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Update platformVideo_ScriptBinding.h

Simon Love 9 jaren geleden
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1 gewijzigde bestanden met toevoegingen van 2 en 2 verwijderingen
  1. 2 2
      engine/source/platform/platformVideo_ScriptBinding.h

+ 2 - 2
engine/source/platform/platformVideo_ScriptBinding.h

@@ -258,9 +258,9 @@ ConsoleFunctionWithDocs(videoSetGammaCorrection, ConsoleVoid, 2, 2, ( gamma ))
 @return Returns true if Vertical sync is enabled, false otherwise
 */
 ConsoleFunctionWithDocs(getVerticalSync, ConsoleBool, 1, 1, "")
-    {
+{
     return(Video::getVerticalSync());
-    }
+}
 
 /*! Use the setVerticalSync function to force the framerate to sync up with the vertical refresh rate.
     This is used to reduce excessive swapping/rendering. There is generally no purpose in rendering any faster than the monitor will support. Those extra 'ergs' can be used for something else