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Added BuildIDs to Toy Modules

Peter Robinson 3 年之前
父節點
當前提交
4ddfe69aac
共有 40 個文件被更改,包括 57 次插入21 次删除
  1. 1 0
      toybox/AlphaBlendToy/1/module.taml
  2. 1 0
      toybox/AmbientForceControllerToy/1/module.taml
  3. 1 0
      toybox/AngleToy/1/module.taml
  4. 3 1
      toybox/AppCore/1/module.taml
  5. 1 2
      toybox/AquariumToy/1/module.taml
  6. 1 0
      toybox/AudioToy/1/module.taml
  7. 1 1
      toybox/BridgeToy/1/module.taml
  8. 2 1
      toybox/BuoyancyControllerToy/1/module.taml
  9. 2 1
      toybox/ChainToy/1/module.taml
  10. 1 0
      toybox/CollisionToy/1/module.taml
  11. 2 1
      toybox/CompositeSpriteToy/1/module.taml
  12. 1 0
      toybox/CompoundObjectsToy/1/module.taml
  13. 4 3
      toybox/DeathBallToy/1/module.taml
  14. 2 1
      toybox/EditorToy/1/module.taml
  15. 1 0
      toybox/Experiments/WaveCompositeToy/1/module.taml
  16. 1 0
      toybox/FlipToy/1/module.taml
  17. 2 1
      toybox/GuiEditorToy/1/module.taml
  18. 2 1
      toybox/KeyboardToy/1/module.taml
  19. 1 0
      toybox/MoveToToy/1/module.taml
  20. 1 0
      toybox/MultiWindowToy/1/module.taml
  21. 1 0
      toybox/PathToy/1/module.taml
  22. 1 0
      toybox/PickingToy/1/module.taml
  23. 1 0
      toybox/PointForceControllerToy/1/module.taml
  24. 1 1
      toybox/PyramidToy/1/module.taml
  25. 2 1
      toybox/RestitutionToy/1/module.taml
  26. 1 0
      toybox/RotateToToy/1/module.taml
  27. 2 1
      toybox/Sandbox/1/module.taml
  28. 2 1
      toybox/SceneLayerToy/1/module.taml
  29. 1 0
      toybox/ScrollerToy/1/module.taml
  30. 1 0
      toybox/ShapeVectorToy/1/module.taml
  31. 1 0
      toybox/SoftbodyToy/1/module.taml
  32. 2 1
      toybox/SphereStackToy/1/module.taml
  33. 1 0
      toybox/SpriteStressToy/1/module.taml
  34. 1 0
      toybox/SpriteToy/1/module.taml
  35. 1 0
      toybox/TextSpriteToy/1/module.taml
  36. 2 1
      toybox/ToyAssets/1/module.taml
  37. 1 0
      toybox/TropicalAssets/1/module.taml
  38. 2 2
      toybox/TruckToy/1/module.taml
  39. 1 0
      toybox/TumblerToy/1/module.taml
  40. 1 0
      toybox/VirtualKeyboard/1/module.taml

+ 1 - 0
toybox/AlphaBlendToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
 	ModuleId="AlphaBlendToy"
 	VersionId="1"
+	BuildId="1"
 	Description="Show the sprite alpha blending feature."
 	Dependencies="ToyAssets=1"
 	Type="toy"

+ 1 - 0
toybox/AmbientForceControllerToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
 	ModuleId="AmbientForceControllerToy"
 	VersionId="1"
+	BuildId="1"
 	Description="Demonstrates using an ambient-force controller."
 	Dependencies="ToyAssets=1"
 	Type="toy"

+ 1 - 0
toybox/AngleToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
 	ModuleId="AngleToy"
 	VersionId="1"
+	BuildId="1"
 	Description="Demonstrates how to use most angle functions."
 	Dependencies="ToyAssets=1"
 	Type="toy"

+ 3 - 1
toybox/AppCore/1/module.taml

@@ -1,7 +1,9 @@
 <ModuleDefinition
 	ModuleId="AppCore"
 	VersionId="1"
-	Description="Barebones startup module"
+	BuildId="1"
+	Description="Barebones startup module. Please note that this module is historically different from the library AppCore. Do not update it."
+	Synchronized="1"
 	ScriptFile="main.cs"
 	CreateFunction="create"
 	DestroyFunction="destroy"

