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@@ -131,7 +131,8 @@ void GuiBitmapCtrl::setBitmap(const char *name, bool resize)
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{
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mBitmapName = StringTable->insert(name);
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if (*mBitmapName) {
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- mTextureHandle = TextureHandle(mBitmapName, TextureHandle::BitmapTexture, true);
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+ mTextureHandle = TextureHandle(mBitmapName, TextureHandle::BitmapTexture, true);
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+ mTextureHandle.setFilter(GL_LINEAR);
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// Resize the control to fit the bitmap
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if (resize) {
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