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@@ -62,6 +62,18 @@
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#include "2d/core/vector2.h"
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#endif
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+#ifndef _IMAGE_ASSET_H_
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+#include "2d/assets/imageAsset.h"
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+#endif
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+
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+#ifndef _ANIMATION_ASSET_H_
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+#include "2d/assets/animationAsset.h"
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+#endif
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+
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+#ifndef _AUDIO_ASSET_H_
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+#include "audio/audioAsset.h"
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+#endif
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+
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// Script bindings.
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#include "taml_ScriptBinding.h"
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@@ -910,6 +922,19 @@ bool Taml::generateTamlSchema( const char* pFilename )
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pPoint2IElementB->SetAttribute( "value", "[-]?[0-9]* [-]?[0-9]*" );
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pPoint2IElementA->LinkEndChild( pPoint2IElementB );
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+ // AssetId.
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+ TiXmlComment* pAssetIdComment = new TiXmlComment( "AssetId Console Type" );
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+ pSchemaElement->LinkEndChild( pAssetIdComment );
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+ TiXmlElement* pAssetIdTypeElement = new TiXmlElement( "xs:simpleType" );
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+ pAssetIdTypeElement->SetAttribute( "name", "AssetId_ConsoleType" );
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+ pSchemaElement->LinkEndChild( pAssetIdTypeElement );
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+ TiXmlElement* pAssetIdElementA = new TiXmlElement( "xs:restriction" );
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+ pAssetIdElementA->SetAttribute( "base", "xs:string" );
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+ pAssetIdTypeElement->LinkEndChild( pAssetIdElementA );
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+ TiXmlElement* pAssetIdElementB = new TiXmlElement( "xs:pattern" );
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+ dSprintf( buffer, sizeof(buffer), "(%s)?\\b[a-zA-Z0-9]+\\b%s\\b[a-zA-Z0-9]+\\b", ASSET_ID_FIELD_PREFIX, ASSET_SCOPE_TOKEN );
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+ pAssetIdElementB->SetAttribute( "value", buffer );
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+ pAssetIdElementA->LinkEndChild( pAssetIdElementB );
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// *************************************************************
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// Generate engine type elements.
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@@ -1064,6 +1089,15 @@ bool Taml::generateTamlSchema( const char* pFilename )
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{
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pFieldTypeDescription = "Point2I_ConsoleType";
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}
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+ else if( fieldType == TypeAssetId ||
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+ fieldType == TypeImageAssetPtr ||
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+ fieldType == TypeAnimationAssetPtr ||
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+ fieldType == TypeAudioAssetPtr )
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+ {
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+ pFieldTypeDescription = "AssetId_ConsoleType";
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+ }
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+
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+ // Set attribute type.
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pAttributeElement->SetAttribute( "type", pFieldTypeDescription );
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}
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