect.point.y + contentRect.extent.y - 2) - (fontHeight / 2));
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+ dglDrawText(font, textPoint, mMinYLabel, NULL, 0, 0);
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+
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+ //y max label
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+ textWidth = font->getStrWidth(mMaxYLabel);
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+ textPoint = Point2I(contentRect.point.x - (textWidth + 2), (contentRect.point.y + 4) - (fontHeight / 2));
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+ dglDrawText(font, textPoint, mMaxYLabel, NULL, 0, 0);
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+}
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+
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+void GuiParticleGraphInspector::renderGrid(const RectI &contentRect, const ColorI &gridColor)
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+{
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+ S32 x, y;
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+ x = contentRect.len_x() / 10;
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+ y = contentRect.len_y() / 10;
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+
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+ //horizontal lines
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+ for (U8 i = 0; i < 11; i++)
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+ {
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+ if(i != 5)
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+ {
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+ dglDrawLine(Point2I(contentRect.point.x, contentRect.point.y + (y * i)), Point2I(contentRect.point.x + contentRect.extent.x, contentRect.point.y + (y * i)), gridColor);
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+ }
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+ else
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+ {
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+ Point2I p1 = Point2I(contentRect.point.x, contentRect.point.y + (y * i) - 1);
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+ Point2I p2 = Point2I(contentRect.point.x + contentRect.extent.x, contentRect.point.y + (y * i) - 1);
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+ Point2I p3 = Point2I(contentRect.point.x + contentRect.extent.x, contentRect.point.y + (y * i) + 1);
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+ Point2I p4 = Point2I(contentRect.point.x, contentRect.point.y + (y * i) + 1);
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+ dglDrawQuadFill(p1, p2, p3, p4, gridColor);
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+ }
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+ }
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+
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+ //vertical lines
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+ for (U8 i = 0; i < 11; i++)
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+ {
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+ if (i != 5)
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+ {
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+ dglDrawLine(Point2I(contentRect.point.x + (x * i), contentRect.point.y), Point2I(contentRect.point.x + (x * i), contentRect.point.y + contentRect.extent.y), gridColor);
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+ }
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+ else
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+ {
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+ Point2I p1 = Point2I(contentRect.point.x + (x * i) - 1, contentRect.point.y);
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+ Point2I p2 = Point2I(contentRect.point.x + (x * i) + 1, contentRect.point.y);
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+ Point2I p3 = Point2I(contentRect.point.x + (x * i) + 1, contentRect.point.y + contentRect.extent.y);
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+ Point2I p4 = Point2I(contentRect.point.x + (x * i) - 1, contentRect.point.y + contentRect.extent.y);
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+ dglDrawQuadFill(p1, p2, p3, p4, gridColor);
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+ }
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+ }
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+}
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+
