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+This read me contains instructions for adding a new template to Zwoptex, allowing you to publish directly to a T2D ImageAsset format.
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+
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+1. Open Zwoptex
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+2. Open preferences (cmd+,)
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+3. Click on "Coordinates Formats"
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+4. Click the plus symbol at the bottom
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+5. Rename to T2D
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+6. Change the extension to .asset.taml
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+7. Copy the following to the source box:
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+
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+<ImageAsset
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+ AssetName="{{ metadata.target.name }}"
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+ ImageFile="@assetFile={{ metadata.target.textureFileName }}{{ metadata.target.textureFileExtension }}">
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+ <ImageAsset.Cells>
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+ {% for sprite in spritesAndAliases %}<Cell Offset="{{ sprite.textureRectX }} {{ sprite.textureRectY }}" Width="{{ sprite.textureRectWidth }}" Height="{{ sprite.textureRectHeight }}"/>
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+ {% /for %}</ImageAsset.Cells>
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+</ImageAsset>
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+
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+And that's it! You can now publish ImageAssets directly from Zoptex
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