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@@ -22,23 +22,55 @@
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ConsoleMethodGroupBeginWithDocs(GuiSpriteCtrl, GuiControl)
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ConsoleMethodGroupBeginWithDocs(GuiSpriteCtrl, GuiControl)
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-/*! Gets whether the control is in static or dynamic (animated)mode.
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- @return Returns whether the control is in static or dynamic (animated)mode.
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+/*! Gets whether the control is in static or dynamic (animated) mode.
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+ @return Returns whether the control is in static or dynamic (animated) mode.
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*/
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*/
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-ConsoleMethodWithDocs( GuiSpriteCtrl, isStaticFrameProvider, ConsoleBool, 2, 2, ())
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+ConsoleMethodWithDocs(GuiSpriteCtrl, isStaticFrameProvider, ConsoleBool, 2, 2, ())
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{
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{
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return object->isStaticFrameProvider();
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return object->isStaticFrameProvider();
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}
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}
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+//------------------------------------------------------------------------------
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+
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+/*! Gets whether the control is using a numerical or named image frame.
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+ @return Returns true when using a named frame, false when using a numerical index.
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+*/
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+ConsoleMethodWithDocs(GuiSpriteCtrl, isUsingNamedImageFrame, ConsoleBool, 2, 2, ())
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+{
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+ return object->isUsingNamedImageFrame();
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+}
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+
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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-/*! Sets the image asset Id to use as the image.
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- @param imageAssetId The image asset Id to use as the image.
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- @return No return value.
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+/*! Sets the control image and optionally the frame.
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+ @param imageAssetId The image asset Id to display
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+ @param frame The numerical or named frame of the image to display
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+ @return Returns true on success.
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*/
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*/
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-ConsoleMethodWithDocs( GuiSpriteCtrl, setImage, ConsoleVoid, 3, 3, (imageAssetId))
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+ConsoleMethodWithDocs(GuiSpriteCtrl, setImage, ConsoleBool, 3, 4, (imageAssetId, [frame]))
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{
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{
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- object->setImage( argv[2] );
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+ // Was a frame specified?
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+ if (argc >= 4)
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+ {
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+ // Was it a number or a string?
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+ if (!dIsalpha(*argv[3]))
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+ {
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+ // Fetch the numerical frame and set the image
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+ const U32 frame = argc >= 4 ? dAtoi(argv[3]) : 0;
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+ return object->setImage( argv[2], frame );
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+ }
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+ else
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+ {
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+ // Set the image and pass the named frame string
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+ return object->setImage( argv[2], argv[3] );
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+ }
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+ }
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+ else
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+ {
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+ // Frame was not specified, use default 0 and set the image
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+ const U32 frame = 0;
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+ return object->setImage( argv[2], frame );
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+ }
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}
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}
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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@@ -46,18 +78,18 @@ ConsoleMethodWithDocs( GuiSpriteCtrl, setImage, ConsoleVoid, 3, 3, (imageAssetId
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/*! Gets current image asset Id.
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/*! Gets current image asset Id.
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@return (string imageAssetId) The image being displayed.
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@return (string imageAssetId) The image being displayed.
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*/
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*/
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-ConsoleMethodWithDocs( GuiSpriteCtrl, getImage, ConsoleString, 2, 2, ())
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+ConsoleMethodWithDocs(GuiSpriteCtrl, getImage, ConsoleString, 2, 2, ())
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{
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{
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// Are we in static mode?
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// Are we in static mode?
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if ( !object->isStaticFrameProvider() )
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if ( !object->isStaticFrameProvider() )
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{
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{
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// No, so warn.
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// No, so warn.
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- Con::warnf( "GuiSpriteCtrl::getImage() - Method invalid, not in static mode." );
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+ Con::warnf("GuiSpriteCtrl::getImage() - Method invalid, not in static mode.");
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return StringTable->EmptyString;
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return StringTable->EmptyString;
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}
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}
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// Get image.
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// Get image.
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- return DYNAMIC_VOID_CAST_TO(GuiSpriteCtrl, ImageFrameProvider, object)->getImage();
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+ return object->getImage();
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}
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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@@ -66,23 +98,39 @@ ConsoleMethodWithDocs( GuiSpriteCtrl, getImage, ConsoleString, 2, 2, ())
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@param imageFrame The image frame to use as the image.
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@param imageFrame The image frame to use as the image.
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@return No return value.
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@return No return value.
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*/
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*/
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-ConsoleMethodWithDocs( GuiSpriteCtrl, setImageFrame, ConsoleVoid, 3, 3, (int imageFrame))
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+ConsoleMethodWithDocs(GuiSpriteCtrl, setImageFrame, ConsoleBool, 3, 3, (int imageFrame))
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{
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{
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- object->setImageFrame( dAtoi(argv[2]) );
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+ // Are we in static mode?