+ 1 - 2
toybox/AquariumToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
 	ModuleId="AquariumToy"
 	VersionId="1"
+	BuildId="1"
 	Description="A fun demonstration of an aquarium."
 	Dependencies="ToyAssets=1,TropicalAssets=1"
 	Type="toy"
@@ -8,5 +9,3 @@
 	ScriptFile="main.cs"
 	CreateFunction="create"
 	DestroyFunction="destroy"/>
-
-

+ 1 - 0
toybox/AudioToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
     ModuleId="AudioToy"
     VersionId="1"
+	BuildId="1"
     Description="Plays background music and sound effects"
     Dependencies="ToyAssets=1"
     Type="toy"

+ 1 - 1
toybox/BridgeToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
     ModuleId="BridgeToy"
     VersionId="1"
+	BuildId="1"
 	Enabled="1"
     Description="Demonstrates the ability to create supporting structures using joints."
     Dependencies="ToyAssets=1"
@@ -9,4 +10,3 @@
     ScriptFile="main.cs"
     CreateFunction="create"
     DestroyFunction="destroy"/>
-	

+ 2 - 1
toybox/BuoyancyControllerToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
 	ModuleId="BuoyancyControllerToy"
 	VersionId="1"
+	BuildId="1"
 	Description="Demonstrates using a buoyancy controller."
 	Dependencies="ToyAssets=1"
 	Type="toy"
@@ -12,4 +13,4 @@
 		Path="assets"
 		Extension="asset.taml"
 		Recurse="true"/>
-</ModuleDefinition>		
+</ModuleDefinition>

+ 2 - 1
toybox/ChainToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
     ModuleId="ChainToy"
     VersionId="1"
+	BuildId="1"
 	Enabled="1"
     Description="Demonstrates the ability to create rope and chains using joints."
     Dependencies="ToyAssets=1"
@@ -8,4 +9,4 @@
     ToyCategoryIndex="2"
     ScriptFile="main.cs"
     CreateFunction="create"
-    DestroyFunction="destroy"/>
+    DestroyFunction="destroy"/>

+ 1 - 0
toybox/CollisionToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
 	ModuleId="CollisionToy"
 	VersionId="1"
+	BuildId="1"
 	Description="Demonstrates collision callbacks."
 	Dependencies="ToyAssets=1"
 	Type="toy"

+ 2 - 1
toybox/CompositeSpriteToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
 	ModuleId="CompositeSpriteToy"
 	VersionId="1"
+	BuildId="1"
 	Description="Demonstrates the basics of the powerful composite sprite."
 	Dependencies="ToyAssets=1"
 	Type="toy"
@@ -12,4 +13,4 @@
 			Path="assets"
 			Extension="asset.taml"
 			Recurse="true"/>
-</ModuleDefinition>
+</ModuleDefinition>

+ 1 - 0
toybox/CompoundObjectsToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
 	ModuleId="CompoundObjectsToy"
 	VersionId="1"
+	BuildId="1"
 	Description="Demonstrates creating compound objects using the CompositeSprite."
 	Dependencies="ToyAssets=1"
 	Type="toy"

+ 4 - 3
toybox/DeathBallToy/1/module.taml

@@ -1,8 +1,9 @@
 <ModuleDefinition
     ModuleId="DeathBallToy"
     VersionId="1"
+	BuildId="1"
     Enabled="1"
-    Description="A ball game demonstration."    
+    Description="A ball game demonstration."
     Type="toy"
     ToyCategoryIndex="5"
     ScriptFile="main.cs"
@@ -11,5 +12,5 @@
         <DeclaredAssets
             Path="assets"
             Extension="asset.taml"
-            Recurse="true"/>		
-</ModuleDefinition>
+            Recurse="true"/>
+</ModuleDefinition>

+ 2 - 1
toybox/EditorToy/1/module.taml

@@ -1,10 +1,11 @@
 <ModuleDefinition
     ModuleId="EditorToy"
     VersionId="1"
+	BuildId="1"
 	Enabled="1"
     Description="Editor for T2D MIT."
     Type="toy"
     ToyCategoryIndex="2"
     ScriptFile="main.cs"
     CreateFunction="create"
-    DestroyFunction="destroy"/>
+    DestroyFunction="destroy"/>

+ 1 - 0
toybox/Experiments/WaveCompositeToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
 	ModuleId="WaveCompositeToy"
 	VersionId="1"
+	BuildId="1"
 	Description="A composite-sprite based experiment."
 	Dependencies="ToyAssets=1"
 	Type="toy"

