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@@ -194,7 +194,7 @@ public:
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inline void setTargetPosition(const Vector2& targetPos) { mTargetPosition = targetPos; }
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inline const Vector2& getTargetPosition(void) const { return mTargetPosition; }
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inline void setIsTargeting(const bool targetParticle) { mTargetParticle = targetParticle; refreshAsset(); }
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- inline bool getTargetParticle(void) const { return mTargetParticle; }
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+ inline bool getIsTargeting(void) const { return mTargetParticle; }
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//Particle Target end---
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inline void setKeepAligned( const bool keepAligned ) { mKeepAligned = keepAligned; refreshAsset(); }
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inline bool getKeepAligned( void ) const { return mKeepAligned; }
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@@ -315,7 +315,7 @@ protected:
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static bool writeEmitterOffset( void* obj, StringTableEntry pFieldName ) { return static_cast<ParticleAssetEmitter*>(obj)->getEmitterOffset().notZero(); }
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static bool setIsTargeting(void* obj, const char* data) { static_cast<ParticleAssetEmitter*>(obj)->setIsTargeting(dAtob(data)); return false; }
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- static bool writeTargetParticle(void* obj, StringTableEntry pFieldName) { return static_cast<ParticleAssetEmitter*>(obj)->getTargetParticle() == false; }
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+ static bool writeTargetParticle(void* obj, StringTableEntry pFieldName) { return static_cast<ParticleAssetEmitter*>(obj)->getIsTargeting() == false; }
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static bool setTargetPosition(void* obj, const char* data) { static_cast<ParticleAssetEmitter*>(obj)->setTargetPosition(Vector2(data)); return false; }
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static bool writeTargetPosition(void* obj, StringTableEntry pFieldName) { return static_cast<ParticleAssetEmitter*>(obj)->getTargetPosition().notZero(); }
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