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+ if ( !object->isStaticFrameProvider() )
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+ {
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+ // No, so warn.
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+ Con::warnf("GuiSpriteCtrl::setImageFrame() - Method invalid, not in static mode.");
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+ return false;
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+ }
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+
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+ return object->setImageFrame( dAtoi(argv[2]) );
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}
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}
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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-/*! Gets current image Frame.
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- @return (int frame) The frame currently being displayed.
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+/*! Gets current numerical image frame.
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+ @return (int frame) The numerical frame currently being displayed.
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*/
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*/
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-ConsoleMethodWithDocs( GuiSpriteCtrl, getImageFrame, ConsoleInt, 2, 2, ())
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+ConsoleMethodWithDocs(GuiSpriteCtrl, getImageFrame, ConsoleInt, 2, 2, ())
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{
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{
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// Are we in static mode?
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// Are we in static mode?
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if ( !object->isStaticFrameProvider() )
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if ( !object->isStaticFrameProvider() )
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{
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{
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// No, so warn.
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// No, so warn.
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- Con::warnf( "GuiSpriteCtrl::getFrame() - Method invalid, not in static mode." );
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+ Con::warnf("GuiSpriteCtrl::getImageFrame() - Method invalid, not in static mode.");
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+ return -1;
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+ }
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+
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+ // Are we using a named image frame?
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+ if ( object->isUsingNamedImageFrame() )
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+ {
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+ // Yes, so warn.
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+ Con::warnf("GuiSpriteCtrl::getImageFrame() - Method invalid, using a named image frame.");
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return -1;
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return -1;
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}
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}
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@@ -92,11 +140,57 @@ ConsoleMethodWithDocs( GuiSpriteCtrl, getImageFrame, ConsoleInt, 2, 2, ())
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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+/*! Sets the image frame using a named string.
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+ @param frame The named frame to display
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+ @return Returns true on success.
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+*/
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+ConsoleMethodWithDocs(GuiSpriteCtrl, setNamedImageFrame, ConsoleBool, 3, 3, (frame))
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+{
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+ // Are we in static mode?
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+ if ( !object->isStaticFrameProvider() )
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+ {
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+ // No, so warn.
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+ Con::warnf("GuiSpriteCtrl::setNamedImageFrame() - Method invalid, not in static mode.");
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+ return false;
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+ }
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+
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+ // Set the numerical frame
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+ return object->setNamedImageFrame( argv[2] );
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+}
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+
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+//------------------------------------------------------------------------------
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+
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+/*! Gets the current named image frame.
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+ @return The current named image frame.
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+*/
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+ConsoleMethodWithDocs(GuiSpriteCtrl, getNamedImageFrame, ConsoleString, 2, 2, ())
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+{
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+ // Are we in static mode?
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+ if ( !object->isStaticFrameProvider() )
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+ {
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+ // No, so warn.
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+ Con::warnf("GuiSpriteCtrl::getNamedImageFrame() - Method invalid, not in static mode.");
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+ return NULL;
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+ }
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+
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+ // Are we using a named image frame?
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+ if ( !object->isUsingNamedImageFrame() )
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+ {
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+ // No, so warn.
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+ Con::warnf("GuiSpriteCtrl::getNamedImageFrame() - Method invalid, not using a named image frame.");
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+ return NULL;
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+ }
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+
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+ return object->getNamedImageFrame();
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+}
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+
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+//------------------------------------------------------------------------------
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+
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/*! Sets the animation asset Id to display.
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/*! Sets the animation asset Id to display.
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@param animationAssetId The animation asset Id to play
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@param animationAssetId The animation asset Id to play
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@return No return value.
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@return No return value.
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*/
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*/
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-ConsoleMethodWithDocs( GuiSpriteCtrl, setAnimation, ConsoleVoid, 3, 3, (string animationAssetId))
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+ConsoleMethodWithDocs(GuiSpriteCtrl, setAnimation, ConsoleVoid, 3, 3, (string animationAssetId))
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{
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{
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// Set animation.
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// Set animation.
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object->setAnimation( argv[2] );
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object->setAnimation( argv[2] );
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@@ -107,18 +201,228 @@ ConsoleMethodWithDocs( GuiSpriteCtrl, setAnimation, ConsoleVoid, 3, 3, (string a
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/*! Gets the current animation asset Id.
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/*! Gets the current animation asset Id.
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@return (string ianimationAssetId) The animation being displayed.
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@return (string ianimationAssetId) The animation being displayed.
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*/
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*/
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-ConsoleMethodWithDocs( GuiSpriteCtrl, getAnimation, ConsoleString, 2, 2, ())
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+ConsoleMethodWithDocs(GuiSpriteCtrl, getAnimation, ConsoleString, 2, 2, ())
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{
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{
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// Are we in static mode?
