@@ -372,6 +372,9 @@ void SpriteBatch::setBatchCulling( const bool batchCulling )
if ( mBatchCulling == batchCulling )
return;
+ // Set batch culling.
+ mBatchCulling = batchCulling;
+
// Create/destroy sprite batch query appropriately.
if ( mBatchCulling )
createSpriteBatchQuery();