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@@ -180,13 +180,6 @@ void ShadowMap::sceneRender(const SceneRenderState * sceneRenderState, const Sce
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}
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}
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- //Con::printf("Rays cast: %i", bList.size());
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- //unique the list
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- /*if (bList.size() > 1)
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- {
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- dQsort(bList.address(), bList.size(), sizeof(RayList), uniqueRays);
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- }*/
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-
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//Con::printf("Rays cast: %i", bList.size());
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//sort the list
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if (bList.size() > 1)
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