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// Are we in static mode?
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if ( object->isStaticFrameProvider() )
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if ( object->isStaticFrameProvider() )
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{
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{
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// Yes, so warn.
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// Yes, so warn.
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- Con::warnf( "GuiSpriteCtrl::getAnimation() - Method invalid, in static mode." );
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+ Con::warnf("GuiSpriteCtrl::getAnimation() - Method invalid, in static mode.");
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return StringTable->EmptyString;
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return StringTable->EmptyString;
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}
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}
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// Get animation.
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// Get animation.
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- return DYNAMIC_VOID_CAST_TO(GuiSpriteCtrl, ImageFrameProvider, object)->getAnimation();
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+ return object->getAnimation();
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+}
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+
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+//-----------------------------------------------------------------------------
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+
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+/*! Pause the current animation
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+ @param enable If true, pause the animation. If false, continue animating
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+*/
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+ConsoleMethodWithDocs(GuiSpriteCtrl, pauseAnimation, ConsoleVoid, 3, 3, (bool enable))
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+{
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+ // Are we in static mode?
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+ if ( object->isStaticFrameProvider() )
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+ {
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+ // Yes, so warn.
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+ Con::warnf("GuiSpriteCtrl::pauseAnimation() - Method invalid, not in dynamic (animated) mode.");
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+ return;
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+ }
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+
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+ return static_cast<ImageFrameProvider*>(object)->pauseAnimation(dAtob(argv[2]));
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+}
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+
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+//-----------------------------------------------------------------------------
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+
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+/*! Stop the current animation
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+ @return No return value.
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+*/
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+ConsoleMethodWithDocs(GuiSpriteCtrl, stopAnimation, ConsoleVoid, 2, 2, ())
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+{
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+ // Are we in static mode?
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+ if ( object->isStaticFrameProvider() )
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+ {
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+ // Yes, so warn.
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+ Con::warnf("GuiSpriteCtrl::stopAnimation() - Method invalid, not in dynamic (animated) mode.");
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+ return;
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+ }
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+
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+ object->stopAnimation();
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+}
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+
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+//-----------------------------------------------------------------------------
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+
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+/*! Sets the current animation frame. IMPORTANT: this is not the image frame number used in the animation!
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+ @param frame Which frame of the animation to display
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+ @return No return value.
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+*/
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+ConsoleMethodWithDocs(GuiSpriteCtrl, setAnimationFrame, ConsoleVoid, 3, 3, (int frame))
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+{
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+ // Are we in static mode?
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+ if ( object->isStaticFrameProvider() )
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+ {
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+ // Yes, so warn.
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+ Con::warnf("GuiSpriteCtrl::setAnimationFrame() - Method invalid, not in dynamic (animated) mode.");
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+ return;
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+ }
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+
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+ // Set Animation Frame
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+ object->setAnimationFrame( dAtoi(argv[2]) );
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+}
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+
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+//-----------------------------------------------------------------------------
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+
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+/*! Gets current frame index used in the animation. IMPORTANT: this is not the image frame number!
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+ @return The current numerical animation frame
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+*/
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+ConsoleMethodWithDocs(GuiSpriteCtrl, getAnimationFrame, ConsoleInt, 2, 2, ())
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+{
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+ // Are we in static mode?
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+ if ( object->isStaticFrameProvider() )
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+ {
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+ // Yes, so warn.
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+ Con::warnf("GuiSpriteCtrl::getAnimationFrame() - Method invalid, not in dynamic (animated) mode.");
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+ return -1;
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+ }
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+
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+ // Get Animation Frame.
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+ return object->getAnimationFrame();
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+}
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+
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+//-----------------------------------------------------------------------------
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+
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+/*! Gets current numerical image frame used in the animation.
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+ @return The current numerical animation frame
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+*/
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+ConsoleMethodWithDocs(GuiSpriteCtrl, getAnimationImageFrame, ConsoleInt, 2, 2, ())
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+{
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+ // Are we in static mode?
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+ if ( object->isStaticFrameProvider() )
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+ {
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+ // Yes, so warn.
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+ Con::warnf("GuiSpriteCtrl::getAnimationImageFrame() - Method invalid, not in dynamic (animated) mode.");
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+ return -1;
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+ }
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+
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+ // Get the current animation asset
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+ const AnimationAsset* asset = object->getCurrentAnimation();
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+
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+ // Are we using named animation frames?
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+ if (asset->getNamedCellsMode())
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+ {
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+ // Yes, so warn.
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+ Con::warnf("GuiSpriteCtrl::getAnimationImageFrame() - Method invalid, animation is in named cells mode.");
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+ return -1;
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+ }
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+
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+ // Get Image Frame.
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+ return object->getCurrentAnimationFrame();
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+}
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+
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+//-----------------------------------------------------------------------------
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+
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+/*! Gets current named image frame used in the animation.