+ 1 - 0
toybox/FlipToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
 	ModuleId="FlipToy"
 	VersionId="1"
+	BuildId="1"
 	Description="Demonstrates flipping the rendering of sprites horizontally and vertically."
 	Dependencies="ToyAssets=1"
 	Type="toy"

+ 2 - 1
toybox/GuiEditorToy/1/module.taml

@@ -1,10 +1,11 @@
 <ModuleDefinition
     ModuleId="GuiEditorToy"
     VersionId="1"
+	BuildId="1"
 	Enabled="1"
     Description="Gui Editor for T2D MIT."
     Type="toy"
     ToyCategoryIndex="2"
     ScriptFile="main.cs"
     CreateFunction="create"
-    DestroyFunction="destroy"/>
+    DestroyFunction="destroy"/>

+ 2 - 1
toybox/KeyboardToy/1/module.taml

@@ -1,10 +1,11 @@
 <ModuleDefinition
 	ModuleId="KeyboardToy"
 	VersionId="1"
+	BuildId="1"
 	Description="Display virtual keyboard."
 	Dependencies="VirtualKeyboard=1"
 	Type="toy"
 	ToyCategoryIndex="7"
 	ScriptFile="main.cs"
 	CreateFunction="create"
-	DestroyFunction="destroy"/>
+	DestroyFunction="destroy"/>

+ 1 - 0
toybox/MoveToToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
 	ModuleId="MoveToToy"
 	VersionId="1"
+	BuildId="1"
 	Description="Demonstrates the ability to move to a specific position over time."
 	Dependencies="ToyAssets=1"
 	Type="toy"

+ 1 - 0
toybox/MultiWindowToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
 	ModuleId="MultiWindowToy"
 	VersionId="1"
+	BuildId="1"
 	Description="Demonstrates creating multiple windows."
 	Dependencies="ToyAssets=1"
 	Type="toy"

+ 1 - 0
toybox/PathToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
 	ModuleId="PathToy"
 	VersionId="1"
+	BuildId="1"
 	Description="Path object toy"
 	Dependencies="ToyAssets=1"
 	Type="toy"

+ 1 - 0
toybox/PickingToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
 	ModuleId="PickingToy"
 	VersionId="1"
+	BuildId="1"
 	Description="Demonstrates picking."
 	Dependencies="ToyAssets=1"
 	Type="toy"

+ 1 - 0
toybox/PointForceControllerToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
 	ModuleId="PointForceControllerToy"
 	VersionId="1"
+	BuildId="1"
 	Description="Demonstrates the point-force controller."
 	Dependencies="ToyAssets=1"
 	Type="toy"

+ 1 - 1
toybox/PyramidToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
     ModuleId="PyramidToy"
     VersionId="1"
+	BuildId="1"
     Description="Demonstrates rigid-body stacking."
     Dependencies="ToyAssets=1"
     Type="toy"
@@ -8,4 +9,3 @@
     ScriptFile="main.cs"
     CreateFunction="create"
     DestroyFunction="destroy"/>
-	

+ 2 - 1
toybox/RestitutionToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
     ModuleId="RestitutionToy"
     VersionId="1"
+	BuildId="1"
 	Enabled="1"
     Description="Demonstrates the restitution setting with bouncing balls."
     Dependencies="ToyAssets=1"
@@ -8,4 +9,4 @@
     ToyCategoryIndex="2"
     ScriptFile="main.cs"
     CreateFunction="create"
-    DestroyFunction="destroy"/>
+    DestroyFunction="destroy"/>

+ 1 - 0
toybox/RotateToToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
 	ModuleId="RotateToToy"
 	VersionId="1"
+	BuildId="1"
 	Description="Demonstrates the ability to rotate to a specific angle over time."
 	Dependencies="ToyAssets=1"
 	Type="toy"

+ 2 - 1
toybox/Sandbox/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
 	ModuleId="Sandbox"
 	VersionId="1"
+	BuildId="1"
 	Dependencies="AppCore=1,ToyAssets=1"
     Group="gameBase"
 	Description="A sandbox for testing and prototyping."
@@ -11,4 +12,4 @@
 			Path="assets"
 			Extension="asset.taml"
 			Recurse="true"/>
-</ModuleDefinition>
+</ModuleDefinition>

