@@ -3742,7 +3742,7 @@ SceneObject* Scene::create( const char* pType )
// Sanity!
AssertFatal( pSceneObject != NULL, "Scene::create() - Failed to create type via class rep." );
- // Attemp to register the object.
+ // Attempt to register the object.
if ( !pSceneObject->registerObject() )
{
// No, so warn.