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@@ -32,11 +32,11 @@ function PointForceControllerToy::create( %this )
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// Configure settings.
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PointForceControllerToy.ForceRadius = 20;
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PointForceControllerToy.ForceMagnitude = 50;
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- PointForceControllerToy.DebrisCount = 10;
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+ PointForceControllerToy.DebrisCount = 100;
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// Add options.
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addNumericOption("Force Radius", 1, 200, 1, "setForceRadius", PointForceControllerToy.ForceRadius, false, "The radius of the point force.");
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- addNumericOption("Force Magnitude", 1, 1000, 10, "setForceMagnitude", PointForceControllerToy.ForceMagnitude, false, "The magnitude of the point force.");
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+ addNumericOption("Force Magnitude", -1000, 1000, 10, "setForceMagnitude", PointForceControllerToy.ForceMagnitude, false, "The magnitude of the point force.");
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addNumericOption("Debris Count", 10, 1000, 10, "setDebrisCount", PointForceControllerToy.DebrisCount, true, "The amount of debris to use.");
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// Reset the toy.
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