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Merge pull request #257 from greenfire27/zoom-bug-fix

Fix for the Scene Window Zoom Bug
Peter Robinson 10 years ago
parent
commit
8c86f1a85f
1 changed files with 0 additions and 7 deletions
  1. 0 7
      engine/source/2d/gui/SceneWindow.cc

+ 0 - 7
engine/source/2d/gui/SceneWindow.cc

@@ -1431,13 +1431,6 @@ void SceneWindow::calculateCameraView( CameraView* pCameraView )
         // Recalculate destination area.
         pCameraView->mDestinationArea.point  = pCameraView->mSceneMin;
         pCameraView->mDestinationArea.extent = pCameraView->mSceneMax - pCameraView->mSceneMin;
-
-        // Inset Window by Zoom Factor (if it's big enough to do so).
-        if (    pCameraView->mDestinationArea.extent.x > (zoomFactorX*2.0f) &&
-                pCameraView->mDestinationArea.extent.y > (zoomFactorY*2.0f) )
-        {
-            pCameraView->mDestinationArea.inset( zoomFactorX, zoomFactorY );
-        }
     }
 
     // Calculate Scene Window Scale.