Browse Source

- Fixed bug in Vector2::setPolar()

MelvMay-GG 12 years ago
parent
commit
6d8340d
1 changed files with 1 additions and 1 deletions
  1. 1 1
      engine/source/2d/core/Vector2.h

+ 1 - 1
engine/source/2d/core/Vector2.h

@@ -105,7 +105,7 @@ struct Vector2 : b2Vec2
 
     /// Utility.
     inline void setAngle(const F32 radians)                             { x = mSin(radians); y = mCos(radians); }
-    inline void setPolar(const F32 radians,F32 length)                  { x = mSin(radians)*length; y = mCos(radians*length); }
+    inline void setPolar(const F32 radians,F32 length)                  { x = mSin(radians)*length; y = mCos(radians)*length; }
     inline const Vector2& setZero()                                     { (*this) = getZero(); return *this; }
     inline const Vector2& setOne()                                      { (*this) = getOne(); return *this; }
     inline static const Vector2& getZero()                              { static const Vector2 v(0.0f, 0.0f); return v; }