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+ @return The current named animation frame
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+*/
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+ConsoleMethodWithDocs(GuiSpriteCtrl, getAnimationNamedImageFrame, ConsoleString, 2, 2, ())
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+{
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+ // Are we in static mode?
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+ if ( object->isStaticFrameProvider() )
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+ {
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+ // Yes, so warn.
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+ Con::warnf("GuiSpriteCtrl::getAnimationNamedImageFrame() - Method invalid, not in dynamic (animated) mode.");
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+ return NULL;
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+ }
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+
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+ // Get the current animation asset
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+ const AnimationAsset* asset = object->getCurrentAnimation();
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+
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+ // Are we using named animation frames?
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+ if (!asset->getNamedCellsMode())
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+ {
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+ // No, so warn.
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+ Con::warnf("GuiSpriteCtrl::getAnimationNamedImageFrame() - Method invalid, animation not in named cells mode.");
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+ return NULL;
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+ }
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+
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+ // Get Image Frame.
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+ return object->getCurrentNamedAnimationFrame();
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+}
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+
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+//-----------------------------------------------------------------------------
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+
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+/*! Gets current animation time.
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+ @return (float time) The current animation time
|
|
|
|
+*/
|
|
|
|
+ConsoleMethodWithDocs(GuiSpriteCtrl, getAnimationTime, ConsoleFloat, 2, 2, ())
|
|
|
|
+{
|
|
|
|
+ // Are we in static mode?
|
|
|
|
+ if ( object->isStaticFrameProvider() )
|
|
|
|
+ {
|
|
|
|
+ // Yes, so warn.
|
|
|
|
+ Con::warnf("GuiSpriteCtrl::getAnimationTime() - Method invalid, not in dynamic (animated) mode.");
|
|
|
|
+ return 0.0f;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ // Get Animation Time.
|
|
|
|
+ return object->getCurrentAnimationTime();
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+//-----------------------------------------------------------------------------
|
|
|
|
+
|
|
|
|
+/*! Checks animation status.
|
|
|
|
+ @return (bool finished) Whether or not the animation is finished
|
|
|
|
+*/
|
|
|
|
+ConsoleMethodWithDocs(GuiSpriteCtrl, getIsAnimationFinished, ConsoleBool, 2, 2, ())
|
|
|
|
+{
|
|
|
|
+ // Are we in static mode?
|
|
|
|
+ if ( object->isStaticFrameProvider() )
|
|
|
|
+ {
|
|
|
|
+ // Yes, so warn.
|
|
|
|
+ Con::warnf("GuiSpriteCtrl::getIsAnimationFinished() - Method invalid, not in dynamic (animated) mode.");
|
|
|
|
+ return true;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ // Return Animation Finished Status.
|
|
|
|
+ return object->isAnimationFinished();
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+//-----------------------------------------------------------------------------
|
|
|
|
+
|
|
|
|
+/*! Change the rate of animation.
|
|
|
|
+ @param timeScale Value which will scale the frame animation speed. 1 by default.
|
|
|
|
+*/
|
|
|
|
+ConsoleMethodWithDocs(GuiSpriteCtrl, setAnimationTimeScale, ConsoleVoid, 3, 3, (float timeScale))
|
|
|
|
+{
|
|
|
|
+ // Are we in static mode?
|
|
|
|
+ if ( object->isStaticFrameProvider() )
|
|
|
|
+ {
|
|
|
|
+ // Yes, so warn.
|
|
|
|
+ Con::warnf("GuiSpriteCtrl::setAnimationTimeScale() - Method invalid, not in dynamic (animated) mode.");
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ object->setAnimationTimeScale(dAtof(argv[2]));
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+//-----------------------------------------------------------------------------
|
|
|
|
+
|
|
|
|
+/*! Get the animation time scale for this control.
|
|
|
|
+ @return (float) Returns the animation time scale for this control.
|
|
|
|
+*/
|
|
|
|
+ConsoleMethodWithDocs(GuiSpriteCtrl, getAnimationTimeScale, ConsoleFloat, 2, 2, ())
|
|
|
|
+{
|
|
|
|
+ // Are we in static mode?
|
|
|
|
+ if ( object->isStaticFrameProvider() )
|
|
|
|
+ {
|
|
|
|
+ // Yes, so warn.
|
|
|
|
+ Con::warnf("GuiSpriteCtrl::getAnimationTimeScale() - Method invalid, not in dynamic (animated) mode.");
|
|
|
|
+ return 1.0f;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ return object->getAnimationTimeScale();
|
|
}
|
|
}
|
|
|
|
|
|
ConsoleMethodGroupEndWithDocs(GuiSpriteCtrl)
|
|
ConsoleMethodGroupEndWithDocs(GuiSpriteCtrl)
|