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+void GuiParticleGraphInspector::calculatePoints(const RectI &contentRect)
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+{
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+ mGridRect = RectI(contentRect);
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+
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+ mPointList.clear();
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+ ParticleAssetField* field = getTargetField();
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+
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+ F32 time = 0;
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+ U32 count = field->getDataKeyCount();
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|
|
+ for (U32 i = 0; i < count; i++)
|
|
|
+ {
|
|
|
+ ParticleAssetField::DataKey key = field->getDataKey(i);
|
|
|
+
|
|
|
+ //force the first key to always be at time zero
|
|
|
+ if (i == 0 && key.mTime != 0)
|
|
|
+ {
|
|
|
+ field->addDataKey(0, key.mValue);
|
|
|
+ field->removeDataKey(1);
|
|
|
+ key = field->getDataKey(0);
|
|
|
+ count = field->getDataKeyCount();
|
|
|
+ }
|
|
|
+
|
|
|
+ //Remove the point if it has a bad time
|
|
|
+ if (i > 0 && key.mTime <= time)
|
|
|
+ {
|
|
|
+ field->removeDataKey(i);
|
|
|
+ count--;
|
|
|
+ continue;
|
|
|
+ }
|
|
|
+ time = key.mTime;
|
|
|
+ }
|
|
|
+
|
|
|
+ F32 width = mMaxX - mMinX;
|
|
|
+ F32 height = mMaxY - mMinY;
|
|
|
+ Point2I p;
|
|
|
+ for (U32 i = 0; i < count; i++)
|
|
|
+ {
|
|
|
+ ParticleAssetField::DataKey key = field->getDataKey(i);
|
|
|
+
|
|
|
+ F32 ratioX = (key.mTime - mMinX) / width;
|
|
|
+ F32 ratioY = (key.mValue - mMinY) / height;
|
|
|
+
|
|
|
+ p = Point2I(contentRect.point.x + (contentRect.extent.x * ratioX), contentRect.point.y + (contentRect.extent.y * (1 - ratioY)));
|
|
|
+
|
|
|
+ mPointList.push_back(GraphPoint(p, key.mTime, key.mValue, i));
|
|
|
+ }
|
|
|
+ mDirty = false;
|
|
|
+}
|
|
|
+
|
|
|
+void GuiParticleGraphInspector::renderPoints(const RectI &contentRect, const ColorI &lineColor)
|
|
|
+{
|
|
|
+ if (mTargetAsset)
|
|
|
+ {
|
|
|
+ if (mDirty)
|
|
|
+ {
|
|
|
+ calculatePoints(contentRect);
|
|
|
+ }
|
|
|
+
|
|
|
+ //get the cursor position
|
|
|
+ Point2I cursorPt = Point2I(0, 0);
|
|
|
+ GuiCanvas *root = getRoot();
|
|
|
+ if (root)
|
|
|
+ {
|
|
|
+ cursorPt = root->getCursorPos();
|
|
|
+ }
|
|
|
+
|
|
|
+ //Render the lines first
|
|
|
+ Point2I p1, p2;
|
|
|
+ U32 count = mPointList.size();
|
|
|
+ for(U32 i = 1; i < count; i++)
|
|
|
+ {
|
|
|
+ p1 = mPointList[i-1].mPoint;
|
|
|
+ p2 = mPointList[i].mPoint;
|
|
|
+
|
|
|
+ renderLine(contentRect, p1, p2, lineColor);
|
|
|
+ renderDot(contentRect, p1, cursorPt, mSelectedIndex == (i - 1));
|
|
|
+ }
|
|
|
+ p1 = mPointList[count - 1].mPoint;
|
|
|
+ p2 = Point2I(contentRect.point.x + contentRect.extent.x, p1.y);
|
|
|
+ if (p1.x < p2.x)
|
|
|
+ {
|
|
|
+ renderLine(contentRect, p1, p2, lineColor);
|
|
|
+ }
|
|
|
+ renderDot(contentRect, p1, cursorPt, mSelectedIndex == (count - 1));
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void GuiParticleGraphInspector::renderDot(const RectI &contentRect, const Point2I &point, const Point2I &cursorPt, bool isSelected)
|
|
|
+{
|
|
|
+ if(point.x >= contentRect.point.x && point.x <= contentRect.point.x + contentRect.extent.x && point.y >= contentRect.point.y && point.y <= contentRect.point.y + contentRect.extent.y)
|
|
|
+ {
|
|
|
+ F32 x = cursorPt.x - point.x;
|
|
|
+ F32 y = cursorPt.y - point.y;
|
|
|
+ F32 dist = mSqrt((x * x) + (y * y));
|
|
|
+ ColorI color;
|
|
|
+ if (isSelected)
|
|
|
+ {
|
|
|
+ color = mProfile->getFontColor(SelectedState);
|
|
|
+ }
|
|
|
+ else if (dist <= mRadius)
|
|
|
+ {
|
|
|
+ color = mProfile->getFontColor(HighlightState);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ color = mProfile->getFontColor(NormalState);
|
|
|
+ }
|
|
|
+
|
|
|
+ dglDrawCircleFill(point, mRadius, ColorI(0, 0, 0, 100));
|
|
|
+ dglDrawCircleFill(point, mRadius - 2, color);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void GuiParticleGraphInspector::renderLine(const RectI &contentRect, const Point2I &point1, const Point2I &point2, const ColorI &lineColor)
|
|
|
+{
|
|
|
+ RectClipper clipper = RectClipper(contentRect);
|
|
|
+
|
|
|
+ Point2I p1;
|
|
|
+ Point2I p2;
|
|
|
+ if(clipper.clipLine(point1, point2, p1, p2))
|
|
|
+ {
|
|
|
+ dglDrawLine(p1, p2, ColorI(lineColor));
|
|
|
+ }
|
|
|
+}
|