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@@ -153,18 +153,3 @@ function setCustomScene( %scene )
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// Set the scene to the window.
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setSceneToWindow();
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}
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-
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-//-----------------------------------------------------------------------------
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-
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-function SandboxScene::onCollision(%this, %sceneObjectA, %sceneObjectB, %collisionDetails)
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-{
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- if (%sceneObjectA.isMethod(handleCollision))
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- %sceneObjectA.handleCollision(%sceneObjectB, %collisionDetails);
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- else
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- %sceneObjectA.callOnBehaviors(handleCollision, %sceneObjectB, %collisionDetails);
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-
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- if (%sceneObjectB.isMethod(handleCollision))
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- %sceneObjectB.handleCollision(%sceneObjectA, %collisionDetails);
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- else
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- %sceneObjectB.callOnBehaviors(handleCollision, %sceneObjectA, %collisionDetails);
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-}
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