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- Allow magnitide in constant-force toy to go to zero.

MelvMay-GG 12 years ago
parent
commit
7e9a99e
1 changed files with 1 additions and 1 deletions
  1. 1 1
      modules/ConstantForceControllerToy/1/main.cs

+ 1 - 1
modules/ConstantForceControllerToy/1/main.cs

@@ -36,7 +36,7 @@ function ConstantForceControllerToy::create( %this )
 
     // Add options.    
     addNumericOption("Force Angle", -359, 359, 1, "setForceAngle", ConstantForceControllerToy.ForceAngle, false, "The angle of the constant force.");   
-    addNumericOption("Force Magnitude", 1, 1000, 10, "setForceMagnitude", ConstantForceControllerToy.ForceMagnitude, false, "The magnitude of the constant force.");   
+    addNumericOption("Force Magnitude", 0, 1000, 10, "setForceMagnitude", ConstantForceControllerToy.ForceMagnitude, false, "The magnitude of the constant force.");   
     addNumericOption("Debris Count", 10, 1000, 10, "setDebrisCount", ConstantForceControllerToy.DebrisCount, true, "The amount of debris affected by the constant force controller.");
     
     // Reset the toy.