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Update version.h

Peter Robinson 3 年之前
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f8c404b30a
共有 1 个文件被更改,包括 2 次插入2 次删除
  1. 2 2
      engine/source/game/version.h

+ 2 - 2
engine/source/game/version.h

@@ -24,8 +24,8 @@
 #define _ENGINE_VERSION_H_
 
 // Engine Version.
-#define T2D_ENGINE_VERSION            "v4.0 ea1"    ///< Engine Version String.
-#define T2D_IPHONETOOLS_VERSION       "v4.0 ea1"    ///< Engine Version String for iPhone tools. Changing this will allow a fresh AppData folder to avoid conflicts with other builds existing on the system.
+#define T2D_ENGINE_VERSION            "v4.0.0 ea2"    ///< Engine Version String.
+#define T2D_IPHONETOOLS_VERSION       "v4.0.0 ea2"    ///< Engine Version String for iPhone tools. Changing this will allow a fresh AppData folder to avoid conflicts with other builds existing on the system.
 
 /// Gets the specified version number.  The version number is specified as a global in version.cc
 U32 getVersionNumber();