+ 2 - 1
toybox/SceneLayerToy/1/module.taml

@@ -1,10 +1,11 @@
 <ModuleDefinition
 	ModuleId="SceneLayerToy"
 	VersionId="1"
+	BuildId="1"
 	Description="Demonstrates the use of individual scene layers to control draw order."
 	Dependencies="ToyAssets=1"
 	Type="toy"
 	ToyCategoryIndex="3"
 	ScriptFile="main.cs"
 	CreateFunction="create"
-	DestroyFunction="destroy"/>
+	DestroyFunction="destroy"/>

+ 1 - 0
toybox/ScrollerToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
 	ModuleId="ScrollerToy"
 	VersionId="1"
+	BuildId="1"
 	Description="Demonstrates creating a scrolling sprite."
 	Dependencies="ToyAssets=1"
 	Type="toy"

+ 1 - 0
toybox/ShapeVectorToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
 	ModuleId="ShapeVectorToy"
 	VersionId="1"
+	BuildId="1"
 	Description="Demonstrates creating a shape vector."
 	Dependencies="ToyAssets=1"
 	Type="toy"

+ 1 - 0
toybox/SoftbodyToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
 	ModuleId="SoftbodyToy"
 	VersionId="1"
+	BuildId="1"
 	Description="Show a complex pseudo soft-body structure consisting of distance joints."
 	Dependencies="ToyAssets=1"
 	Type="toy"

+ 2 - 1
toybox/SphereStackToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
     ModuleId="SphereStackToy"
     VersionId="1"
+	BuildId="1"
 	Enabled="1"
     Description="Demonstrates the physics accuracy by stacking balls."
     Dependencies="ToyAssets=1"
@@ -8,4 +9,4 @@
     ToyCategoryIndex="3"
     ScriptFile="main.cs"
     CreateFunction="create"
-    DestroyFunction="destroy"/>
+    DestroyFunction="destroy"/>

+ 1 - 0
toybox/SpriteStressToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
 	ModuleId="SpriteStressToy"
 	VersionId="1"
+	BuildId="1"
 	Description="Allows render stressing of the engine by rendering many sprites in both individual and composite forms."
 	Dependencies="ToyAssets=1"
 	Type="toy"

+ 1 - 0
toybox/SpriteToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
 	ModuleId="SpriteToy"
 	VersionId="1"
+	BuildId="1"
 	Description="Demonstrates creating a Sprite."
 	Dependencies="ToyAssets=1"
 	Type="toy"

+ 1 - 0
toybox/TextSpriteToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
 	ModuleId="TextSpriteToy"
 	VersionId="1"
+	BuildId="1"
 	Description="Demonstrates the amazing TextSprite!"
 	Dependencies="ToyAssets=1"
 	Type="toy"

+ 2 - 1
toybox/ToyAssets/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
 	ModuleId="ToyAssets"
 	VersionId="1"
+	BuildId="1"
 	Description="A nice mix of assets used by all the toys."
 	ToyCategoryIndex="0">
 		<DeclaredAssets
@@ -10,5 +11,5 @@
 		<DeclaredAssets
 			Path="assets"
 			Extension="asset.json"
-			Recurse="true"/>			
+			Recurse="true"/>
 </ModuleDefinition>

+ 1 - 0
toybox/TropicalAssets/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
 	ModuleId="TropicalAssets"
 	VersionId="1"
+	BuildId="1"
 	Description="Tropical Fish Assets.  Particularly useful for the AquariumToy"
 >
 		<DeclaredAssets

+ 2 - 2
toybox/TruckToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
     ModuleId="TruckToy"
     VersionId="1"
+	BuildId="1"
     Description="A monster truck toy."
     Dependencies="ToyAssets=1"
     Type="toy"
@@ -11,6 +12,5 @@
         <DeclaredAssets
             Path="assets"
             Extension="asset.taml"
-            Recurse="true"/>		
+            Recurse="true"/>
 </ModuleDefinition>
-

+ 1 - 0
toybox/TumblerToy/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
 	ModuleId="TumblerToy"
 	VersionId="1"
+	BuildId="1"
 	Description="Demonstrates lots of collisions in a complex, dynamic environment."
 	Dependencies="ToyAssets=1"
 	Type="toy"

+ 1 - 0
toybox/VirtualKeyboard/1/module.taml

@@ -1,6 +1,7 @@
 <ModuleDefinition
 	ModuleId="VirtualKeyboard"
 	VersionId="1"
+	BuildId="1"
 	ScriptFile="main.cs"
 	CreateFunction="create"
 	DestroyFunction="destroy">