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@@ -3742,7 +3742,7 @@ SceneObject* Scene::create( const char* pType )
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// Sanity!
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AssertFatal( pSceneObject != NULL, "Scene::create() - Failed to create type via class rep." );
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- // Attemp to register the object.
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+ // Attempt to register the object.
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if ( !pSceneObject->registerObject() )
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{
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// No, so warn.
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