@@ -185,7 +185,6 @@ function CollisionToyBall::onCollision(%this, %object, %collisionDetails)
// Create a marker sprite with a limited lifetime.
// Also set this so that it can't be picked so you can't drag it via the Sandbox "pull" feature.
%object = new Sprite();
- //%object.BodyType = static;
%object.Position = %contactPosition;
%object.Layer = 10;
%object.Size = 3;